Do not change a node unique name to the same name

This commit is contained in:
Alfonso J. Ramos 2023-07-01 19:29:54 -05:00 committed by Theraot
parent 46424488ed
commit b2bef8c47b

View file

@ -1019,11 +1019,18 @@ void SceneTreeEditor::_renamed() {
}
}
if (n->is_unique_name_in_owner() && get_tree()->get_edited_scene_root()->get_node_or_null("%" + new_name) != nullptr) {
error->set_text(TTR("Another node already uses this unique name in the scene."));
error->popup_centered();
which->set_text(0, n->get_name());
return;
if (n->is_unique_name_in_owner()) {
Node *existing = get_tree()->get_edited_scene_root()->get_node_or_null("%" + new_name);
if (existing == n) {
which->set_text(0, n->get_name());
return;
}
if (existing != nullptr) {
error->set_text(TTR("Another node already uses this unique name in the scene."));
error->popup_centered();
which->set_text(0, n->get_name());
return;
}
}
_rename_node(n, new_name);