Fix issue causing the textedit to move upward
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2 changed files with 7 additions and 3 deletions
4
platform/android/java/lib/res/values/dimens.xml
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4
platform/android/java/lib/res/values/dimens.xml
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<dimen name="text_edit_height">48dp</dimen>
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</resources>
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@ -151,8 +151,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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private void setButtonPausedState(boolean paused) {
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mStatePaused = paused;
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int stringResourceID = paused ? R.string.text_button_resume :
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R.string.text_button_pause;
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int stringResourceID = paused ? R.string.text_button_resume : R.string.text_button_pause;
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mPauseButton.setText(stringResourceID);
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}
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@ -221,7 +220,8 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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// GodotEditText layout
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GodotEditText editText = new GodotEditText(activity);
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editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
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editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT,
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(int)getResources().getDimension(R.dimen.text_edit_height)));
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// ...add to FrameLayout
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containerLayout.addView(editText);
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