parent
343ba504d3
commit
b622dfa956
4 changed files with 131 additions and 714 deletions
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@ -1,8 +1,10 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorSpinSlider" inherits="Range" version="3.4">
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<brief_description>
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Godot editor's control for editing numeric values.
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</brief_description>
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<description>
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This [Control] node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with [EditorInspectorPlugin] to recreate the same behavior.
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</description>
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<tutorials>
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</tutorials>
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@ -2083,424 +2083,62 @@ EditorPropertyRID::EditorPropertyRID() {
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////////////// RESOURCE //////////////////////
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void EditorPropertyResource::_file_selected(const String &p_path) {
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RES res = ResourceLoader::load(p_path);
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ERR_FAIL_COND_MSG(res.is_null(), "Cannot load resource from path '" + p_path + "'.");
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List<PropertyInfo> prop_list;
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get_edited_object()->get_property_list(&prop_list);
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String property_types;
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for (List<PropertyInfo>::Element *E = prop_list.front(); E; E = E->next()) {
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if (E->get().name == get_edited_property() && (E->get().hint & PROPERTY_HINT_RESOURCE_TYPE)) {
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property_types = E->get().hint_string;
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}
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void EditorPropertyResource::_resource_selected(const RES &p_resource) {
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if (use_sub_inspector) {
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bool unfold = !get_edited_object()->editor_is_section_unfolded(get_edited_property());
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get_edited_object()->editor_set_section_unfold(get_edited_property(), unfold);
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update_property();
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} else {
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emit_signal("resource_selected", get_edited_property(), p_resource);
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}
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if (!property_types.empty()) {
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bool any_type_matches = false;
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const Vector<String> split_property_types = property_types.split(",");
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for (int i = 0; i < split_property_types.size(); ++i) {
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if (res->is_class(split_property_types[i])) {
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any_type_matches = true;
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break;
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}
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}
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if (!any_type_matches) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), res->get_class(), property_types));
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}
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}
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emit_changed(get_edited_property(), res);
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update_property();
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}
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void EditorPropertyResource::_menu_option(int p_which) {
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// scene_tree->popup_centered_ratio();
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switch (p_which) {
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case OBJ_MENU_LOAD: {
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if (!file) {
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file = memnew(EditorFileDialog);
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file->connect("file_selected", this, "_file_selected");
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add_child(file);
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}
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file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
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String type = base_type;
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void EditorPropertyResource::_resource_changed(const RES &p_resource) {
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// Make visual script the correct type.
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Ref<Script> s = p_resource;
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if (get_edited_object() && s.is_valid()) {
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s->call("set_instance_base_type", get_edited_object()->get_class());
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}
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List<String> extensions;
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for (int i = 0; i < type.get_slice_count(","); i++) {
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ResourceLoader::get_recognized_extensions_for_type(type.get_slice(",", i), &extensions);
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}
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Set<String> valid_extensions;
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for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
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valid_extensions.insert(E->get());
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}
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file->clear_filters();
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for (Set<String>::Element *E = valid_extensions.front(); E; E = E->next()) {
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file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
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}
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file->popup_centered_ratio();
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} break;
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case OBJ_MENU_EDIT: {
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RES res = get_edited_object()->get(get_edited_property());
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if (!res.is_null()) {
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emit_signal("resource_selected", get_edited_property(), res);
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}
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} break;
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case OBJ_MENU_CLEAR: {
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// Prevent the creation of invalid ViewportTextures when possible.
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Ref<ViewportTexture> vpt = p_resource;
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if (vpt.is_valid()) {
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Resource *r = Object::cast_to<Resource>(get_edited_object());
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if (r && r->get_path().is_resource_file()) {
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EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene."));
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emit_changed(get_edited_property(), RES());
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update_property();
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} break;
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case OBJ_MENU_MAKE_UNIQUE: {
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RES res_orig = get_edited_object()->get(get_edited_property());
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if (res_orig.is_null()) {
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return;
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}
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List<PropertyInfo> property_list;
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res_orig->get_property_list(&property_list);
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List<Pair<String, Variant>> propvalues;
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for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
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Pair<String, Variant> p;
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PropertyInfo &pi = E->get();
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if (pi.usage & PROPERTY_USAGE_STORAGE) {
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p.first = pi.name;
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p.second = res_orig->get(pi.name);
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}
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propvalues.push_back(p);
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}
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String orig_type = res_orig->get_class();
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Object *inst = ClassDB::instance(orig_type);
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Ref<Resource> res = Ref<Resource>(Object::cast_to<Resource>(inst));
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ERR_FAIL_COND(res.is_null());
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for (List<Pair<String, Variant>>::Element *E = propvalues.front(); E; E = E->next()) {
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Pair<String, Variant> &p = E->get();
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res->set(p.first, p.second);
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}
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emit_changed(get_edited_property(), res);
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update_property();
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} break;
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case OBJ_MENU_SAVE: {
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RES res = get_edited_object()->get(get_edited_property());
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if (res.is_null()) {
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return;
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}
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EditorNode::get_singleton()->save_resource(res);
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} break;
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case OBJ_MENU_COPY: {
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RES res = get_edited_object()->get(get_edited_property());
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EditorSettings::get_singleton()->set_resource_clipboard(res);
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} break;
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case OBJ_MENU_PASTE: {
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RES res = EditorSettings::get_singleton()->get_resource_clipboard();
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emit_changed(get_edited_property(), res);
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update_property();
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} break;
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case OBJ_MENU_NEW_SCRIPT: {
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if (Object::cast_to<Node>(get_edited_object())) {
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EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object()), false);
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}
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} break;
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case OBJ_MENU_EXTEND_SCRIPT: {
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if (Object::cast_to<Node>(get_edited_object())) {
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EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object()), true);
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}
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} break;
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case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
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RES res = get_edited_object()->get(get_edited_property());
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FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
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file_system_dock->navigate_to_path(res->get_path());
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// Ensure that the FileSystem dock is visible.
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TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
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tab_container->set_current_tab(file_system_dock->get_position_in_parent());
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} break;
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default: {
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RES res = get_edited_object()->get(get_edited_property());
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if (p_which >= CONVERT_BASE_ID) {
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int to_type = p_which - CONVERT_BASE_ID;
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(res);
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ERR_FAIL_INDEX(to_type, conversions.size());
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Ref<Resource> new_res = conversions[to_type]->convert(res);
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emit_changed(get_edited_property(), new_res);
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update_property();
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break;
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}
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ERR_FAIL_COND(inheritors_array.empty());
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String intype = inheritors_array[p_which - TYPE_BASE_ID];
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if (intype == "ViewportTexture") {
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Resource *r = Object::cast_to<Resource>(get_edited_object());
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if (r && r->get_path().is_resource_file()) {
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EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene."));
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return;
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}
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if (r && !r->is_local_to_scene()) {
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EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on this resource because it's not set as local to scene.\nPlease switch on the 'local to scene' property on it (and all resources containing it up to a node)."));
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return;
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}
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if (!scene_tree) {
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scene_tree = memnew(SceneTreeDialog);
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Vector<StringName> valid_types;
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valid_types.push_back("Viewport");
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scene_tree->get_scene_tree()->set_valid_types(valid_types);
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scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
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add_child(scene_tree);
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scene_tree->connect("selected", this, "_viewport_selected");
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scene_tree->set_title(TTR("Pick a Viewport"));
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}
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scene_tree->popup_centered_ratio();
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return;
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}
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Variant obj;
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if (ScriptServer::is_global_class(intype)) {
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obj = ClassDB::instance(ScriptServer::get_global_class_native_base(intype));
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if (obj) {
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Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
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if (script.is_valid()) {
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((Object *)obj)->set_script(script.get_ref_ptr());
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}
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}
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} else {
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obj = ClassDB::instance(intype);
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}
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if (!obj) {
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obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
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}
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Resource *resp = Object::cast_to<Resource>(obj);
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ERR_BREAK(!resp);
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if (get_edited_object() && base_type != String() && base_type == "Script") {
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//make visual script the right type
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resp->call("set_instance_base_type", get_edited_object()->get_class());
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}
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res = RES(resp);
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emit_changed(get_edited_property(), res);
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update_property();
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} break;
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}
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}
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void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj) {
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RES p = get_edited_object()->get(get_edited_property());
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if (p.is_valid() && p->get_instance_id() == p_obj) {
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String type = p->get_class_name();
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if (ClassDB::is_parent_class(type, "Script")) {
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assign->set_text(p->get_path().get_file());
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return;
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}
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if (p_preview.is_valid()) {
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preview->set_margin(MARGIN_LEFT, assign->get_icon()->get_width() + assign->get_stylebox("normal")->get_default_margin(MARGIN_LEFT) + get_constant("hseparation", "Button"));
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if (type == "GradientTexture") {
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preview->set_stretch_mode(TextureRect::STRETCH_SCALE);
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assign->set_custom_minimum_size(Size2(1, 1));
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} else {
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preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
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thumbnail_size *= EDSCALE;
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assign->set_custom_minimum_size(Size2(1, thumbnail_size));
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}
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preview->set_texture(p_preview);
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assign->set_text("");
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}
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}
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}
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void EditorPropertyResource::_update_menu_items() {
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//////////////////// UPDATE MENU //////////////////////////
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RES res = get_edited_object()->get(get_edited_property());
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menu->clear();
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if (get_edited_property() == "script" && base_type == "Script" && Object::cast_to<Node>(get_edited_object())) {
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menu->add_icon_item(get_icon("ScriptCreate", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
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menu->add_icon_item(get_icon("ScriptExtend", "EditorIcons"), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT);
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menu->add_separator();
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} else if (base_type != "") {
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int idx = 0;
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Vector<EditorData::CustomType> custom_resources;
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if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
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custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
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}
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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Set<String> valid_inheritors;
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valid_inheritors.insert(base);
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List<StringName> inheritors;
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ClassDB::get_inheriters_from_class(base.strip_edges(), &inheritors);
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for (int j = 0; j < custom_resources.size(); j++) {
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inheritors.push_back(custom_resources[j].name);
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}
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List<StringName>::Element *E = inheritors.front();
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while (E) {
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valid_inheritors.insert(E->get());
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E = E->next();
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}
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List<StringName> global_classes;
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ScriptServer::get_global_class_list(&global_classes);
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E = global_classes.front();
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while (E) {
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if (EditorNode::get_editor_data().script_class_is_parent(E->get(), base_type)) {
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valid_inheritors.insert(E->get());
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}
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E = E->next();
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}
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for (Set<String>::Element *F = valid_inheritors.front(); F; F = F->next()) {
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const String &t = F->get();
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bool is_custom_resource = false;
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Ref<Texture> icon;
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if (!custom_resources.empty()) {
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for (int j = 0; j < custom_resources.size(); j++) {
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if (custom_resources[j].name == t) {
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is_custom_resource = true;
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if (custom_resources[j].icon.is_valid()) {
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icon = custom_resources[j].icon;
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}
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break;
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}
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}
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}
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if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instance(t))) {
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continue;
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}
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inheritors_array.push_back(t);
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if (!icon.is_valid()) {
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icon = get_icon(has_icon(t, "EditorIcons") ? t : "Object", "EditorIcons");
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}
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int id = TYPE_BASE_ID + idx;
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menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
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idx++;
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}
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}
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if (menu->get_item_count()) {
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menu->add_separator();
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if (r && !r->is_local_to_scene()) {
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EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on this resource because it's not set as local to scene.\nPlease switch on the 'local to scene' property on it (and all resources containing it up to a node)."));
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emit_changed(get_edited_property(), RES());
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update_property();
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return;
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}
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}
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menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Load"), OBJ_MENU_LOAD);
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emit_changed(get_edited_property(), p_resource);
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update_property();
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if (!res.is_null()) {
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menu->add_icon_item(get_icon("Edit", "EditorIcons"), TTR("Edit"), OBJ_MENU_EDIT);
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menu->add_icon_item(get_icon("Clear", "EditorIcons"), TTR("Clear"), OBJ_MENU_CLEAR);
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menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
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menu->add_icon_item(get_icon("Save", "EditorIcons"), TTR("Save"), OBJ_MENU_SAVE);
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RES r = res;
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if (r.is_valid() && r->get_path().is_resource_file()) {
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menu->add_separator();
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menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
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// Automatically suggest setting up the path for a ViewportTexture.
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if (vpt.is_valid() && vpt->get_viewport_path_in_scene().is_empty()) {
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if (!scene_tree) {
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scene_tree = memnew(SceneTreeDialog);
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scene_tree->set_title(TTR("Pick a Viewport"));
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Vector<StringName> valid_types;
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valid_types.push_back("Viewport");
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scene_tree->get_scene_tree()->set_valid_types(valid_types);
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scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
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add_child(scene_tree);
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scene_tree->connect("selected", this, "_viewport_selected");
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}
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scene_tree->popup_centered_ratio();
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}
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RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
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bool paste_valid = false;
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if (cb.is_valid()) {
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if (base_type == "") {
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paste_valid = true;
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} else {
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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if (ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) {
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paste_valid = true;
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break;
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}
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}
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}
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}
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if (!res.is_null() || paste_valid) {
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menu->add_separator();
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if (!res.is_null()) {
|
||||
menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
|
||||
}
|
||||
|
||||
if (paste_valid) {
|
||||
menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
|
||||
}
|
||||
}
|
||||
|
||||
if (!res.is_null()) {
|
||||
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(res);
|
||||
if (conversions.size()) {
|
||||
menu->add_separator();
|
||||
}
|
||||
for (int i = 0; i < conversions.size(); i++) {
|
||||
String what = conversions[i]->converts_to();
|
||||
Ref<Texture> icon;
|
||||
if (has_icon(what, "EditorIcons")) {
|
||||
icon = get_icon(what, "EditorIcons");
|
||||
} else {
|
||||
icon = get_icon(what, "Resource");
|
||||
}
|
||||
|
||||
menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_update_menu() {
|
||||
_update_menu_items();
|
||||
|
||||
Rect2 gt = edit->get_global_rect();
|
||||
menu->set_as_minsize();
|
||||
int ms = menu->get_combined_minimum_size().width;
|
||||
Vector2 popup_pos = gt.position + gt.size - Vector2(ms, 0);
|
||||
menu->set_global_position(popup_pos);
|
||||
menu->popup();
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool) {
|
||||
|
@ -2515,24 +2153,11 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
|
|||
emit_signal("object_id_selected", get_edited_property(), p_id);
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) {
|
||||
Ref<InputEventMouseButton> mb = p_event;
|
||||
if (mb.is_valid()) {
|
||||
if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
|
||||
_update_menu_items();
|
||||
Vector2 pos = mb->get_global_position();
|
||||
//pos = assign->get_global_transform().xform(pos);
|
||||
menu->set_as_minsize();
|
||||
menu->set_global_position(pos);
|
||||
menu->popup();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_open_editor_pressed() {
|
||||
RES res = get_edited_object()->get(get_edited_property());
|
||||
if (res.is_valid()) {
|
||||
EditorNode::get_singleton()->call_deferred("edit_item_resource", res); //may clear the editor so do it deferred
|
||||
// May clear the editor so do it deferred.
|
||||
EditorNode::get_singleton()->call_deferred("edit_item_resource", res);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2542,10 +2167,10 @@ void EditorPropertyResource::_fold_other_editors(Object *p_self) {
|
|||
}
|
||||
|
||||
RES res = get_edited_object()->get(get_edited_property());
|
||||
|
||||
if (!res.is_valid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool use_editor = false;
|
||||
for (int i = 0; i < EditorNode::get_editor_data().get_editor_plugin_count(); i++) {
|
||||
EditorPlugin *ep = EditorNode::get_editor_data().get_editor_plugin(i);
|
||||
|
@ -2553,17 +2178,16 @@ void EditorPropertyResource::_fold_other_editors(Object *p_self) {
|
|||
use_editor = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!use_editor) {
|
||||
return;
|
||||
}
|
||||
bool unfolded = get_edited_object()->editor_is_section_unfolded(get_edited_property());
|
||||
|
||||
opened_editor = false;
|
||||
|
||||
bool unfolded = get_edited_object()->editor_is_section_unfolded(get_edited_property());
|
||||
if (unfolded) {
|
||||
//refold
|
||||
assign->set_pressed(false);
|
||||
// Refold.
|
||||
resource_picker->set_toggle_pressed(false);
|
||||
get_edited_object()->editor_set_section_unfold(get_edited_property(), false);
|
||||
update_property();
|
||||
}
|
||||
|
@ -2575,6 +2199,7 @@ void EditorPropertyResource::_update_property_bg() {
|
|||
}
|
||||
|
||||
updating_theme = true;
|
||||
|
||||
if (sub_inspector != nullptr) {
|
||||
int count_subinspectors = 0;
|
||||
Node *n = get_parent();
|
||||
|
@ -2604,12 +2229,60 @@ void EditorPropertyResource::_update_property_bg() {
|
|||
updating_theme = false;
|
||||
update();
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_viewport_selected(const NodePath &p_path) {
|
||||
Node *to_node = get_node(p_path);
|
||||
if (!Object::cast_to<Viewport>(to_node)) {
|
||||
EditorNode::get_singleton()->show_warning(TTR("Selected node is not a Viewport!"));
|
||||
return;
|
||||
}
|
||||
|
||||
Ref<ViewportTexture> vt;
|
||||
vt.instance();
|
||||
vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node));
|
||||
vt->setup_local_to_scene();
|
||||
|
||||
emit_changed(get_edited_property(), vt);
|
||||
update_property();
|
||||
}
|
||||
|
||||
void EditorPropertyResource::setup(Object *p_object, const String &p_path, const String &p_base_type) {
|
||||
if (resource_picker) {
|
||||
resource_picker->disconnect("resource_selected", this, "_resource_selected");
|
||||
resource_picker->disconnect("resource_changed", this, "_resource_changed");
|
||||
memdelete(resource_picker);
|
||||
}
|
||||
|
||||
if (p_path == "script" && p_base_type == "Script" && Object::cast_to<Node>(p_object)) {
|
||||
EditorScriptPicker *script_picker = memnew(EditorScriptPicker);
|
||||
script_picker->set_script_owner(Object::cast_to<Node>(p_object));
|
||||
resource_picker = script_picker;
|
||||
} else {
|
||||
resource_picker = memnew(EditorResourcePicker);
|
||||
}
|
||||
|
||||
resource_picker->set_base_type(p_base_type);
|
||||
resource_picker->set_editable(true);
|
||||
resource_picker->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
add_child(resource_picker);
|
||||
|
||||
resource_picker->connect("resource_selected", this, "_resource_selected");
|
||||
resource_picker->connect("resource_changed", this, "_resource_changed");
|
||||
|
||||
for (int i = 0; i < resource_picker->get_child_count(); i++) {
|
||||
Button *b = Object::cast_to<Button>(resource_picker->get_child(i));
|
||||
if (b) {
|
||||
add_focusable(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::update_property() {
|
||||
RES res = get_edited_object()->get(get_edited_property());
|
||||
|
||||
if (use_sub_inspector) {
|
||||
if (res.is_valid() != assign->is_toggle_mode()) {
|
||||
assign->set_toggle_mode(res.is_valid());
|
||||
if (res.is_valid() != resource_picker->is_toggle_mode()) {
|
||||
resource_picker->set_toggle_mode(res.is_valid());
|
||||
}
|
||||
|
||||
if (res.is_valid() && get_edited_object()->editor_is_section_unfolded(get_edited_property())) {
|
||||
|
@ -2634,7 +2307,7 @@ void EditorPropertyResource::update_property() {
|
|||
set_bottom_editor(sub_inspector_vbox);
|
||||
|
||||
sub_inspector_vbox->add_child(sub_inspector);
|
||||
assign->set_pressed(true);
|
||||
resource_picker->set_toggle_pressed(true);
|
||||
|
||||
bool use_editor = false;
|
||||
for (int i = 0; i < EditorNode::get_editor_data().get_editor_plugin_count(); i++) {
|
||||
|
@ -2645,7 +2318,7 @@ void EditorPropertyResource::update_property() {
|
|||
}
|
||||
|
||||
if (use_editor) {
|
||||
//open editor directly and hide other open of these
|
||||
// Open editor directly and hide other such editors which are currently open.
|
||||
_open_editor_pressed();
|
||||
if (is_inside_tree()) {
|
||||
get_tree()->call_deferred("call_group", "_editor_resource_properties", "_fold_other_editors", this);
|
||||
|
@ -2667,104 +2340,18 @@ void EditorPropertyResource::update_property() {
|
|||
memdelete(sub_inspector_vbox);
|
||||
sub_inspector = nullptr;
|
||||
sub_inspector_vbox = nullptr;
|
||||
|
||||
if (opened_editor) {
|
||||
EditorNode::get_singleton()->hide_top_editors();
|
||||
opened_editor = false;
|
||||
}
|
||||
|
||||
_update_property_bg();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
preview->set_texture(Ref<Texture>());
|
||||
if (res == RES()) {
|
||||
assign->set_icon(Ref<Texture>());
|
||||
assign->set_text(TTR("[empty]"));
|
||||
assign->set_custom_minimum_size(Size2(1, 1));
|
||||
} else {
|
||||
assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Object"));
|
||||
|
||||
if (res->get_name() != String()) {
|
||||
assign->set_text(res->get_name());
|
||||
} else if (res->get_path().is_resource_file()) {
|
||||
assign->set_text(res->get_path().get_file());
|
||||
assign->set_tooltip(res->get_path());
|
||||
} else {
|
||||
assign->set_text(res->get_class());
|
||||
}
|
||||
|
||||
if (res->get_path().is_resource_file()) {
|
||||
assign->set_tooltip(res->get_path());
|
||||
}
|
||||
|
||||
//preview will override the above, so called at the end
|
||||
EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_resource_preview", res->get_instance_id());
|
||||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_resource_selected() {
|
||||
RES res = get_edited_object()->get(get_edited_property());
|
||||
|
||||
if (res.is_null()) {
|
||||
edit->set_pressed(true);
|
||||
_update_menu();
|
||||
return;
|
||||
}
|
||||
|
||||
if (use_sub_inspector) {
|
||||
bool unfold = !get_edited_object()->editor_is_section_unfolded(get_edited_property());
|
||||
get_edited_object()->editor_set_section_unfold(get_edited_property(), unfold);
|
||||
update_property();
|
||||
} else {
|
||||
emit_signal("resource_selected", get_edited_property(), res);
|
||||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::setup(const String &p_base_type) {
|
||||
base_type = p_base_type;
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
|
||||
if (updating_theme) {
|
||||
return;
|
||||
}
|
||||
Ref<Texture> t = get_icon("select_arrow", "Tree");
|
||||
edit->set_icon(t);
|
||||
_update_property_bg();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_DRAG_BEGIN) {
|
||||
if (is_visible_in_tree()) {
|
||||
if (_is_drop_valid(get_viewport()->gui_get_drag_data())) {
|
||||
dropping = true;
|
||||
assign->update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_DRAG_END) {
|
||||
if (dropping) {
|
||||
dropping = false;
|
||||
assign->update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_viewport_selected(const NodePath &p_path) {
|
||||
Node *to_node = get_node(p_path);
|
||||
if (!Object::cast_to<Viewport>(to_node)) {
|
||||
EditorNode::get_singleton()->show_warning(TTR("Selected node is not a Viewport!"));
|
||||
return;
|
||||
}
|
||||
|
||||
Ref<ViewportTexture> vt;
|
||||
vt.instance();
|
||||
vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node));
|
||||
vt->setup_local_to_scene();
|
||||
|
||||
emit_changed(get_edited_property(), vt);
|
||||
update_property();
|
||||
resource_picker->set_edited_resource(res);
|
||||
}
|
||||
|
||||
void EditorPropertyResource::collapse_all_folding() {
|
||||
|
@ -2779,170 +2366,36 @@ void EditorPropertyResource::expand_all_folding() {
|
|||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_button_draw() {
|
||||
if (dropping) {
|
||||
Color color = get_color("accent_color", "Editor");
|
||||
assign->draw_rect(Rect2(Point2(), assign->get_size()), color, false);
|
||||
}
|
||||
}
|
||||
|
||||
Variant EditorPropertyResource::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
|
||||
RES res = get_edited_object()->get(get_edited_property());
|
||||
if (res.is_valid()) {
|
||||
return EditorNode::get_singleton()->drag_resource(res, p_from);
|
||||
}
|
||||
|
||||
return Variant();
|
||||
}
|
||||
|
||||
bool EditorPropertyResource::_is_drop_valid(const Dictionary &p_drag_data) const {
|
||||
String allowed_type = base_type;
|
||||
|
||||
Dictionary drag_data = p_drag_data;
|
||||
|
||||
Ref<Resource> res;
|
||||
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
||||
res = se->get_edited_resource();
|
||||
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
||||
res = drag_data["resource"];
|
||||
}
|
||||
|
||||
if (res.is_valid()) {
|
||||
for (int i = 0; i < allowed_type.get_slice_count(","); i++) {
|
||||
String at = allowed_type.get_slice(",", i).strip_edges();
|
||||
if (res.is_valid() && ClassDB::is_parent_class(res->get_class(), at)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (drag_data.has("type") && String(drag_data["type"]) == "files") {
|
||||
Vector<String> files = drag_data["files"];
|
||||
|
||||
if (files.size() == 1) {
|
||||
String file = files[0];
|
||||
String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
|
||||
|
||||
if (ftype != "") {
|
||||
for (int i = 0; i < allowed_type.get_slice_count(","); i++) {
|
||||
String at = allowed_type.get_slice(",", i).strip_edges();
|
||||
if (ClassDB::is_parent_class(ftype, at)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EditorPropertyResource::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
|
||||
return _is_drop_valid(p_data);
|
||||
}
|
||||
void EditorPropertyResource::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
|
||||
ERR_FAIL_COND(!_is_drop_valid(p_data));
|
||||
|
||||
Dictionary drag_data = p_data;
|
||||
|
||||
Ref<Resource> res;
|
||||
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
||||
res = se->get_edited_resource();
|
||||
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
||||
res = drag_data["resource"];
|
||||
}
|
||||
|
||||
if (res.is_valid()) {
|
||||
emit_changed(get_edited_property(), res);
|
||||
update_property();
|
||||
return;
|
||||
}
|
||||
|
||||
if (drag_data.has("type") && String(drag_data["type"]) == "files") {
|
||||
Vector<String> files = drag_data["files"];
|
||||
|
||||
if (files.size() == 1) {
|
||||
String file = files[0];
|
||||
RES file_res = ResourceLoader::load(file);
|
||||
if (file_res.is_valid()) {
|
||||
emit_changed(get_edited_property(), file_res);
|
||||
update_property();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::set_use_sub_inspector(bool p_enable) {
|
||||
use_sub_inspector = p_enable;
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE:
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
if (!updating_theme) {
|
||||
_update_property_bg();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void EditorPropertyResource::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("_file_selected"), &EditorPropertyResource::_file_selected);
|
||||
ClassDB::bind_method(D_METHOD("_menu_option"), &EditorPropertyResource::_menu_option);
|
||||
ClassDB::bind_method(D_METHOD("_update_menu"), &EditorPropertyResource::_update_menu);
|
||||
ClassDB::bind_method(D_METHOD("_resource_preview"), &EditorPropertyResource::_resource_preview);
|
||||
ClassDB::bind_method(D_METHOD("_resource_selected"), &EditorPropertyResource::_resource_selected);
|
||||
ClassDB::bind_method(D_METHOD("_resource_changed"), &EditorPropertyResource::_resource_changed);
|
||||
ClassDB::bind_method(D_METHOD("_viewport_selected"), &EditorPropertyResource::_viewport_selected);
|
||||
ClassDB::bind_method(D_METHOD("_sub_inspector_property_keyed"), &EditorPropertyResource::_sub_inspector_property_keyed);
|
||||
ClassDB::bind_method(D_METHOD("_sub_inspector_resource_selected"), &EditorPropertyResource::_sub_inspector_resource_selected);
|
||||
ClassDB::bind_method(D_METHOD("_sub_inspector_object_id_selected"), &EditorPropertyResource::_sub_inspector_object_id_selected);
|
||||
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &EditorPropertyResource::get_drag_data_fw);
|
||||
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &EditorPropertyResource::can_drop_data_fw);
|
||||
ClassDB::bind_method(D_METHOD("drop_data_fw"), &EditorPropertyResource::drop_data_fw);
|
||||
ClassDB::bind_method(D_METHOD("_button_draw"), &EditorPropertyResource::_button_draw);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_open_editor_pressed"), &EditorPropertyResource::_open_editor_pressed);
|
||||
ClassDB::bind_method(D_METHOD("_button_input"), &EditorPropertyResource::_button_input);
|
||||
ClassDB::bind_method(D_METHOD("_fold_other_editors"), &EditorPropertyResource::_fold_other_editors);
|
||||
}
|
||||
|
||||
EditorPropertyResource::EditorPropertyResource() {
|
||||
opened_editor = false;
|
||||
sub_inspector = nullptr;
|
||||
sub_inspector_vbox = nullptr;
|
||||
use_sub_inspector = bool(EDITOR_GET("interface/inspector/open_resources_in_current_inspector"));
|
||||
|
||||
HBoxContainer *hbc = memnew(HBoxContainer);
|
||||
add_child(hbc);
|
||||
assign = memnew(Button);
|
||||
assign->set_flat(true);
|
||||
assign->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
assign->set_clip_text(true);
|
||||
assign->connect("pressed", this, "_resource_selected");
|
||||
assign->set_drag_forwarding(this);
|
||||
assign->connect("draw", this, "_button_draw");
|
||||
hbc->add_child(assign);
|
||||
add_focusable(assign);
|
||||
|
||||
preview = memnew(TextureRect);
|
||||
preview->set_expand(true);
|
||||
preview->set_anchors_and_margins_preset(PRESET_WIDE);
|
||||
preview->set_margin(MARGIN_TOP, 1);
|
||||
preview->set_margin(MARGIN_BOTTOM, -1);
|
||||
preview->set_margin(MARGIN_RIGHT, -1);
|
||||
// This is required to draw the focus outline in front of the preview, rather than behind.
|
||||
preview->set_draw_behind_parent(true);
|
||||
assign->add_child(preview);
|
||||
assign->connect("gui_input", this, "_button_input");
|
||||
|
||||
menu = memnew(PopupMenu);
|
||||
add_child(menu);
|
||||
edit = memnew(Button);
|
||||
edit->set_flat(true);
|
||||
edit->set_toggle_mode(true);
|
||||
menu->connect("id_pressed", this, "_menu_option");
|
||||
menu->connect("popup_hide", edit, "set_pressed", varray(false));
|
||||
edit->connect("pressed", this, "_update_menu");
|
||||
hbc->add_child(edit);
|
||||
edit->connect("gui_input", this, "_button_input");
|
||||
add_focusable(edit);
|
||||
|
||||
file = nullptr;
|
||||
scene_tree = nullptr;
|
||||
dropping = false;
|
||||
|
||||
add_to_group("_editor_resource_properties");
|
||||
}
|
||||
|
||||
|
@ -3348,7 +2801,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
|
|||
} break;
|
||||
case Variant::OBJECT: {
|
||||
EditorPropertyResource *editor = memnew(EditorPropertyResource);
|
||||
editor->setup(p_hint == PROPERTY_HINT_RESOURCE_TYPE ? p_hint_text : "Resource");
|
||||
editor->setup(p_object, p_path, p_hint == PROPERTY_HINT_RESOURCE_TYPE ? p_hint_text : "Resource");
|
||||
|
||||
if (p_hint == PROPERTY_HINT_RESOURCE_TYPE) {
|
||||
String open_in_new = EDITOR_GET("interface/inspector/resources_to_open_in_new_inspector");
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
|
||||
#include "editor/create_dialog.h"
|
||||
#include "editor/editor_inspector.h"
|
||||
#include "editor/editor_resource_picker.h"
|
||||
#include "editor/editor_spin_slider.h"
|
||||
#include "editor/property_selector.h"
|
||||
#include "editor/scene_tree_editor.h"
|
||||
|
@ -543,65 +544,26 @@ public:
|
|||
class EditorPropertyResource : public EditorProperty {
|
||||
GDCLASS(EditorPropertyResource, EditorProperty);
|
||||
|
||||
enum MenuOption {
|
||||
EditorResourcePicker *resource_picker = nullptr;
|
||||
SceneTreeDialog *scene_tree = nullptr;
|
||||
|
||||
OBJ_MENU_LOAD = 0,
|
||||
OBJ_MENU_EDIT = 1,
|
||||
OBJ_MENU_CLEAR = 2,
|
||||
OBJ_MENU_MAKE_UNIQUE = 3,
|
||||
OBJ_MENU_SAVE = 4,
|
||||
OBJ_MENU_COPY = 5,
|
||||
OBJ_MENU_PASTE = 6,
|
||||
OBJ_MENU_NEW_SCRIPT = 7,
|
||||
OBJ_MENU_EXTEND_SCRIPT = 8,
|
||||
OBJ_MENU_SHOW_IN_FILE_SYSTEM = 9,
|
||||
TYPE_BASE_ID = 100,
|
||||
CONVERT_BASE_ID = 1000
|
||||
bool use_sub_inspector = false;
|
||||
EditorInspector *sub_inspector = nullptr;
|
||||
VBoxContainer *sub_inspector_vbox = nullptr;
|
||||
bool updating_theme = false;
|
||||
bool opened_editor = false;
|
||||
|
||||
};
|
||||
void _resource_selected(const RES &p_resource);
|
||||
void _resource_changed(const RES &p_resource);
|
||||
|
||||
Button *assign;
|
||||
TextureRect *preview;
|
||||
Button *edit;
|
||||
PopupMenu *menu;
|
||||
EditorFileDialog *file;
|
||||
Vector<String> inheritors_array;
|
||||
EditorInspector *sub_inspector;
|
||||
VBoxContainer *sub_inspector_vbox;
|
||||
|
||||
bool use_sub_inspector;
|
||||
bool dropping;
|
||||
String base_type;
|
||||
|
||||
SceneTreeDialog *scene_tree;
|
||||
|
||||
void _file_selected(const String &p_path);
|
||||
void _menu_option(int p_which);
|
||||
void _resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj);
|
||||
void _resource_selected();
|
||||
void _viewport_selected(const NodePath &p_path);
|
||||
|
||||
void _update_menu_items();
|
||||
|
||||
void _update_menu();
|
||||
|
||||
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
|
||||
void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
|
||||
void _sub_inspector_object_id_selected(int p_id);
|
||||
|
||||
void _button_draw();
|
||||
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
||||
bool _is_drop_valid(const Dictionary &p_drag_data) const;
|
||||
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
||||
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
||||
|
||||
void _button_input(const Ref<InputEvent> &p_event);
|
||||
void _open_editor_pressed();
|
||||
void _fold_other_editors(Object *p_self);
|
||||
|
||||
bool opened_editor;
|
||||
|
||||
bool updating_theme = false;
|
||||
void _update_property_bg();
|
||||
|
||||
protected:
|
||||
|
@ -610,7 +572,7 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void update_property();
|
||||
void setup(const String &p_base_type);
|
||||
void setup(Object *p_object, const String &p_path, const String &p_base_type);
|
||||
|
||||
void collapse_all_folding();
|
||||
void expand_all_folding();
|
||||
|
|
|
@ -783,7 +783,7 @@ void EditorPropertyDictionary::update_property() {
|
|||
|
||||
} else {
|
||||
EditorPropertyResource *editor = memnew(EditorPropertyResource);
|
||||
editor->setup("Resource");
|
||||
editor->setup(object.ptr(), prop_name, "Resource");
|
||||
prop = editor;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue