Merge pull request #11472 from groud/fix_canvasitemeditor_nullchecks

Fix godot spraying errors about a null check

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This commit is contained in:
Rémi Verschelde 2017-09-21 23:31:41 +02:00 committed by GitHub
commit b51180caa3

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@ -2693,7 +2693,8 @@ void CanvasItemEditor::_draw_viewport() {
_draw_grid();
_draw_selection();
_draw_axis();
_draw_locks_and_groups(editor->get_edited_scene(), transform);
if (editor->get_edited_scene())
_draw_locks_and_groups(editor->get_edited_scene(), transform);
RID ci = viewport->get_canvas_item();
VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D());