Support opening custom class documentation with "Open Documentation" menu entry
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1 changed files with 10 additions and 1 deletions
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@ -1181,7 +1181,16 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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case TOOL_OPEN_DOCUMENTATION: {
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case TOOL_OPEN_DOCUMENTATION: {
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List<Node *> selection = editor_selection->get_selected_node_list();
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List<Node *> selection = editor_selection->get_selected_node_list();
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for (const Node *node : selection) {
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for (const Node *node : selection) {
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ScriptEditor::get_singleton()->goto_help("class_name:" + node->get_class());
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String class_name;
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Ref<Script> script_base = node->get_script();
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if (script_base.is_valid()) {
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class_name = script_base->get_global_name();
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}
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if (class_name.is_empty()) {
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class_name = node->get_class();
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}
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ScriptEditor::get_singleton()->goto_help("class_name:" + class_name);
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}
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}
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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} break;
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} break;
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