diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp index d2fc7392c86..2b9d1a4ce61 100644 --- a/core/object/script_language.cpp +++ b/core/object/script_language.cpp @@ -35,8 +35,6 @@ #include "core/debugger/script_debugger.h" #include "core/io/resource_loader.h" -#include - ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES]; int ScriptServer::_language_count = 0; bool ScriptServer::languages_ready = false; diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 4e7c9695a5b..f6e3eb098f6 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -35,8 +35,6 @@ #include "core/config/project_settings.h" #include "core/os/os.h" -#include // INT32_MAX - #include #include diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 7b9aa70686a..f20ef1e035c 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -61,8 +61,6 @@ #include "editor/editor_paths.h" #endif -#include - /////////////////////////// GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) { diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 3d129944698..0d21aae69b9 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -66,8 +66,6 @@ #include "editor/node_dock.h" #endif -#include - // Types that will be skipped over (in favor of their base types) when setting up instance bindings. // This must be a superset of `ignored_types` in bindings_generator.cpp. const Vector ignored_types = {}; diff --git a/modules/mono/interop_types.h b/modules/mono/interop_types.h index 811c4441406..c8fcae7322a 100644 --- a/modules/mono/interop_types.h +++ b/modules/mono/interop_types.h @@ -38,7 +38,6 @@ extern "C" { #endif #include -#include // This is taken from the old GDNative, which was removed. diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h index 7c24f28b3a2..e3002439613 100644 --- a/modules/mono/mono_gd/gd_mono_cache.h +++ b/modules/mono/mono_gd/gd_mono_cache.h @@ -42,8 +42,6 @@ #include "core/variant/dictionary.h" #include "core/variant/variant.h" -#include - class CSharpScript; namespace GDMonoCache { diff --git a/modules/multiplayer/scene_multiplayer.cpp b/modules/multiplayer/scene_multiplayer.cpp index e245101eebd..fed2b518629 100644 --- a/modules/multiplayer/scene_multiplayer.cpp +++ b/modules/multiplayer/scene_multiplayer.cpp @@ -37,8 +37,6 @@ #include "core/os/os.h" #endif -#include - #ifdef DEBUG_ENABLED _FORCE_INLINE_ void SceneMultiplayer::_profile_bandwidth(const String &p_what, int p_value) { if (EngineDebugger::is_profiling("multiplayer:bandwidth")) { diff --git a/scene/main/multiplayer_api.cpp b/scene/main/multiplayer_api.cpp index bd097ec2d05..0d863af38a4 100644 --- a/scene/main/multiplayer_api.cpp +++ b/scene/main/multiplayer_api.cpp @@ -33,8 +33,6 @@ #include "core/debugger/engine_debugger.h" #include "core/io/marshalls.h" -#include - #ifdef DEBUG_ENABLED #include "core/os/os.h" #endif diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 858fc2246b8..26f56159dc8 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -43,8 +43,6 @@ #include "scene/resources/packed_scene.h" #include "viewport.h" -#include - int Node::orphan_node_count = 0; thread_local Node *Node::current_process_thread_group = nullptr;