Improve CapsuleShape2D size clamping
This commit is contained in:
parent
974cc68fb4
commit
b35a2516a0
1 changed files with 2 additions and 9 deletions
|
@ -59,10 +59,7 @@ void CapsuleShape2D::_update_shape() {
|
|||
}
|
||||
|
||||
void CapsuleShape2D::set_radius(real_t p_radius) {
|
||||
radius = p_radius;
|
||||
if (radius > height * 0.5) {
|
||||
height = radius * 2;
|
||||
}
|
||||
radius = MIN(p_radius, height * 0.5);
|
||||
_update_shape();
|
||||
}
|
||||
|
||||
|
@ -71,11 +68,7 @@ real_t CapsuleShape2D::get_radius() const {
|
|||
}
|
||||
|
||||
void CapsuleShape2D::set_height(real_t p_height) {
|
||||
height = p_height;
|
||||
if (radius > height * 0.5) {
|
||||
height = radius * 2;
|
||||
}
|
||||
|
||||
height = MAX(p_height, radius * 2);
|
||||
_update_shape();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue