Merge pull request #83440 from raulsntos/animation/remove-tool-bindings
Remove AnimationMixer bindings only bound in the editor
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commit
b8dc0a1bfb
2 changed files with 6 additions and 8 deletions
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@ -1857,7 +1857,6 @@ Vector3 AnimationMixer::get_root_motion_scale_accumulator() const {
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return root_motion_scale_accumulator;
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}
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#ifdef TOOLS_ENABLED
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void AnimationMixer::set_reset_on_save_enabled(bool p_enabled) {
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reset_on_save = p_enabled;
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}
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@ -1866,6 +1865,7 @@ bool AnimationMixer::is_reset_on_save_enabled() const {
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return reset_on_save;
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}
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#ifdef TOOLS_ENABLED
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bool AnimationMixer::can_apply_reset() const {
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return has_animation(SceneStringNames::get_singleton()->RESET);
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}
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@ -2095,14 +2095,10 @@ void AnimationMixer::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deterministic"), "set_deterministic", "is_deterministic");
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#ifdef TOOLS_ENABLED
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ClassDB::bind_method(D_METHOD("_reset"), &AnimationMixer::reset);
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ClassDB::bind_method(D_METHOD("_restore", "backup"), &AnimationMixer::restore);
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ClassDB::bind_method(D_METHOD("set_reset_on_save_enabled", "enabled"), &AnimationMixer::set_reset_on_save_enabled);
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ClassDB::bind_method(D_METHOD("is_reset_on_save_enabled"), &AnimationMixer::is_reset_on_save_enabled);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset_on_save", PROPERTY_HINT_NONE, ""), "set_reset_on_save_enabled", "is_reset_on_save_enabled");
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ADD_SIGNAL(MethodInfo("mixer_updated")); // For updating dummy player.
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#endif // TOOLS_ENABLED
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root_node", "get_root_node");
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@ -46,11 +46,12 @@ class AnimationMixer : public Node {
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GDCLASS(AnimationMixer, Node);
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#ifdef TOOLS_ENABLED
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friend AnimatedValuesBackup;
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bool reset_on_save = true;
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bool editing = false;
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bool dummy = false;
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#endif // TOOLS_ENABLED
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bool reset_on_save = true;
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public:
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enum AnimationCallbackModeProcess {
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ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS,
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@ -346,6 +347,9 @@ public:
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virtual void advance(double p_time);
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virtual void clear_caches(); ///< must be called by hand if an animation was modified after added
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void set_reset_on_save_enabled(bool p_enabled);
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bool is_reset_on_save_enabled() const;
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#ifdef TOOLS_ENABLED
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void set_editing(bool p_editing);
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bool is_editing() const;
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@ -353,8 +357,6 @@ public:
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void set_dummy(bool p_dummy);
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bool is_dummy() const;
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void set_reset_on_save_enabled(bool p_enabled);
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bool is_reset_on_save_enabled() const;
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bool can_apply_reset() const;
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void _build_backup_track_cache();
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Ref<AnimatedValuesBackup> make_backup();
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