Improve appearance of the editor Debugger bottom panel menu
- Make the Debugger bottom panel menu more prominent when there are errors or warnings by adjusting the text color. - Add some spacing to the right of the error/warning icon for better visual appearance.
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2 changed files with 8 additions and 0 deletions
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@ -265,15 +265,20 @@ void EditorDebuggerNode::_notification(int p_what) {
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if (error_count == 0 && warning_count == 0) {
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debugger_button->set_text(TTR("Debugger"));
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debugger_button->remove_theme_color_override("font_color");
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debugger_button->set_icon(Ref<Texture2D>());
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} else {
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debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
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if (error_count >= 1 && warning_count >= 1) {
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debugger_button->set_icon(get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
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// Use error color to represent the highest level of severity reported.
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} else if (error_count >= 1) {
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debugger_button->set_icon(get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} else {
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debugger_button->set_icon(get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
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}
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}
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last_error_count = error_count;
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@ -34,6 +34,7 @@
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/debugger/editor_debugger_server.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/fileserver/editor_file_server.h"
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#include "scene/gui/menu_button.h"
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@ -52,6 +53,8 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(EditorNode *p_editor, MenuButton *p_d
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EditorDebuggerNode *debugger = memnew(EditorDebuggerNode);
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Button *db = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Debugger"), debugger);
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// Add separation for the warning/error icon that is displayed later.
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db->add_theme_constant_override("hseparation", 6 * EDSCALE);
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debugger->set_tool_button(db);
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// Main editor debug menu.
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