* raised the max amount of particles to match the max number allowed in the inspector (prevents crash)

This commit is contained in:
Nuno Donato 2016-02-12 11:32:55 +00:00
parent de6d6633ec
commit b3fadd66c8

View file

@ -38,7 +38,7 @@
struct ParticleSystemSW {
enum {
MAX_PARTICLES=1024
MAX_PARTICLES=4096
};
float particle_vars[VS::PARTICLE_VAR_MAX];