Add missing description of finished signal of SceneTreeTween

This commit is contained in:
Haoyu Qiu 2022-04-30 09:39:20 +08:00
parent 288dbe41a2
commit b395731517

View file

@ -295,6 +295,8 @@
<signals>
<signal name="finished">
<description>
Emitted when the [SceneTreeTween] has finished all tweening. Never emitted when the [SceneTreeTween] is set to infinite looping (see [method set_loops]).
[b]Note:[/b] The [SceneTreeTween] is removed (invalidated) after this signal is emitted, but it doesn't happen immediately, but on the next processing frame. Calling [method stop] inside the signal callback will preserve the [SceneTreeTween].
</description>
</signal>
<signal name="loop_finished">