From 063f66d73834bdf6643350e72cc063ea0ea23c4c Mon Sep 17 00:00:00 2001 From: Silc Renew Date: Tue, 26 Jul 2022 20:55:07 +0900 Subject: [PATCH] fix unmarked unique when make local Co-authored-by: Juan Linietsky reduzio@gmail.com --- editor/scene_tree_dock.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 8cf0f50db81..ca1771bedfa 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1337,14 +1337,14 @@ void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root UndoRedo *undo_redo = &editor_data->get_undo_redo(); switch (p_mode) { case MODE_BIDI: { - bool is_unique = p_node->is_unique_name_in_owner() && p_base->get_node_or_null(UNIQUE_NODE_PREFIX + String(p_node->get_name())) != nullptr; - if (is_unique) { + bool disable_unique = p_node->is_unique_name_in_owner() && p_root->get_node_or_null(UNIQUE_NODE_PREFIX + String(p_node->get_name())) != nullptr; + if (disable_unique) { // Will create a unique name conflict. Disable before setting owner. undo_redo->add_do_method(p_node, "set_unique_name_in_owner", false); } undo_redo->add_do_method(p_node, "set_owner", p_root); undo_redo->add_undo_method(p_node, "set_owner", p_base); - if (is_unique) { + if (disable_unique) { // Will create a unique name conflict. Enable after setting owner. undo_redo->add_undo_method(p_node, "set_unique_name_in_owner", true); }