Merge pull request #34923 from Calinou/debug-collision-shapes-draw-outline
Draw an outline for 2D debug collision shapes
This commit is contained in:
commit
bb13ec98f3
5 changed files with 29 additions and 4 deletions
|
@ -1327,7 +1327,7 @@ SceneTree::SceneTree() {
|
|||
if (singleton == nullptr) {
|
||||
singleton = this;
|
||||
}
|
||||
debug_collisions_color = GLOBAL_DEF("debug/shapes/collision/shape_color", Color(0.0, 0.6, 0.7, 0.5));
|
||||
debug_collisions_color = GLOBAL_DEF("debug/shapes/collision/shape_color", Color(0.0, 0.6, 0.7, 0.42));
|
||||
debug_collision_contact_color = GLOBAL_DEF("debug/shapes/collision/contact_color", Color(1.0, 0.2, 0.1, 0.8));
|
||||
debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4));
|
||||
debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4));
|
||||
|
|
|
@ -85,6 +85,9 @@ void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
|
|||
Vector<Color> col;
|
||||
col.push_back(p_color);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
|
||||
// Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
|
||||
RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color);
|
||||
}
|
||||
|
||||
Rect2 CapsuleShape2D::get_rect() const {
|
||||
|
|
|
@ -79,6 +79,9 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
|
|||
Vector<Color> col;
|
||||
col.push_back(p_color);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
|
||||
// Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
|
||||
RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color);
|
||||
}
|
||||
|
||||
CircleShape2D::CircleShape2D() :
|
||||
|
|
|
@ -75,6 +75,9 @@ void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
|
|||
Vector<Color> col;
|
||||
col.push_back(p_color);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
|
||||
// Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
|
||||
RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color);
|
||||
}
|
||||
|
||||
Rect2 ConvexPolygonShape2D::get_rect() const {
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
#include "servers/physics_server_2d.h"
|
||||
#include "servers/rendering_server.h"
|
||||
void RectangleShape2D::_update_shape() {
|
||||
PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), size / 2);
|
||||
PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), size * 0.5);
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
|
@ -47,11 +47,27 @@ Vector2 RectangleShape2D::get_size() const {
|
|||
}
|
||||
|
||||
void RectangleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
|
||||
RenderingServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-size / 2, size), p_color);
|
||||
// Draw an outlined rectangle to make individual shapes easier to distinguish.
|
||||
Vector<Vector2> stroke_points;
|
||||
stroke_points.resize(5);
|
||||
stroke_points.write[0] = -size * 0.5;
|
||||
stroke_points.write[1] = Vector2(size.x, -size.y) * 0.5;
|
||||
stroke_points.write[2] = size * 0.5;
|
||||
stroke_points.write[3] = Vector2(-size.x, size.y) * 0.5;
|
||||
stroke_points.write[4] = -size * 0.5;
|
||||
|
||||
Vector<Color> stroke_colors;
|
||||
stroke_colors.resize(5);
|
||||
for (int i = 0; i < 5; i++) {
|
||||
stroke_colors.write[i] = (p_color);
|
||||
}
|
||||
|
||||
RenderingServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-size * 0.5, size), p_color);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, stroke_points, stroke_colors);
|
||||
}
|
||||
|
||||
Rect2 RectangleShape2D::get_rect() const {
|
||||
return Rect2(-size / 2, size);
|
||||
return Rect2(-size * 0.5, size);
|
||||
}
|
||||
|
||||
real_t RectangleShape2D::get_enclosing_radius() const {
|
||||
|
|
Loading…
Reference in a new issue