GDScript: Added checks in assign operations to disable re-assigning 'self'

This commit is contained in:
DaividFrank 2020-01-21 21:57:22 +02:00
parent d4a222cd9d
commit badabdf8b9

View file

@ -1868,6 +1868,10 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to
_set_error("Can't assign to constant", tokenizer->get_token_line() - 1);
error_line = op->line;
return op;
} else if (op->arguments[0]->type == Node::TYPE_SELF) {
_set_error("Can't assign to self.", op->line);
error_line = op->line;
return op;
}
if (op->arguments[0]->type == Node::TYPE_OPERATOR) {
@ -6290,6 +6294,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
node_type.has_type = true;
node_type.kind = DataType::CLASS;
node_type.class_type = current_class;
node_type.is_constant = true;
} break;
case Node::TYPE_IDENTIFIER: {
IdentifierNode *id = static_cast<IdentifierNode *>(p_node);