Merge pull request #10754 from bojidar-bg/10723-fix-shadows

Fix #10723, a regression from 7a07895
This commit is contained in:
Rémi Verschelde 2017-08-29 13:42:39 +02:00 committed by GitHub
commit b2d53257ed

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@ -1473,9 +1473,10 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam
//check shadow..
if (light && p_shadow_atlas.is_valid() && VSG::storage->light_has_shadow(E->get()->base)) {
lights_with_shadow[directional_shadow_count++] = E->get();
if (light) {
if (p_shadow_atlas.is_valid() && VSG::storage->light_has_shadow(E->get()->base)) {
lights_with_shadow[directional_shadow_count++] = E->get();
}
//add to list
directional_light_ptr[directional_light_count++] = light->instance;
}