diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 088bcd1c3cb..e2467b84a1c 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -5,6 +5,7 @@
TextEdit is meant for editing large, multiline text. It also has facilities for editing code, such as syntax highlighting support and multiple levels of undo/redo.
+ [b]Note:[/b] When holding down [kbd]Alt[/kbd], the vertical scroll wheel will scroll 5 times as fast as it would normally do. This also works in the Godot script editor.
@@ -714,10 +715,10 @@
If [code]true[/code], read-only mode is enabled. Existing text cannot be modified and new text cannot be added.
- If there is a horizontal scrollbar this determines the current horizontal scroll value in pixels.
+ If there is a horizontal scrollbar, this determines the current horizontal scroll value in pixels.
- If there is a vertical scrollbar this determines the current vertical scroll value in line numbers, starting at 0 for the top line.
+ If there is a vertical scrollbar, this determines the current vertical scroll value in line numbers, starting at 0 for the top line.
If [code]true[/code], text can be selected.
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 8e5f0e80b79..2269d4f0023 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2917,14 +2917,22 @@ void TextEdit::_gui_input(const Ref &p_gui_input) {
if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->is_command_pressed()) {
if (mb->is_shift_pressed()) {
h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
+ } else if (mb->get_alt()) {
+ // Scroll 5 times as fast as normal (like in Visual Studio Code).
+ _scroll_up(15 * mb->get_factor());
} else if (v_scroll->is_visible()) {
+ // Scroll 3 lines.
_scroll_up(3 * mb->get_factor());
}
}
if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->is_command_pressed()) {
if (mb->is_shift_pressed()) {
h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
+ } else if (mb->get_alt()) {
+ // Scroll 5 times as fast as normal (like in Visual Studio Code).
+ _scroll_down(15 * mb->get_factor());
} else if (v_scroll->is_visible()) {
+ // Scroll 3 lines.
_scroll_down(3 * mb->get_factor());
}
}