Adds a scale_gizmo_handles
entry to the Touchscreen
editor settings
When enabled, this scales the editor icons to improve usability on touchscreen devices. In addition this commit fixes touch detection for the collision_shape_2d_editor_plugin so it scales with the icons size.
This commit is contained in:
parent
61e41facc7
commit
b78935ef51
7 changed files with 65 additions and 16 deletions
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@ -540,6 +540,10 @@
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If [code]true[/code], increases the scrollbar touch area to improve usability on touchscreen devices.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="interface/touchscreen/scale_gizmo_handles" type="float" setter="" getter="">
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Specify the multiplier to apply to the scale for the editor gizmo handles to improve usability on touchscreen devices.
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[b]Note:[/b] Defaults to [code]1[/code] on non-touchscreen devices.
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</member>
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<member name="network/debug/remote_host" type="String" setter="" getter="">
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The address to listen to when starting the remote debugger. This can be set to [code]0.0.0.0[/code] to allow external clients to connect to the remote debugger (instead of restricting the remote debugger to connections from [code]localhost[/code]).
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</member>
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@ -374,6 +374,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set_restart_if_changed("interface/touchscreen/enable_long_press_as_right_click", true);
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_initial_set("interface/touchscreen/enable_pan_and_scale_gestures", has_touchscreen_ui);
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set_restart_if_changed("interface/touchscreen/enable_pan_and_scale_gestures", true);
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_initial_set("interface/touchscreen/scale_gizmo_handles", has_touchscreen_ui ? 3 : 1);
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hints["interface/touchscreen/scale_gizmo_handles"] = PropertyInfo(Variant::REAL, "interface/touchscreen/scale_gizmo_handles", PROPERTY_HINT_RANGE, "1,5,1");
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// Scene tabs
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_initial_set("interface/scene_tabs/show_thumbnail_on_hover", true);
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@ -620,7 +622,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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_initial_set("editors/2d/pan_speed", 20);
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// Polygon editor
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_initial_set("editors/poly_editor/point_grab_radius", 8);
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_initial_set("editors/poly_editor/point_grab_radius", has_touchscreen_ui ? 32 : 8);
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_initial_set("editors/poly_editor/show_previous_outline", true);
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// Animation
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@ -133,6 +133,27 @@ static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color,
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#define ADD_CONVERT_COLOR(dictionary, old_color, new_color) dictionary[Color::html(old_color)] = Color::html(new_color)
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#endif
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float get_gizmo_handle_scale(const String &gizmo_handle_name = "") {
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const float scale_gizmo_handles_for_touch = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
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if (scale_gizmo_handles_for_touch > 1.0f) {
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// The names of the icons that require custom scaling.
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static Set<StringName> gizmo_to_scale;
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if (gizmo_to_scale.empty()) {
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gizmo_to_scale.insert("EditorHandle");
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gizmo_to_scale.insert("EditorHandleAdd");
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gizmo_to_scale.insert("EditorCurveHandle");
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gizmo_to_scale.insert("EditorPathSharpHandle");
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gizmo_to_scale.insert("EditorPathSmoothHandle");
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}
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if (gizmo_to_scale.has(gizmo_handle_name)) {
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return EDSCALE * scale_gizmo_handles_for_touch;
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}
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}
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return EDSCALE;
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}
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void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = true, int p_thumb_size = 32, bool p_only_thumbs = false) {
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#ifdef MODULE_SVG_ENABLED
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// The default icon theme is designed to be used for a dark theme.
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@ -256,10 +277,11 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
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// Generate icons.
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if (!p_only_thumbs) {
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for (int i = 0; i < editor_icons_count; i++) {
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const int is_exception = exceptions.has(editor_icons_names[i]);
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const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception);
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const String &editor_icon_name = editor_icons_names[i];
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const int is_exception = exceptions.has(editor_icon_name);
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const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception, get_gizmo_handle_scale(editor_icon_name));
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p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
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p_theme->set_icon(editor_icon_name, "EditorIcons", icon);
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}
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}
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@ -306,6 +328,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
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String preset = EDITOR_GET("interface/theme/preset");
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bool increase_scrollbar_touch_area = EDITOR_GET("interface/touchscreen/increase_scrollbar_touch_area");
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const float gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
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bool highlight_tabs = EDITOR_GET("interface/theme/highlight_tabs");
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int border_size = EDITOR_GET("interface/theme/border_size");
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@ -446,11 +469,18 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
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theme->set_constant("scale", "Editor", EDSCALE);
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theme->set_constant("thumb_size", "Editor", thumb_size);
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theme->set_constant("dark_theme", "Editor", dark_theme);
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theme->set_constant("gizmo_handle_scale", "Editor", gizmo_handle_scale);
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//Register icons + font
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bool keep_old_icons = false;
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if (p_theme != nullptr) {
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keep_old_icons = fabs(p_theme->get_constant("scale", "Editor") - EDSCALE) < 0.00001 &&
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fabs(p_theme->get_constant("gizmo_handle_scale", "Editor") - gizmo_handle_scale) < 0.00001 &&
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(bool)p_theme->get_constant("dark_theme", "Editor") == dark_theme;
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}
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// the resolution and the icon color (dark_theme bool) has not changed, so we do not regenerate the icons
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if (p_theme != nullptr && fabs(p_theme->get_constant("scale", "Editor") - EDSCALE) < 0.00001 && (bool)p_theme->get_constant("dark_theme", "Editor") == dark_theme) {
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if (keep_old_icons) {
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// register already generated icons
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for (int i = 0; i < editor_icons_count; i++) {
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theme->set_icon(editor_icons_names[i], "EditorIcons", p_theme->get_icon(editor_icons_names[i], "EditorIcons"));
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@ -343,7 +343,7 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e
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if (mb->get_button_index() == BUTTON_LEFT) {
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if (mb->is_pressed()) {
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for (int i = 0; i < handles.size(); i++) {
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if (xform.xform(handles[i]).distance_to(gpoint) < 8) {
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if (xform.xform(handles[i]).distance_to(gpoint) < grab_threshold) {
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edit_handle = i;
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break;
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@ -557,6 +557,10 @@ void CollisionShape2DEditor::_notification(int p_what) {
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case NOTIFICATION_EXIT_TREE: {
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get_tree()->disconnect("node_removed", this, "_node_removed");
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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} break;
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}
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}
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@ -594,6 +598,7 @@ CollisionShape2DEditor::CollisionShape2DEditor(EditorNode *p_editor) {
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edit_handle = -1;
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pressed = false;
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grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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}
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void CollisionShape2DEditorPlugin::edit(Object *p_obj) {
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@ -75,6 +75,7 @@ class CollisionShape2DEditor : public Control {
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int shape_type;
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int edit_handle;
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bool pressed;
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real_t grab_threshold = 8;
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Variant original;
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Transform2D original_transform;
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Point2 last_point;
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@ -44,6 +44,7 @@ CurveEditor::CurveEditor() {
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_tangents_length = 40;
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_dragging = false;
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_has_undo_data = false;
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_gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
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set_focus_mode(FOCUS_ALL);
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set_clip_contents(true);
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@ -96,8 +97,13 @@ Size2 CurveEditor::get_minimum_size() const {
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}
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void CurveEditor::_notification(int p_what) {
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if (p_what == NOTIFICATION_DRAW) {
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_draw();
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switch (p_what) {
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case NOTIFICATION_DRAW: {
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_draw();
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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_gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
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} break;
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}
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}
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@ -391,7 +397,7 @@ int CurveEditor::get_point_at(Vector2 pos) const {
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}
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const Curve &curve = **_curve_ref;
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const float true_hover_radius = Math::round(_hover_radius * EDSCALE);
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const float true_hover_radius = Math::round(_hover_radius * _gizmo_handle_scale * EDSCALE);
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const float r = true_hover_radius * true_hover_radius;
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for (int i = 0; i < curve.get_point_count(); ++i) {
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@ -411,14 +417,14 @@ CurveEditor::TangentIndex CurveEditor::get_tangent_at(Vector2 pos) const {
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if (_selected_point != 0) {
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Vector2 control_pos = get_tangent_view_pos(_selected_point, TANGENT_LEFT);
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if (control_pos.distance_to(pos) < _hover_radius) {
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if (control_pos.distance_to(pos) < _hover_radius * _gizmo_handle_scale) {
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return TANGENT_LEFT;
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}
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}
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if (_selected_point != _curve_ref->get_point_count() - 1) {
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Vector2 control_pos = get_tangent_view_pos(_selected_point, TANGENT_RIGHT);
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if (control_pos.distance_to(pos) < _hover_radius) {
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if (control_pos.distance_to(pos) < _hover_radius * _gizmo_handle_scale) {
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return TANGENT_RIGHT;
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}
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}
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@ -555,7 +561,7 @@ Vector2 CurveEditor::get_tangent_view_pos(int i, TangentIndex tangent) const {
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Vector2 point_pos = get_view_pos(_curve_ref->get_point_position(i));
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Vector2 control_pos = get_view_pos(_curve_ref->get_point_position(i) + dir);
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return point_pos + Math::round(_tangents_length * EDSCALE) * (control_pos - point_pos).normalized();
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return point_pos + Math::round(_tangents_length * _gizmo_handle_scale * EDSCALE) * (control_pos - point_pos).normalized();
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}
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Vector2 CurveEditor::get_view_pos(Vector2 world_pos) const {
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@ -699,13 +705,13 @@ void CurveEditor::_draw() {
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if (i != 0) {
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Vector2 control_pos = get_tangent_view_pos(i, TANGENT_LEFT);
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draw_line(get_view_pos(pos), control_pos, tangent_color, Math::round(EDSCALE), true);
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draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * EDSCALE)), tangent_color);
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draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * _gizmo_handle_scale * EDSCALE)), tangent_color);
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}
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if (i != curve.get_point_count() - 1) {
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Vector2 control_pos = get_tangent_view_pos(i, TANGENT_RIGHT);
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draw_line(get_view_pos(pos), control_pos, tangent_color, Math::round(EDSCALE), true);
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draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * EDSCALE)), tangent_color);
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draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * _gizmo_handle_scale * EDSCALE)), tangent_color);
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}
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}
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@ -728,7 +734,7 @@ void CurveEditor::_draw() {
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for (int i = 0; i < curve.get_point_count(); ++i) {
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Vector2 pos = curve.get_point_position(i);
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draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(3 * EDSCALE)), i == _selected_point ? selected_point_color : point_color);
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draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(3 * _gizmo_handle_scale * EDSCALE)), i == _selected_point ? selected_point_color : point_color);
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// TODO Circles are prettier. Needs a fix! Or a texture
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//draw_circle(pos, 2, point_color);
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}
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@ -738,7 +744,7 @@ void CurveEditor::_draw() {
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if (_hover_point != -1) {
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const Color hover_color = line_color;
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Vector2 pos = curve.get_point_position(_hover_point);
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draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(_hover_radius * EDSCALE)), hover_color, false, Math::round(EDSCALE));
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draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(_hover_radius * _gizmo_handle_scale * EDSCALE)), hover_color, false, Math::round(EDSCALE));
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}
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// Help text
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@ -117,6 +117,7 @@ private:
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// Constant
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float _hover_radius;
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float _tangents_length;
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float _gizmo_handle_scale = 1.0;
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};
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class EditorInspectorPluginCurve : public EditorInspectorPlugin {
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