Merge pull request #49073 from pfertyk/issue-49006-packedbytearray-decompress-crashes-godot
Return error when decompressing empty PackedByteArray
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1 changed files with 3 additions and 0 deletions
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@ -611,6 +611,9 @@ struct _VariantCall {
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if (buffer_size <= 0) {
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if (buffer_size <= 0) {
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ERR_FAIL_V_MSG(decompressed, "Decompression buffer size must be greater than zero.");
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ERR_FAIL_V_MSG(decompressed, "Decompression buffer size must be greater than zero.");
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}
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}
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if (p_instance->size() == 0) {
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ERR_FAIL_V_MSG(decompressed, "Compressed buffer size must be greater than zero.");
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}
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decompressed.resize(buffer_size);
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decompressed.resize(buffer_size);
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int result = Compression::decompress(decompressed.ptrw(), buffer_size, p_instance->ptr(), p_instance->size(), mode);
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int result = Compression::decompress(decompressed.ptrw(), buffer_size, p_instance->ptr(), p_instance->size(), mode);
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