Changed to proper GLSL version
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1 changed files with 2 additions and 2 deletions
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@ -221,8 +221,8 @@ ShaderGLES3::Version* ShaderGLES3::get_current_version() {
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Vector<const char*> strings;
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#ifdef GLES_OVER_GL
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//strings.push_back("#version 330\n");
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strings.push_back("#version 300 es\n");
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strings.push_back("#version 330\n");
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//strings.push_back("#version 300 es\n");
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#else
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strings.push_back("#version 300 es\n"); //ATI requieres this before anything
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#endif
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