diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 12a975b75c0..9c5a09d52b4 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -579,6 +579,10 @@
The size of the font in the [b]Output[/b] panel at the bottom of the editor. This setting does not impact the font size of the script editor (see [member interface/editor/code_font_size]).
+
+ The Android window to display the project on when starting the project from the editor.
+ [b]Note:[/b] Only available in the Android editor.
+
The window mode to use to display the project when starting the project from the editor.
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 059359991b8..54661b7b94a 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -640,6 +640,7 @@ void EditorSettings::_load_defaults(Ref p_extra_config) {
/* Run */
// Window placement
+#ifndef ANDROID_ENABLED
_initial_set("run/window_placement/rect", 1);
hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen");
String screen_hints = "Same as Editor,Previous Monitor,Next Monitor";
@@ -649,6 +650,11 @@ void EditorSettings::_load_defaults(Ref p_extra_config) {
_initial_set("run/window_placement/rect_custom_position", Vector2());
_initial_set("run/window_placement/screen", 0);
hints["run/window_placement/screen"] = PropertyInfo(Variant::INT, "run/window_placement/screen", PROPERTY_HINT_ENUM, screen_hints);
+#endif
+ // Should match the ANDROID_WINDOW_* constants in 'platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt'
+ String android_window_hints = "Auto (based on screen size),Same as Editor,Side-by-side with Editor";
+ _initial_set("run/window_placement/android_window", 0);
+ hints["run/window_placement/android_window"] = PropertyInfo(Variant::INT, "run/window_placement/android_window", PROPERTY_HINT_ENUM, android_window_hints);
// Auto save
_initial_set("run/auto_save/save_before_running", true);
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
index dd4fa22c9ad..2224c5c2ca4 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
@@ -76,6 +76,16 @@ open class GodotEditor : FullScreenGodotApp() {
private const val PROJECT_MANAGER_ARG = "--project-manager"
private const val PROJECT_MANAGER_ARG_SHORT = "-p"
private const val PROJECT_MANAGER_PROCESS_NAME_SUFFIX = ":GodotProjectManager"
+
+ /**
+ * Sets of constants to specify the window to use to run the project.
+ *
+ * Should match the values in 'editor/editor_settings.cpp' for the
+ * 'run/window_placement/android_window' setting.
+ */
+ private const val ANDROID_WINDOW_AUTO = 0
+ private const val ANDROID_WINDOW_SAME_AS_EDITOR = 1
+ private const val ANDROID_WINDOW_SIDE_BY_SIDE_WITH_EDITOR = 2
}
private val commandLineParams = ArrayList()
@@ -142,8 +152,7 @@ open class GodotEditor : FullScreenGodotApp() {
// Whether we should launch the new godot instance in an adjacent window
// https://developer.android.com/reference/android/content/Intent#FLAG_ACTIVITY_LAUNCH_ADJACENT
- var launchAdjacent =
- Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode || isLargeScreen)
+ var launchAdjacent = shouldGameLaunchAdjacent()
for (arg in args) {
if (EDITOR_ARG == arg || EDITOR_ARG_SHORT == arg) {
@@ -246,6 +255,26 @@ open class GodotEditor : FullScreenGodotApp() {
protected open fun enablePanAndScaleGestures() =
java.lang.Boolean.parseBoolean(GodotLib.getEditorSetting("interface/touchscreen/enable_pan_and_scale_gestures"))
+ private fun shouldGameLaunchAdjacent(): Boolean {
+ return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ try {
+ when (Integer.parseInt(GodotLib.getEditorSetting("run/window_placement/android_window"))) {
+ ANDROID_WINDOW_SAME_AS_EDITOR -> false
+ ANDROID_WINDOW_SIDE_BY_SIDE_WITH_EDITOR -> true
+ else -> {
+ // ANDROID_WINDOW_AUTO
+ isInMultiWindowMode || isLargeScreen
+ }
+ }
+ } catch (e: NumberFormatException) {
+ // Fall-back to the 'Auto' behavior
+ isInMultiWindowMode || isLargeScreen
+ }
+ } else {
+ false
+ }
+ }
+
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
// Check if we got the MANAGE_EXTERNAL_STORAGE permission