Object: Add missing lock
This commit is contained in:
parent
755c7494c2
commit
b834037841
1 changed files with 4 additions and 3 deletions
|
@ -2307,9 +2307,9 @@ void ObjectDB::setup() {
|
|||
}
|
||||
|
||||
void ObjectDB::cleanup() {
|
||||
if (slot_count > 0) {
|
||||
spin_lock.lock();
|
||||
|
||||
if (slot_count > 0) {
|
||||
WARN_PRINT("ObjectDB instances leaked at exit (run with --verbose for details).");
|
||||
if (OS::get_singleton()->is_stdout_verbose()) {
|
||||
// Ensure calling the native classes because if a leaked instance has a script
|
||||
|
@ -2340,10 +2340,11 @@ void ObjectDB::cleanup() {
|
|||
}
|
||||
print_line("Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`).");
|
||||
}
|
||||
spin_lock.unlock();
|
||||
}
|
||||
|
||||
if (object_slots) {
|
||||
memfree(object_slots);
|
||||
}
|
||||
|
||||
spin_lock.unlock();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue