Merge pull request #5559 from Hinsbart/connected_joysticks

Input: add get_connected_joysticks() method.
This commit is contained in:
punto- 2016-07-10 14:00:27 -03:00 committed by GitHub
commit bba89aef3b
5 changed files with 27 additions and 3 deletions

View file

@ -59,6 +59,7 @@ void Input::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_joy_axis","device","axis"),&Input::get_joy_axis);
ObjectTypeDB::bind_method(_MD("get_joy_name","device"),&Input::get_joy_name);
ObjectTypeDB::bind_method(_MD("get_joy_guid","device"),&Input::get_joy_guid);
ObjectTypeDB::bind_method(_MD("get_connected_joysticks"),&Input::get_connected_joysticks);
ObjectTypeDB::bind_method(_MD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength);
ObjectTypeDB::bind_method(_MD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration);
ObjectTypeDB::bind_method(_MD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0));

View file

@ -62,6 +62,7 @@ public:
virtual float get_joy_axis(int p_device,int p_axis)=0;
virtual String get_joy_name(int p_idx)=0;
virtual Array get_connected_joysticks()=0;
virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid)=0;
virtual void add_joy_mapping(String p_mapping, bool p_update_existing=false)=0;
virtual void remove_joy_mapping(String p_guid)=0;

View file

@ -15759,6 +15759,13 @@
If the device has an accelerometer, this will return the movement.
</description>
</method>
<method name="get_connected_joysticks">
<return type="Array">
</return>
<description>
Returns an [Array] containing the device IDs of all currently connected joysticks.
</description>
</method>
<method name="get_joy_axis">
<return type="float">
</return>

View file

@ -102,7 +102,7 @@ bool InputDefault::is_action_pressed(const StringName& p_action) {
const List<InputEvent> *alist = InputMap::get_singleton()->get_action_list(p_action);
if (!alist)
return NULL;
return false;
for (const List<InputEvent>::Element *E=alist->front();E;E=E->next()) {
@ -221,18 +221,18 @@ void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_
};
};
js.uid = uidname;
//printf("looking for mappings for guid %ls\n", uidname.c_str());
js.connected = true;
int mapping = fallback_mapping;
for (int i=0; i < map_db.size(); i++) {
if (js.uid == map_db[i].uid) {
mapping = i;
js.name = map_db[i].name;
//printf("found mapping\n");
};
};
js.mapping = mapping;
}
else {
js.connected = false;
for (int i = 0; i < JOY_BUTTON_MAX; i++) {
if (i < JOY_AXIS_MAX)
@ -1042,3 +1042,15 @@ bool InputDefault::is_joy_mapped(int p_device) {
String InputDefault::get_joy_guid_remapped(int p_device) const {
return joy_names[p_device].uid;
}
Array InputDefault::get_connected_joysticks() {
Array ret;
Map<int, Joystick>::Element *elem = joy_names.front();
while (elem) {
if (elem->get().connected) {
ret.push_back(elem->key());
}
elem = elem->next();
}
return ret;
}

View file

@ -75,6 +75,7 @@ class InputDefault : public Input {
struct Joystick {
StringName name;
StringName uid;
bool connected;
bool last_buttons[JOY_BUTTON_MAX + 19]; //apparently SDL specifies 35 possible buttons on android
float last_axis[JOY_AXIS_MAX];
float filter;
@ -93,6 +94,7 @@ class InputDefault : public Input {
last_buttons[i] = false;
}
connected = false;
last_hat = HAT_MASK_CENTER;
filter = 0.01f;
mapping = -1;
@ -168,6 +170,7 @@ public:
virtual float get_joy_axis(int p_device,int p_axis);
String get_joy_name(int p_idx);
virtual Array get_connected_joysticks();
virtual Vector2 get_joy_vibration_strength(int p_device);
virtual float get_joy_vibration_duration(int p_device);
virtual uint64_t get_joy_vibration_timestamp(int p_device);