Remove superfluous Android InputManager interface and implementation
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parent
3ba980379d
commit
b5402818d7
4 changed files with 5 additions and 242 deletions
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@ -31,8 +31,6 @@ while IFS= read -rd '' f; do
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continue 2
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continue 2
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elif [[ "$f" == *"theme_data.h" ]]; then
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elif [[ "$f" == *"theme_data.h" ]]; then
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continue 2
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continue 2
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elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/input/InputManager"* ]]; then
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continue 2
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elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView"* ]]; then
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elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView"* ]]; then
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continue 2
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continue 2
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elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper"* ]]; then
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elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper"* ]]; then
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@ -34,8 +34,9 @@ import static org.godotengine.godot.utils.GLUtils.DEBUG;
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import org.godotengine.godot.GodotLib;
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import org.godotengine.godot.GodotLib;
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import org.godotengine.godot.GodotView;
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import org.godotengine.godot.GodotView;
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import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
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import android.content.Context;
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import android.hardware.input.InputManager;
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import android.os.Build;
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import android.os.Build;
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import android.util.Log;
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import android.util.Log;
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import android.util.SparseArray;
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import android.util.SparseArray;
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@ -53,18 +54,18 @@ import java.util.Set;
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/**
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/**
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* Handles input related events for the {@link GodotView} view.
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* Handles input related events for the {@link GodotView} view.
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*/
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*/
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public class GodotInputHandler implements InputDeviceListener {
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public class GodotInputHandler implements InputManager.InputDeviceListener {
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private final String tag = this.getClass().getSimpleName();
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private final String tag = this.getClass().getSimpleName();
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private final SparseIntArray mJoystickIds = new SparseIntArray(4);
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private final SparseIntArray mJoystickIds = new SparseIntArray(4);
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private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4);
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private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4);
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private final GodotView godotView;
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private final GodotView godotView;
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private final InputManagerCompat inputManager;
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private final InputManager inputManager;
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public GodotInputHandler(GodotView godotView) {
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public GodotInputHandler(GodotView godotView) {
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this.godotView = godotView;
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this.godotView = godotView;
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this.inputManager = InputManagerCompat.Factory.getInputManager(godotView.getContext());
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this.inputManager = (InputManager)godotView.getContext().getSystemService(Context.INPUT_SERVICE);
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this.inputManager.registerInputDeviceListener(this, null);
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this.inputManager.registerInputDeviceListener(this, null);
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}
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}
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@ -1,134 +0,0 @@
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.godotengine.godot.input;
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import android.content.Context;
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import android.os.Handler;
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import android.view.InputDevice;
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import android.view.MotionEvent;
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public interface InputManagerCompat {
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/**
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* Gets information about the input device with the specified id.
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*
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* @param id The device id
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* @return The input device or null if not found
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*/
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InputDevice getInputDevice(int id);
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/**
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* Gets the ids of all input devices in the system.
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*
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* @return The input device ids.
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*/
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int[] getInputDeviceIds();
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/**
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* Registers an input device listener to receive notifications about when
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* input devices are added, removed or changed.
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*
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* @param listener The listener to register.
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* @param handler The handler on which the listener should be invoked, or
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* null if the listener should be invoked on the calling thread's
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* looper.
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*/
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void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener,
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Handler handler);
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/**
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* Unregisters an input device listener.
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*
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* @param listener The listener to unregister.
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*/
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void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener);
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/*
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* The following three calls are to simulate V16 behavior on pre-Jellybean
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* devices. If you don't call them, your callback will never be called
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* pre-API 16.
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*/
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/**
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* Pass the motion events to the InputManagerCompat. This is used to
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* optimize for polling for controllers. If you do not pass these events in,
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* polling will cause regular object creation.
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*
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* @param event the motion event from the app
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*/
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void onGenericMotionEvent(MotionEvent event);
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/**
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* Tell the V9 input manager that it should stop polling for disconnected
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* devices. You can call this during onPause in your activity, although you
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* might want to call it whenever your game is not active (or whenever you
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* don't care about being notified of new input devices)
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*/
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void onPause();
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/**
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* Tell the V9 input manager that it should start polling for disconnected
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* devices. You can call this during onResume in your activity, although you
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* might want to call it less often (only when the gameplay is actually
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* active)
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*/
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void onResume();
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interface InputDeviceListener {
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/**
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* Called whenever the input manager detects that a device has been
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* added. This will only be called in the V9 version when a motion event
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* is detected.
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*
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* @param deviceId The id of the input device that was added.
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*/
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void onInputDeviceAdded(int deviceId);
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/**
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* Called whenever the properties of an input device have changed since
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* they were last queried. This will not be called for the V9 version of
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* the API.
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*
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* @param deviceId The id of the input device that changed.
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*/
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void onInputDeviceChanged(int deviceId);
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/**
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* Called whenever the input manager detects that a device has been
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* removed. For the V9 version, this can take some time depending on the
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* poll rate.
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*
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* @param deviceId The id of the input device that was removed.
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*/
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void onInputDeviceRemoved(int deviceId);
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}
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/**
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* Use this to construct a compatible InputManager.
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*/
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class Factory {
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/**
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* Constructs and returns a compatible InputManger
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*
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* @param context the Context that will be used to get the system
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* service from
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* @return a compatible implementation of InputManager
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*/
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public static InputManagerCompat getInputManager(Context context) {
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return new InputManagerV16(context);
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}
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}
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}
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@ -1,102 +0,0 @@
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.godotengine.godot.input;
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import android.annotation.TargetApi;
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import android.content.Context;
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import android.hardware.input.InputManager;
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import android.os.Build;
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import android.os.Handler;
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import android.view.InputDevice;
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import android.view.MotionEvent;
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import java.util.HashMap;
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import java.util.Map;
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@TargetApi(Build.VERSION_CODES.JELLY_BEAN)
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public class InputManagerV16 implements InputManagerCompat {
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private final InputManager mInputManager;
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private final Map<InputManagerCompat.InputDeviceListener, V16InputDeviceListener> mListeners;
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public InputManagerV16(Context context) {
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mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE);
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mListeners = new HashMap<>();
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}
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@Override
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public InputDevice getInputDevice(int id) {
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return mInputManager.getInputDevice(id);
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}
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@Override
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public int[] getInputDeviceIds() {
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return mInputManager.getInputDeviceIds();
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}
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static class V16InputDeviceListener implements InputManager.InputDeviceListener {
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final InputManagerCompat.InputDeviceListener mIDL;
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public V16InputDeviceListener(InputDeviceListener idl) {
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mIDL = idl;
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}
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@Override
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public void onInputDeviceAdded(int deviceId) {
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mIDL.onInputDeviceAdded(deviceId);
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}
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@Override
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public void onInputDeviceChanged(int deviceId) {
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mIDL.onInputDeviceChanged(deviceId);
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}
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@Override
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public void onInputDeviceRemoved(int deviceId) {
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mIDL.onInputDeviceRemoved(deviceId);
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}
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}
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@Override
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public void registerInputDeviceListener(InputDeviceListener listener, Handler handler) {
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V16InputDeviceListener v16Listener = new V16InputDeviceListener(listener);
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mInputManager.registerInputDeviceListener(v16Listener, handler);
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mListeners.put(listener, v16Listener);
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}
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@Override
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public void unregisterInputDeviceListener(InputDeviceListener listener) {
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V16InputDeviceListener curListener = mListeners.remove(listener);
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if (null != curListener) {
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mInputManager.unregisterInputDeviceListener(curListener);
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}
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}
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@Override
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public void onGenericMotionEvent(MotionEvent event) {
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// unused in V16
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}
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@Override
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public void onPause() {
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// unused in V16
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}
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@Override
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public void onResume() {
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// unused in V16
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}
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}
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