Add null-check to get_normal_frame
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@ -99,7 +99,7 @@ public:
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const Map<StringName, Anim>::Element *EN = animations.find(E->get().normal_name);
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if (p_idx >= EN->get().frames.size())
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if (!EN || p_idx >= EN->get().frames.size())
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return Ref<Texture>();
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return EN->get().frames[p_idx];
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