Remove superfluous Android InputManager interface and implementation

This commit is contained in:
Marcel Admiraal 2022-04-22 18:52:06 +02:00
parent 3ba980379d
commit b5402818d7
4 changed files with 5 additions and 242 deletions

View file

@ -31,8 +31,6 @@ while IFS= read -rd '' f; do
continue 2 continue 2
elif [[ "$f" == *"theme_data.h" ]]; then elif [[ "$f" == *"theme_data.h" ]]; then
continue 2 continue 2
elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/input/InputManager"* ]]; then
continue 2
elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView"* ]]; then elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView"* ]]; then
continue 2 continue 2
elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper"* ]]; then elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper"* ]]; then

View file

@ -34,8 +34,9 @@ import static org.godotengine.godot.utils.GLUtils.DEBUG;
import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotLib;
import org.godotengine.godot.GodotView; import org.godotengine.godot.GodotView;
import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
import android.content.Context;
import android.hardware.input.InputManager;
import android.os.Build; import android.os.Build;
import android.util.Log; import android.util.Log;
import android.util.SparseArray; import android.util.SparseArray;
@ -53,18 +54,18 @@ import java.util.Set;
/** /**
* Handles input related events for the {@link GodotView} view. * Handles input related events for the {@link GodotView} view.
*/ */
public class GodotInputHandler implements InputDeviceListener { public class GodotInputHandler implements InputManager.InputDeviceListener {
private final String tag = this.getClass().getSimpleName(); private final String tag = this.getClass().getSimpleName();
private final SparseIntArray mJoystickIds = new SparseIntArray(4); private final SparseIntArray mJoystickIds = new SparseIntArray(4);
private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4); private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4);
private final GodotView godotView; private final GodotView godotView;
private final InputManagerCompat inputManager; private final InputManager inputManager;
public GodotInputHandler(GodotView godotView) { public GodotInputHandler(GodotView godotView) {
this.godotView = godotView; this.godotView = godotView;
this.inputManager = InputManagerCompat.Factory.getInputManager(godotView.getContext()); this.inputManager = (InputManager)godotView.getContext().getSystemService(Context.INPUT_SERVICE);
this.inputManager.registerInputDeviceListener(this, null); this.inputManager.registerInputDeviceListener(this, null);
} }

View file

@ -1,134 +0,0 @@
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.godotengine.godot.input;
import android.content.Context;
import android.os.Handler;
import android.view.InputDevice;
import android.view.MotionEvent;
public interface InputManagerCompat {
/**
* Gets information about the input device with the specified id.
*
* @param id The device id
* @return The input device or null if not found
*/
InputDevice getInputDevice(int id);
/**
* Gets the ids of all input devices in the system.
*
* @return The input device ids.
*/
int[] getInputDeviceIds();
/**
* Registers an input device listener to receive notifications about when
* input devices are added, removed or changed.
*
* @param listener The listener to register.
* @param handler The handler on which the listener should be invoked, or
* null if the listener should be invoked on the calling thread's
* looper.
*/
void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener,
Handler handler);
/**
* Unregisters an input device listener.
*
* @param listener The listener to unregister.
*/
void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener);
/*
* The following three calls are to simulate V16 behavior on pre-Jellybean
* devices. If you don't call them, your callback will never be called
* pre-API 16.
*/
/**
* Pass the motion events to the InputManagerCompat. This is used to
* optimize for polling for controllers. If you do not pass these events in,
* polling will cause regular object creation.
*
* @param event the motion event from the app
*/
void onGenericMotionEvent(MotionEvent event);
/**
* Tell the V9 input manager that it should stop polling for disconnected
* devices. You can call this during onPause in your activity, although you
* might want to call it whenever your game is not active (or whenever you
* don't care about being notified of new input devices)
*/
void onPause();
/**
* Tell the V9 input manager that it should start polling for disconnected
* devices. You can call this during onResume in your activity, although you
* might want to call it less often (only when the gameplay is actually
* active)
*/
void onResume();
interface InputDeviceListener {
/**
* Called whenever the input manager detects that a device has been
* added. This will only be called in the V9 version when a motion event
* is detected.
*
* @param deviceId The id of the input device that was added.
*/
void onInputDeviceAdded(int deviceId);
/**
* Called whenever the properties of an input device have changed since
* they were last queried. This will not be called for the V9 version of
* the API.
*
* @param deviceId The id of the input device that changed.
*/
void onInputDeviceChanged(int deviceId);
/**
* Called whenever the input manager detects that a device has been
* removed. For the V9 version, this can take some time depending on the
* poll rate.
*
* @param deviceId The id of the input device that was removed.
*/
void onInputDeviceRemoved(int deviceId);
}
/**
* Use this to construct a compatible InputManager.
*/
class Factory {
/**
* Constructs and returns a compatible InputManger
*
* @param context the Context that will be used to get the system
* service from
* @return a compatible implementation of InputManager
*/
public static InputManagerCompat getInputManager(Context context) {
return new InputManagerV16(context);
}
}
}

View file

@ -1,102 +0,0 @@
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.godotengine.godot.input;
import android.annotation.TargetApi;
import android.content.Context;
import android.hardware.input.InputManager;
import android.os.Build;
import android.os.Handler;
import android.view.InputDevice;
import android.view.MotionEvent;
import java.util.HashMap;
import java.util.Map;
@TargetApi(Build.VERSION_CODES.JELLY_BEAN)
public class InputManagerV16 implements InputManagerCompat {
private final InputManager mInputManager;
private final Map<InputManagerCompat.InputDeviceListener, V16InputDeviceListener> mListeners;
public InputManagerV16(Context context) {
mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE);
mListeners = new HashMap<>();
}
@Override
public InputDevice getInputDevice(int id) {
return mInputManager.getInputDevice(id);
}
@Override
public int[] getInputDeviceIds() {
return mInputManager.getInputDeviceIds();
}
static class V16InputDeviceListener implements InputManager.InputDeviceListener {
final InputManagerCompat.InputDeviceListener mIDL;
public V16InputDeviceListener(InputDeviceListener idl) {
mIDL = idl;
}
@Override
public void onInputDeviceAdded(int deviceId) {
mIDL.onInputDeviceAdded(deviceId);
}
@Override
public void onInputDeviceChanged(int deviceId) {
mIDL.onInputDeviceChanged(deviceId);
}
@Override
public void onInputDeviceRemoved(int deviceId) {
mIDL.onInputDeviceRemoved(deviceId);
}
}
@Override
public void registerInputDeviceListener(InputDeviceListener listener, Handler handler) {
V16InputDeviceListener v16Listener = new V16InputDeviceListener(listener);
mInputManager.registerInputDeviceListener(v16Listener, handler);
mListeners.put(listener, v16Listener);
}
@Override
public void unregisterInputDeviceListener(InputDeviceListener listener) {
V16InputDeviceListener curListener = mListeners.remove(listener);
if (null != curListener) {
mInputManager.unregisterInputDeviceListener(curListener);
}
}
@Override
public void onGenericMotionEvent(MotionEvent event) {
// unused in V16
}
@Override
public void onPause() {
// unused in V16
}
@Override
public void onResume() {
// unused in V16
}
}