From 0a34fa701fc98f8ea84941dd7514a87212ed1949 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Fri, 4 Oct 2019 10:43:59 +0300 Subject: [PATCH] Fix VisualShaderInput (if compiled with MinGW) (correct, tested version) --- editor/plugins/visual_shader_editor_plugin.cpp | 2 +- editor/plugins/visual_shader_editor_plugin.h | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 715b1a3b7c6..c962751c7aa 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2053,7 +2053,7 @@ Variant VisualShaderEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f Dictionary d; d["id"] = id; - if (op.sub_func_str != "") { + if (op.sub_func == -1) { d["sub_func"] = op.sub_func_str; } else { d["sub_func"] = op.sub_func; diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 700e7cfd7d3..6f776419365 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -137,6 +137,7 @@ class VisualShaderEditor : public VBoxContainer { category = p_category; sub_category = p_sub_category; description = p_description; + sub_func = 0; sub_func_str = p_sub_func; return_type = p_return_type; mode = p_mode;