This commit is contained in:
Juan Linietsky 2015-12-12 19:22:16 -03:00
commit bbb2a863f9
4 changed files with 29 additions and 24 deletions

View file

@ -21,8 +21,8 @@ def get_opts():
return [ return [
('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'), ('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'),
('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform'), ('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('ISIMSDK', 'path to the iphone SDK', '$ISIMPATH/Developer/SDKs/${ISIMPLATFORM}.sdk'), ('ISIMSDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform/Developer/SDKs/${ISIMPLATFORM}.sdk'),
('game_center', 'Support for game center', 'yes'), ('game_center', 'Support for game center', 'yes'),
('store_kit', 'Support for in-app store', 'yes'), ('store_kit', 'Support for in-app store', 'yes'),
('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
@ -46,9 +46,10 @@ def configure(env):
env['ENV']['PATH'] = env['ISIMPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH'] env['ENV']['PATH'] = env['ISIMPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH']
env['CC'] = '$ISIMPATH/Developer/usr/bin/gcc' env['CC'] = '$ISIMPATH/usr/bin/${ios_triple}clang'
env['CXX'] = '$ISIMPATH/Developer/usr/bin/g++' env['CXX'] = '$ISIMPATH/usr/bin/${ios_triple}clang++'
env['AR'] = 'ar' env['AR'] = '$ISIMPATH/usr/bin/${ios_triple}ar'
env['RANLIB'] = '$ISIMPATH/usr/bin/${ios_triple}ranlib'
import string import string
env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $ISIMSDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"') env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $ISIMSDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')
@ -97,4 +98,8 @@ def configure(env):
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fexceptions']) env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fexceptions'])
import methods
env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )

View file

@ -535,6 +535,8 @@ void ShaderMaterial::_shader_changed() {
void ShaderMaterial::set_shader(const Ref<Shader>& p_shader) { void ShaderMaterial::set_shader(const Ref<Shader>& p_shader) {
ERR_FAIL_COND(p_shader.is_valid() && p_shader->get_mode()!=Shader::MODE_MATERIAL);
if (shader.is_valid()) if (shader.is_valid())
shader->disconnect(SceneStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->_shader_changed); shader->disconnect(SceneStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->_shader_changed);
shader=p_shader; shader=p_shader;

View file

@ -448,31 +448,19 @@ RES ResourceFormatLoaderShader::load(const String &p_path, const String& p_origi
void ResourceFormatLoaderShader::get_recognized_extensions(List<String> *p_extensions) const { void ResourceFormatLoaderShader::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("shader"); ObjectTypeDB::get_extensions_for_type("Shader", p_extensions);
} }
bool ResourceFormatLoaderShader::handles_type(const String& p_type) const { bool ResourceFormatLoaderShader::handles_type(const String& p_type) const {
return p_type=="Shader"; return ObjectTypeDB::is_type(p_type, "Shader");
} }
String ResourceFormatLoaderShader::get_resource_type(const String &p_path) const { String ResourceFormatLoaderShader::get_resource_type(const String &p_path) const {
if (p_path.extension().to_lower()=="shader") if (p_path.extension().to_lower()=="shd")
return "Shader"; return "Shader";
return ""; return "";
} }

View file

@ -89,13 +89,23 @@ void CustomPropertyEditor::_menu_option(int p_which) {
case OBJ_MENU_LOAD: { case OBJ_MENU_LOAD: {
file->set_mode(EditorFileDialog::MODE_OPEN_FILE); file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String(); String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String();
ResourceLoader::get_recognized_extensions_for_type(type,&extensions); List<String> extensions;
file->clear_filters(); for (int i=0;i<type.get_slice_count(",");i++) {
ResourceLoader::get_recognized_extensions_for_type(type.get_slice(",",i),&extensions);
}
Set<String> valid_extensions;
for (List<String>::Element *E=extensions.front();E;E=E->next()) { for (List<String>::Element *E=extensions.front();E;E=E->next()) {
valid_extensions.insert(E->get());
}
file->clear_filters();
for (Set<String>::Element *E=valid_extensions.front();E;E=E->next()) {
file->add_filter("*."+E->get()+" ; "+E->get().to_upper() ); file->add_filter("*."+E->get()+" ; "+E->get().to_upper() );
} }