Force unsigned behaviour for bitfield enums
Some compilers (notably MSVC) were using signed values for bitfield enums. This was causing problems where 2 bits were used to store 4 or less enum values, where they were being treated as negative numbers. This PR explicitly requests these enums to be treated as unsigned values.
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2 changed files with 7 additions and 3 deletions
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@ -50,7 +50,7 @@ class Transform;
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class TransformInterpolator {
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public:
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enum Method {
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enum Method : unsigned int {
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INTERP_LERP,
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INTERP_SLERP,
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INTERP_SCALED_SLERP,
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@ -48,14 +48,18 @@ class Node : public Object {
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OBJ_CATEGORY("Nodes");
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public:
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enum PauseMode {
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// N.B. Any enum stored as a bitfield should
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// be specified as UNSIGNED to work around
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// some compilers trying to store it as signed,
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// and requiring 1 more bit than necessary.
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enum PauseMode : unsigned int {
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PAUSE_MODE_INHERIT,
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PAUSE_MODE_STOP,
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PAUSE_MODE_PROCESS
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};
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enum PhysicsInterpolationMode {
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enum PhysicsInterpolationMode : unsigned int {
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PHYSICS_INTERPOLATION_MODE_INHERIT,
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PHYSICS_INTERPOLATION_MODE_OFF,
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