From d5cb968b81414c172d67bd4c13edf01ba67861ca Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Fri, 19 Feb 2021 14:39:53 +0300 Subject: [PATCH] [3.2] Fix `SceneTreeEditor::update_timer` - timeout signal --- editor/scene_tree_editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 1b56d0640c1..6d65c41a56a 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -1228,7 +1228,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope blocked = 0; update_timer = memnew(Timer); - update_timer->connect("timeout", this, "_update_tree"); + update_timer->connect("timeout", this, "_update_tree", varray(false)); update_timer->set_one_shot(true); update_timer->set_wait_time(0.5); add_child(update_timer);