Fix update 2D view on selections in scene tree

This commit is contained in:
Alexander Holland 2018-08-23 14:15:54 +02:00
parent e3014467e4
commit b7db3a69b8

View file

@ -521,8 +521,10 @@ void SceneTreeEditor::_selected_changed() {
void SceneTreeEditor::_deselect_items() {
// Clear currently elected items in scene tree dock.
if (editor_selection)
if (editor_selection) {
editor_selection->clear();
emit_signal("node_changed");
}
}
void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
@ -546,6 +548,7 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_
} else {
editor_selection->remove_node(n);
}
emit_signal("node_changed");
}
void SceneTreeEditor::_notification(int p_what) {