Prevents folding of member tree on drag&drop in visual shader
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1 changed files with 3 additions and 0 deletions
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@ -178,6 +178,9 @@ bool VisualShaderEditor::_is_available(int p_mode) {
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}
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void VisualShaderEditor::update_custom_nodes() {
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if (members_dialog->is_visible()) {
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return;
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}
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clear_custom_types();
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List<StringName> class_list;
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ScriptServer::get_global_class_list(&class_list);
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