Fix wrong return type
`ERROR: _display_error_with_code: CanvasShaderGLES3: Fragment Program Compilation Failed: 0:166(2): error: `return' with wrong type int, in function `map_ninepatch_axis' returning float` caused by #34704
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@ -419,7 +419,7 @@ float map_ninepatch_axis(float pixel, float draw_size, float tex_pixel_size, flo
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// Scale to source texture.
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return (margin_begin + ratio * dst_area) * tex_pixel_size;
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} else { // Shouldn't happen, but silences compiler warning.
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return 0;
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return 0.0;
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}
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}
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}
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