Use EditorResourcePicker in the Inspector

Backported from #48854
This commit is contained in:
Yuri Sizov 2021-06-10 19:48:35 +03:00
parent 343ba504d3
commit b622dfa956
4 changed files with 131 additions and 714 deletions

View file

@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSpinSlider" inherits="Range" version="3.4">
<brief_description>
Godot editor's control for editing numeric values.
</brief_description>
<description>
This [Control] node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with [EditorInspectorPlugin] to recreate the same behavior.
</description>
<tutorials>
</tutorials>

View file

@ -2083,424 +2083,62 @@ EditorPropertyRID::EditorPropertyRID() {
////////////// RESOURCE //////////////////////
void EditorPropertyResource::_file_selected(const String &p_path) {
RES res = ResourceLoader::load(p_path);
ERR_FAIL_COND_MSG(res.is_null(), "Cannot load resource from path '" + p_path + "'.");
List<PropertyInfo> prop_list;
get_edited_object()->get_property_list(&prop_list);
String property_types;
for (List<PropertyInfo>::Element *E = prop_list.front(); E; E = E->next()) {
if (E->get().name == get_edited_property() && (E->get().hint & PROPERTY_HINT_RESOURCE_TYPE)) {
property_types = E->get().hint_string;
}
void EditorPropertyResource::_resource_selected(const RES &p_resource) {
if (use_sub_inspector) {
bool unfold = !get_edited_object()->editor_is_section_unfolded(get_edited_property());
get_edited_object()->editor_set_section_unfold(get_edited_property(), unfold);
update_property();
} else {
emit_signal("resource_selected", get_edited_property(), p_resource);
}
if (!property_types.empty()) {
bool any_type_matches = false;
const Vector<String> split_property_types = property_types.split(",");
for (int i = 0; i < split_property_types.size(); ++i) {
if (res->is_class(split_property_types[i])) {
any_type_matches = true;
break;
}
}
if (!any_type_matches) {
EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), res->get_class(), property_types));
}
}
emit_changed(get_edited_property(), res);
update_property();
}
void EditorPropertyResource::_menu_option(int p_which) {
// scene_tree->popup_centered_ratio();
switch (p_which) {
case OBJ_MENU_LOAD: {
if (!file) {
file = memnew(EditorFileDialog);
file->connect("file_selected", this, "_file_selected");
add_child(file);
}
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
String type = base_type;
void EditorPropertyResource::_resource_changed(const RES &p_resource) {
// Make visual script the correct type.
Ref<Script> s = p_resource;
if (get_edited_object() && s.is_valid()) {
s->call("set_instance_base_type", get_edited_object()->get_class());
}
List<String> extensions;
for (int i = 0; i < type.get_slice_count(","); i++) {
ResourceLoader::get_recognized_extensions_for_type(type.get_slice(",", i), &extensions);
}
Set<String> valid_extensions;
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
valid_extensions.insert(E->get());
}
file->clear_filters();
for (Set<String>::Element *E = valid_extensions.front(); E; E = E->next()) {
file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
}
file->popup_centered_ratio();
} break;
case OBJ_MENU_EDIT: {
RES res = get_edited_object()->get(get_edited_property());
if (!res.is_null()) {
emit_signal("resource_selected", get_edited_property(), res);
}
} break;
case OBJ_MENU_CLEAR: {
// Prevent the creation of invalid ViewportTextures when possible.
Ref<ViewportTexture> vpt = p_resource;
if (vpt.is_valid()) {
Resource *r = Object::cast_to<Resource>(get_edited_object());
if (r && r->get_path().is_resource_file()) {
EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene."));
emit_changed(get_edited_property(), RES());
update_property();
} break;
case OBJ_MENU_MAKE_UNIQUE: {
RES res_orig = get_edited_object()->get(get_edited_property());
if (res_orig.is_null()) {
return;
}
List<PropertyInfo> property_list;
res_orig->get_property_list(&property_list);
List<Pair<String, Variant>> propvalues;
for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
Pair<String, Variant> p;
PropertyInfo &pi = E->get();
if (pi.usage & PROPERTY_USAGE_STORAGE) {
p.first = pi.name;
p.second = res_orig->get(pi.name);
}
propvalues.push_back(p);
}
String orig_type = res_orig->get_class();
Object *inst = ClassDB::instance(orig_type);
Ref<Resource> res = Ref<Resource>(Object::cast_to<Resource>(inst));
ERR_FAIL_COND(res.is_null());
for (List<Pair<String, Variant>>::Element *E = propvalues.front(); E; E = E->next()) {
Pair<String, Variant> &p = E->get();
res->set(p.first, p.second);
}
emit_changed(get_edited_property(), res);
update_property();
} break;
case OBJ_MENU_SAVE: {
RES res = get_edited_object()->get(get_edited_property());
if (res.is_null()) {
return;
}
EditorNode::get_singleton()->save_resource(res);
} break;
case OBJ_MENU_COPY: {
RES res = get_edited_object()->get(get_edited_property());
EditorSettings::get_singleton()->set_resource_clipboard(res);
} break;
case OBJ_MENU_PASTE: {
RES res = EditorSettings::get_singleton()->get_resource_clipboard();
emit_changed(get_edited_property(), res);
update_property();
} break;
case OBJ_MENU_NEW_SCRIPT: {
if (Object::cast_to<Node>(get_edited_object())) {
EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object()), false);
}
} break;
case OBJ_MENU_EXTEND_SCRIPT: {
if (Object::cast_to<Node>(get_edited_object())) {
EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object()), true);
}
} break;
case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
RES res = get_edited_object()->get(get_edited_property());
FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
file_system_dock->navigate_to_path(res->get_path());
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
tab_container->set_current_tab(file_system_dock->get_position_in_parent());
} break;
default: {
RES res = get_edited_object()->get(get_edited_property());
if (p_which >= CONVERT_BASE_ID) {
int to_type = p_which - CONVERT_BASE_ID;
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(res);
ERR_FAIL_INDEX(to_type, conversions.size());
Ref<Resource> new_res = conversions[to_type]->convert(res);
emit_changed(get_edited_property(), new_res);
update_property();
break;
}
ERR_FAIL_COND(inheritors_array.empty());
String intype = inheritors_array[p_which - TYPE_BASE_ID];
if (intype == "ViewportTexture") {
Resource *r = Object::cast_to<Resource>(get_edited_object());
if (r && r->get_path().is_resource_file()) {
EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene."));
return;
}
if (r && !r->is_local_to_scene()) {
EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on this resource because it's not set as local to scene.\nPlease switch on the 'local to scene' property on it (and all resources containing it up to a node)."));
return;
}
if (!scene_tree) {
scene_tree = memnew(SceneTreeDialog);
Vector<StringName> valid_types;
valid_types.push_back("Viewport");
scene_tree->get_scene_tree()->set_valid_types(valid_types);
scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
add_child(scene_tree);
scene_tree->connect("selected", this, "_viewport_selected");
scene_tree->set_title(TTR("Pick a Viewport"));
}
scene_tree->popup_centered_ratio();
return;
}
Variant obj;
if (ScriptServer::is_global_class(intype)) {
obj = ClassDB::instance(ScriptServer::get_global_class_native_base(intype));
if (obj) {
Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
if (script.is_valid()) {
((Object *)obj)->set_script(script.get_ref_ptr());
}
}
} else {
obj = ClassDB::instance(intype);
}
if (!obj) {
obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
}
Resource *resp = Object::cast_to<Resource>(obj);
ERR_BREAK(!resp);
if (get_edited_object() && base_type != String() && base_type == "Script") {
//make visual script the right type
resp->call("set_instance_base_type", get_edited_object()->get_class());
}
res = RES(resp);
emit_changed(get_edited_property(), res);
update_property();
} break;
}
}
void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj) {
RES p = get_edited_object()->get(get_edited_property());
if (p.is_valid() && p->get_instance_id() == p_obj) {
String type = p->get_class_name();
if (ClassDB::is_parent_class(type, "Script")) {
assign->set_text(p->get_path().get_file());
return;
}
if (p_preview.is_valid()) {
preview->set_margin(MARGIN_LEFT, assign->get_icon()->get_width() + assign->get_stylebox("normal")->get_default_margin(MARGIN_LEFT) + get_constant("hseparation", "Button"));
if (type == "GradientTexture") {
preview->set_stretch_mode(TextureRect::STRETCH_SCALE);
assign->set_custom_minimum_size(Size2(1, 1));
} else {
preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
thumbnail_size *= EDSCALE;
assign->set_custom_minimum_size(Size2(1, thumbnail_size));
}
preview->set_texture(p_preview);
assign->set_text("");
}
}
}
void EditorPropertyResource::_update_menu_items() {
//////////////////// UPDATE MENU //////////////////////////
RES res = get_edited_object()->get(get_edited_property());
menu->clear();
if (get_edited_property() == "script" && base_type == "Script" && Object::cast_to<Node>(get_edited_object())) {
menu->add_icon_item(get_icon("ScriptCreate", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
menu->add_icon_item(get_icon("ScriptExtend", "EditorIcons"), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT);
menu->add_separator();
} else if (base_type != "") {
int idx = 0;
Vector<EditorData::CustomType> custom_resources;
if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
}
for (int i = 0; i < base_type.get_slice_count(","); i++) {
String base = base_type.get_slice(",", i);
Set<String> valid_inheritors;
valid_inheritors.insert(base);
List<StringName> inheritors;
ClassDB::get_inheriters_from_class(base.strip_edges(), &inheritors);
for (int j = 0; j < custom_resources.size(); j++) {
inheritors.push_back(custom_resources[j].name);
}
List<StringName>::Element *E = inheritors.front();
while (E) {
valid_inheritors.insert(E->get());
E = E->next();
}
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
E = global_classes.front();
while (E) {
if (EditorNode::get_editor_data().script_class_is_parent(E->get(), base_type)) {
valid_inheritors.insert(E->get());
}
E = E->next();
}
for (Set<String>::Element *F = valid_inheritors.front(); F; F = F->next()) {
const String &t = F->get();
bool is_custom_resource = false;
Ref<Texture> icon;
if (!custom_resources.empty()) {
for (int j = 0; j < custom_resources.size(); j++) {
if (custom_resources[j].name == t) {
is_custom_resource = true;
if (custom_resources[j].icon.is_valid()) {
icon = custom_resources[j].icon;
}
break;
}
}
}
if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instance(t))) {
continue;
}
inheritors_array.push_back(t);
if (!icon.is_valid()) {
icon = get_icon(has_icon(t, "EditorIcons") ? t : "Object", "EditorIcons");
}
int id = TYPE_BASE_ID + idx;
menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
idx++;
}
}
if (menu->get_item_count()) {
menu->add_separator();
if (r && !r->is_local_to_scene()) {
EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on this resource because it's not set as local to scene.\nPlease switch on the 'local to scene' property on it (and all resources containing it up to a node)."));
emit_changed(get_edited_property(), RES());
update_property();
return;
}
}
menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Load"), OBJ_MENU_LOAD);
emit_changed(get_edited_property(), p_resource);
update_property();
if (!res.is_null()) {
menu->add_icon_item(get_icon("Edit", "EditorIcons"), TTR("Edit"), OBJ_MENU_EDIT);
menu->add_icon_item(get_icon("Clear", "EditorIcons"), TTR("Clear"), OBJ_MENU_CLEAR);
menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
menu->add_icon_item(get_icon("Save", "EditorIcons"), TTR("Save"), OBJ_MENU_SAVE);
RES r = res;
if (r.is_valid() && r->get_path().is_resource_file()) {
menu->add_separator();
menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
// Automatically suggest setting up the path for a ViewportTexture.
if (vpt.is_valid() && vpt->get_viewport_path_in_scene().is_empty()) {
if (!scene_tree) {
scene_tree = memnew(SceneTreeDialog);
scene_tree->set_title(TTR("Pick a Viewport"));
Vector<StringName> valid_types;
valid_types.push_back("Viewport");
scene_tree->get_scene_tree()->set_valid_types(valid_types);
scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
add_child(scene_tree);
scene_tree->connect("selected", this, "_viewport_selected");
}
scene_tree->popup_centered_ratio();
}
RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
bool paste_valid = false;
if (cb.is_valid()) {
if (base_type == "") {
paste_valid = true;
} else {
for (int i = 0; i < base_type.get_slice_count(","); i++) {
if (ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) {
paste_valid = true;
break;
}
}
}
}
if (!res.is_null() || paste_valid) {
menu->add_separator();
if (!res.is_null()) {
menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
}
if (paste_valid) {
menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
}
}
if (!res.is_null()) {
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(res);
if (conversions.size()) {
menu->add_separator();
}
for (int i = 0; i < conversions.size(); i++) {
String what = conversions[i]->converts_to();
Ref<Texture> icon;
if (has_icon(what, "EditorIcons")) {
icon = get_icon(what, "EditorIcons");
} else {
icon = get_icon(what, "Resource");
}
menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
}
}
}
void EditorPropertyResource::_update_menu() {
_update_menu_items();
Rect2 gt = edit->get_global_rect();
menu->set_as_minsize();
int ms = menu->get_combined_minimum_size().width;
Vector2 popup_pos = gt.position + gt.size - Vector2(ms, 0);
menu->set_global_position(popup_pos);
menu->popup();
}
void EditorPropertyResource::_sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool) {
@ -2515,24 +2153,11 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
emit_signal("object_id_selected", get_edited_property(), p_id);
}
void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
_update_menu_items();
Vector2 pos = mb->get_global_position();
//pos = assign->get_global_transform().xform(pos);
menu->set_as_minsize();
menu->set_global_position(pos);
menu->popup();
}
}
}
void EditorPropertyResource::_open_editor_pressed() {
RES res = get_edited_object()->get(get_edited_property());
if (res.is_valid()) {
EditorNode::get_singleton()->call_deferred("edit_item_resource", res); //may clear the editor so do it deferred
// May clear the editor so do it deferred.
EditorNode::get_singleton()->call_deferred("edit_item_resource", res);
}
}
@ -2542,10 +2167,10 @@ void EditorPropertyResource::_fold_other_editors(Object *p_self) {
}
RES res = get_edited_object()->get(get_edited_property());
if (!res.is_valid()) {
return;
}
bool use_editor = false;
for (int i = 0; i < EditorNode::get_editor_data().get_editor_plugin_count(); i++) {
EditorPlugin *ep = EditorNode::get_editor_data().get_editor_plugin(i);
@ -2553,17 +2178,16 @@ void EditorPropertyResource::_fold_other_editors(Object *p_self) {
use_editor = true;
}
}
if (!use_editor) {
return;
}
bool unfolded = get_edited_object()->editor_is_section_unfolded(get_edited_property());
opened_editor = false;
bool unfolded = get_edited_object()->editor_is_section_unfolded(get_edited_property());
if (unfolded) {
//refold
assign->set_pressed(false);
// Refold.
resource_picker->set_toggle_pressed(false);
get_edited_object()->editor_set_section_unfold(get_edited_property(), false);
update_property();
}
@ -2575,6 +2199,7 @@ void EditorPropertyResource::_update_property_bg() {
}
updating_theme = true;
if (sub_inspector != nullptr) {
int count_subinspectors = 0;
Node *n = get_parent();
@ -2604,12 +2229,60 @@ void EditorPropertyResource::_update_property_bg() {
updating_theme = false;
update();
}
void EditorPropertyResource::_viewport_selected(const NodePath &p_path) {
Node *to_node = get_node(p_path);
if (!Object::cast_to<Viewport>(to_node)) {
EditorNode::get_singleton()->show_warning(TTR("Selected node is not a Viewport!"));
return;
}
Ref<ViewportTexture> vt;
vt.instance();
vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node));
vt->setup_local_to_scene();
emit_changed(get_edited_property(), vt);
update_property();
}
void EditorPropertyResource::setup(Object *p_object, const String &p_path, const String &p_base_type) {
if (resource_picker) {
resource_picker->disconnect("resource_selected", this, "_resource_selected");
resource_picker->disconnect("resource_changed", this, "_resource_changed");
memdelete(resource_picker);
}
if (p_path == "script" && p_base_type == "Script" && Object::cast_to<Node>(p_object)) {
EditorScriptPicker *script_picker = memnew(EditorScriptPicker);
script_picker->set_script_owner(Object::cast_to<Node>(p_object));
resource_picker = script_picker;
} else {
resource_picker = memnew(EditorResourcePicker);
}
resource_picker->set_base_type(p_base_type);
resource_picker->set_editable(true);
resource_picker->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(resource_picker);
resource_picker->connect("resource_selected", this, "_resource_selected");
resource_picker->connect("resource_changed", this, "_resource_changed");
for (int i = 0; i < resource_picker->get_child_count(); i++) {
Button *b = Object::cast_to<Button>(resource_picker->get_child(i));
if (b) {
add_focusable(b);
}
}
}
void EditorPropertyResource::update_property() {
RES res = get_edited_object()->get(get_edited_property());
if (use_sub_inspector) {
if (res.is_valid() != assign->is_toggle_mode()) {
assign->set_toggle_mode(res.is_valid());
if (res.is_valid() != resource_picker->is_toggle_mode()) {
resource_picker->set_toggle_mode(res.is_valid());
}
if (res.is_valid() && get_edited_object()->editor_is_section_unfolded(get_edited_property())) {
@ -2634,7 +2307,7 @@ void EditorPropertyResource::update_property() {
set_bottom_editor(sub_inspector_vbox);
sub_inspector_vbox->add_child(sub_inspector);
assign->set_pressed(true);
resource_picker->set_toggle_pressed(true);
bool use_editor = false;
for (int i = 0; i < EditorNode::get_editor_data().get_editor_plugin_count(); i++) {
@ -2645,7 +2318,7 @@ void EditorPropertyResource::update_property() {
}
if (use_editor) {
//open editor directly and hide other open of these
// Open editor directly and hide other such editors which are currently open.
_open_editor_pressed();
if (is_inside_tree()) {
get_tree()->call_deferred("call_group", "_editor_resource_properties", "_fold_other_editors", this);
@ -2667,104 +2340,18 @@ void EditorPropertyResource::update_property() {
memdelete(sub_inspector_vbox);
sub_inspector = nullptr;
sub_inspector_vbox = nullptr;
if (opened_editor) {
EditorNode::get_singleton()->hide_top_editors();
opened_editor = false;
}
_update_property_bg();
}
}
}
preview->set_texture(Ref<Texture>());
if (res == RES()) {
assign->set_icon(Ref<Texture>());
assign->set_text(TTR("[empty]"));
assign->set_custom_minimum_size(Size2(1, 1));
} else {
assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Object"));
if (res->get_name() != String()) {
assign->set_text(res->get_name());
} else if (res->get_path().is_resource_file()) {
assign->set_text(res->get_path().get_file());
assign->set_tooltip(res->get_path());
} else {
assign->set_text(res->get_class());
}
if (res->get_path().is_resource_file()) {
assign->set_tooltip(res->get_path());
}
//preview will override the above, so called at the end
EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_resource_preview", res->get_instance_id());
}
}
void EditorPropertyResource::_resource_selected() {
RES res = get_edited_object()->get(get_edited_property());
if (res.is_null()) {
edit->set_pressed(true);
_update_menu();
return;
}
if (use_sub_inspector) {
bool unfold = !get_edited_object()->editor_is_section_unfolded(get_edited_property());
get_edited_object()->editor_set_section_unfold(get_edited_property(), unfold);
update_property();
} else {
emit_signal("resource_selected", get_edited_property(), res);
}
}
void EditorPropertyResource::setup(const String &p_base_type) {
base_type = p_base_type;
}
void EditorPropertyResource::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
if (updating_theme) {
return;
}
Ref<Texture> t = get_icon("select_arrow", "Tree");
edit->set_icon(t);
_update_property_bg();
}
if (p_what == NOTIFICATION_DRAG_BEGIN) {
if (is_visible_in_tree()) {
if (_is_drop_valid(get_viewport()->gui_get_drag_data())) {
dropping = true;
assign->update();
}
}
}
if (p_what == NOTIFICATION_DRAG_END) {
if (dropping) {
dropping = false;
assign->update();
}
}
}
void EditorPropertyResource::_viewport_selected(const NodePath &p_path) {
Node *to_node = get_node(p_path);
if (!Object::cast_to<Viewport>(to_node)) {
EditorNode::get_singleton()->show_warning(TTR("Selected node is not a Viewport!"));
return;
}
Ref<ViewportTexture> vt;
vt.instance();
vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node));
vt->setup_local_to_scene();
emit_changed(get_edited_property(), vt);
update_property();
resource_picker->set_edited_resource(res);
}
void EditorPropertyResource::collapse_all_folding() {
@ -2779,170 +2366,36 @@ void EditorPropertyResource::expand_all_folding() {
}
}
void EditorPropertyResource::_button_draw() {
if (dropping) {
Color color = get_color("accent_color", "Editor");
assign->draw_rect(Rect2(Point2(), assign->get_size()), color, false);
}
}
Variant EditorPropertyResource::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
RES res = get_edited_object()->get(get_edited_property());
if (res.is_valid()) {
return EditorNode::get_singleton()->drag_resource(res, p_from);
}
return Variant();
}
bool EditorPropertyResource::_is_drop_valid(const Dictionary &p_drag_data) const {
String allowed_type = base_type;
Dictionary drag_data = p_drag_data;
Ref<Resource> res;
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
res = se->get_edited_resource();
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
res = drag_data["resource"];
}
if (res.is_valid()) {
for (int i = 0; i < allowed_type.get_slice_count(","); i++) {
String at = allowed_type.get_slice(",", i).strip_edges();
if (res.is_valid() && ClassDB::is_parent_class(res->get_class(), at)) {
return true;
}
}
}
if (drag_data.has("type") && String(drag_data["type"]) == "files") {
Vector<String> files = drag_data["files"];
if (files.size() == 1) {
String file = files[0];
String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
if (ftype != "") {
for (int i = 0; i < allowed_type.get_slice_count(","); i++) {
String at = allowed_type.get_slice(",", i).strip_edges();
if (ClassDB::is_parent_class(ftype, at)) {
return true;
}
}
}
}
}
return false;
}
bool EditorPropertyResource::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
return _is_drop_valid(p_data);
}
void EditorPropertyResource::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
ERR_FAIL_COND(!_is_drop_valid(p_data));
Dictionary drag_data = p_data;
Ref<Resource> res;
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
res = se->get_edited_resource();
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
res = drag_data["resource"];
}
if (res.is_valid()) {
emit_changed(get_edited_property(), res);
update_property();
return;
}
if (drag_data.has("type") && String(drag_data["type"]) == "files") {
Vector<String> files = drag_data["files"];
if (files.size() == 1) {
String file = files[0];
RES file_res = ResourceLoader::load(file);
if (file_res.is_valid()) {
emit_changed(get_edited_property(), file_res);
update_property();
return;
}
}
}
}
void EditorPropertyResource::set_use_sub_inspector(bool p_enable) {
use_sub_inspector = p_enable;
}
void EditorPropertyResource::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
if (!updating_theme) {
_update_property_bg();
}
} break;
}
}
void EditorPropertyResource::_bind_methods() {
ClassDB::bind_method(D_METHOD("_file_selected"), &EditorPropertyResource::_file_selected);
ClassDB::bind_method(D_METHOD("_menu_option"), &EditorPropertyResource::_menu_option);
ClassDB::bind_method(D_METHOD("_update_menu"), &EditorPropertyResource::_update_menu);
ClassDB::bind_method(D_METHOD("_resource_preview"), &EditorPropertyResource::_resource_preview);
ClassDB::bind_method(D_METHOD("_resource_selected"), &EditorPropertyResource::_resource_selected);
ClassDB::bind_method(D_METHOD("_resource_changed"), &EditorPropertyResource::_resource_changed);
ClassDB::bind_method(D_METHOD("_viewport_selected"), &EditorPropertyResource::_viewport_selected);
ClassDB::bind_method(D_METHOD("_sub_inspector_property_keyed"), &EditorPropertyResource::_sub_inspector_property_keyed);
ClassDB::bind_method(D_METHOD("_sub_inspector_resource_selected"), &EditorPropertyResource::_sub_inspector_resource_selected);
ClassDB::bind_method(D_METHOD("_sub_inspector_object_id_selected"), &EditorPropertyResource::_sub_inspector_object_id_selected);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &EditorPropertyResource::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &EditorPropertyResource::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("drop_data_fw"), &EditorPropertyResource::drop_data_fw);
ClassDB::bind_method(D_METHOD("_button_draw"), &EditorPropertyResource::_button_draw);
ClassDB::bind_method(D_METHOD("_open_editor_pressed"), &EditorPropertyResource::_open_editor_pressed);
ClassDB::bind_method(D_METHOD("_button_input"), &EditorPropertyResource::_button_input);
ClassDB::bind_method(D_METHOD("_fold_other_editors"), &EditorPropertyResource::_fold_other_editors);
}
EditorPropertyResource::EditorPropertyResource() {
opened_editor = false;
sub_inspector = nullptr;
sub_inspector_vbox = nullptr;
use_sub_inspector = bool(EDITOR_GET("interface/inspector/open_resources_in_current_inspector"));
HBoxContainer *hbc = memnew(HBoxContainer);
add_child(hbc);
assign = memnew(Button);
assign->set_flat(true);
assign->set_h_size_flags(SIZE_EXPAND_FILL);
assign->set_clip_text(true);
assign->connect("pressed", this, "_resource_selected");
assign->set_drag_forwarding(this);
assign->connect("draw", this, "_button_draw");
hbc->add_child(assign);
add_focusable(assign);
preview = memnew(TextureRect);
preview->set_expand(true);
preview->set_anchors_and_margins_preset(PRESET_WIDE);
preview->set_margin(MARGIN_TOP, 1);
preview->set_margin(MARGIN_BOTTOM, -1);
preview->set_margin(MARGIN_RIGHT, -1);
// This is required to draw the focus outline in front of the preview, rather than behind.
preview->set_draw_behind_parent(true);
assign->add_child(preview);
assign->connect("gui_input", this, "_button_input");
menu = memnew(PopupMenu);
add_child(menu);
edit = memnew(Button);
edit->set_flat(true);
edit->set_toggle_mode(true);
menu->connect("id_pressed", this, "_menu_option");
menu->connect("popup_hide", edit, "set_pressed", varray(false));
edit->connect("pressed", this, "_update_menu");
hbc->add_child(edit);
edit->connect("gui_input", this, "_button_input");
add_focusable(edit);
file = nullptr;
scene_tree = nullptr;
dropping = false;
add_to_group("_editor_resource_properties");
}
@ -3348,7 +2801,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
} break;
case Variant::OBJECT: {
EditorPropertyResource *editor = memnew(EditorPropertyResource);
editor->setup(p_hint == PROPERTY_HINT_RESOURCE_TYPE ? p_hint_text : "Resource");
editor->setup(p_object, p_path, p_hint == PROPERTY_HINT_RESOURCE_TYPE ? p_hint_text : "Resource");
if (p_hint == PROPERTY_HINT_RESOURCE_TYPE) {
String open_in_new = EDITOR_GET("interface/inspector/resources_to_open_in_new_inspector");

View file

@ -33,6 +33,7 @@
#include "editor/create_dialog.h"
#include "editor/editor_inspector.h"
#include "editor/editor_resource_picker.h"
#include "editor/editor_spin_slider.h"
#include "editor/property_selector.h"
#include "editor/scene_tree_editor.h"
@ -543,65 +544,26 @@ public:
class EditorPropertyResource : public EditorProperty {
GDCLASS(EditorPropertyResource, EditorProperty);
enum MenuOption {
EditorResourcePicker *resource_picker = nullptr;
SceneTreeDialog *scene_tree = nullptr;
OBJ_MENU_LOAD = 0,
OBJ_MENU_EDIT = 1,
OBJ_MENU_CLEAR = 2,
OBJ_MENU_MAKE_UNIQUE = 3,
OBJ_MENU_SAVE = 4,
OBJ_MENU_COPY = 5,
OBJ_MENU_PASTE = 6,
OBJ_MENU_NEW_SCRIPT = 7,
OBJ_MENU_EXTEND_SCRIPT = 8,
OBJ_MENU_SHOW_IN_FILE_SYSTEM = 9,
TYPE_BASE_ID = 100,
CONVERT_BASE_ID = 1000
bool use_sub_inspector = false;
EditorInspector *sub_inspector = nullptr;
VBoxContainer *sub_inspector_vbox = nullptr;
bool updating_theme = false;
bool opened_editor = false;
};
void _resource_selected(const RES &p_resource);
void _resource_changed(const RES &p_resource);
Button *assign;
TextureRect *preview;
Button *edit;
PopupMenu *menu;
EditorFileDialog *file;
Vector<String> inheritors_array;
EditorInspector *sub_inspector;
VBoxContainer *sub_inspector_vbox;
bool use_sub_inspector;
bool dropping;
String base_type;
SceneTreeDialog *scene_tree;
void _file_selected(const String &p_path);
void _menu_option(int p_which);
void _resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj);
void _resource_selected();
void _viewport_selected(const NodePath &p_path);
void _update_menu_items();
void _update_menu();
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
void _sub_inspector_object_id_selected(int p_id);
void _button_draw();
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool _is_drop_valid(const Dictionary &p_drag_data) const;
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
void _button_input(const Ref<InputEvent> &p_event);
void _open_editor_pressed();
void _fold_other_editors(Object *p_self);
bool opened_editor;
bool updating_theme = false;
void _update_property_bg();
protected:
@ -610,7 +572,7 @@ protected:
public:
virtual void update_property();
void setup(const String &p_base_type);
void setup(Object *p_object, const String &p_path, const String &p_base_type);
void collapse_all_folding();
void expand_all_folding();

View file

@ -783,7 +783,7 @@ void EditorPropertyDictionary::update_property() {
} else {
EditorPropertyResource *editor = memnew(EditorPropertyResource);
editor->setup("Resource");
editor->setup(object.ptr(), prop_name, "Resource");
prop = editor;
}