Make push_nupkgs_local
absolute
Ensures the `push_nupkgs_local` argument in build_assemblies.py is an absolute path so the argument can be given as a relative path and it will be converted.
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c2babb6558
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1 changed files with 3 additions and 1 deletions
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@ -315,6 +315,8 @@ def main():
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output_dir = os.path.abspath(args.godot_output_dir)
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output_dir = os.path.abspath(args.godot_output_dir)
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push_nupkgs_local = os.path.abspath(args.push_nupkgs_local) if args.push_nupkgs_local else None
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msbuild_tool = find_any_msbuild_tool(args.mono_prefix)
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msbuild_tool = find_any_msbuild_tool(args.mono_prefix)
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if msbuild_tool is None:
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if msbuild_tool is None:
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@ -327,7 +329,7 @@ def main():
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output_dir,
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output_dir,
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args.godot_platform,
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args.godot_platform,
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args.dev_debug,
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args.dev_debug,
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args.push_nupkgs_local,
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push_nupkgs_local,
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args.float,
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args.float,
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)
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)
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sys.exit(exit_code)
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sys.exit(exit_code)
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