Add missing description of finished signal of SceneTreeTween
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@ -295,6 +295,8 @@
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<signals>
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<signal name="finished">
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<description>
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Emitted when the [SceneTreeTween] has finished all tweening. Never emitted when the [SceneTreeTween] is set to infinite looping (see [method set_loops]).
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[b]Note:[/b] The [SceneTreeTween] is removed (invalidated) after this signal is emitted, but it doesn't happen immediately, but on the next processing frame. Calling [method stop] inside the signal callback will preserve the [SceneTreeTween].
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</description>
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</signal>
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<signal name="loop_finished">
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