Improve TreeItem API and allow to move nodes

This commit is contained in:
trollodel 2021-03-07 21:07:30 +01:00
parent 92c04fa727
commit bca0d36fe6
28 changed files with 527 additions and 289 deletions

View file

@ -30,7 +30,7 @@
}
[/csharp]
[/codeblocks]
To iterate over all the [TreeItem] objects in a [Tree] object, use [method TreeItem.get_next] and [method TreeItem.get_children] after getting the root through [method get_root]. You can use [method Object.free] on a [TreeItem] to remove it from the [Tree].
To iterate over all the [TreeItem] objects in a [Tree] object, use [method TreeItem.get_next] and [method TreeItem.get_first_child] after getting the root through [method get_root]. You can use [method Object.free] on a [TreeItem] to remove it from the [Tree].
</description>
<tutorials>
</tutorials>

View file

@ -63,6 +63,16 @@
Removes all OpenType features.
</description>
</method>
<method name="create_child">
<return type="TreeItem">
</return>
<argument index="0" name="idx" type="int" default="-1">
</argument>
<description>
Creates an item and adds it as a child.
The new item will be inserted as position [code]idx[/code] (the default value [code]-1[/code] means the last position), or it will be the last child if [code]idx[/code] is higher than the child count.
</description>
</method>
<method name="deselect">
<return type="void">
</return>
@ -123,11 +133,28 @@
Returns the column's cell mode.
</description>
</method>
<method name="get_children">
<method name="get_child">
<return type="TreeItem">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
Returns the TreeItem's first child item or a null object if there is none.
Returns a child item by its index (see [method get_child_count]). This method is often used for iterating all children of an item.
Negative indices access the children from the last one.
</description>
</method>
<method name="get_child_count">
<return type="int">
</return>
<description>
Returns the number of child items.
</description>
</method>
<method name="get_children">
<return type="Array">
</return>
<description>
Returns an array of references to the item's children.
</description>
</method>
<method name="get_custom_bg_color" qualifiers="const">
@ -157,6 +184,13 @@
Returns [code]true[/code] if [code]expand_right[/code] is set.
</description>
</method>
<method name="get_first_child">
<return type="TreeItem">
</return>
<description>
Returns the TreeItem's first child.
</description>
</method>
<method name="get_icon" qualifiers="const">
<return type="Texture2D">
</return>
@ -193,6 +227,13 @@
Returns the icon [Texture2D] region as [Rect2].
</description>
</method>
<method name="get_index">
<return type="int">
</return>
<description>
Returns the node's order in the tree. For example, if called on the first child item the position is [code]0[/code].
</description>
</method>
<method name="get_language" qualifiers="const">
<return type="String">
</return>
@ -342,6 +383,13 @@
Returns the given column's tooltip.
</description>
</method>
<method name="get_tree">
<return type="Tree">
</return>
<description>
Returns the [Tree] that owns this TreeItem.
</description>
</method>
<method name="is_button_disabled" qualifiers="const">
<return type="bool">
</return>
@ -397,18 +445,24 @@
Returns [code]true[/code] if column [code]column[/code] is selected.
</description>
</method>
<method name="move_to_bottom">
<method name="move_after">
<return type="void">
</return>
<argument index="0" name="item" type="Object">
</argument>
<description>
Moves this TreeItem to the bottom in the [Tree] hierarchy.
Moves this TreeItem right after the given [code]item[/code].
[b]Note:[/b] You can't move to the root or move the root.
</description>
</method>
<method name="move_to_top">
<method name="move_before">
<return type="void">
</return>
<argument index="0" name="item" type="Object">
</argument>
<description>
Moves this TreeItem to the top in the [Tree] hierarchy.
Moves this TreeItem right before the given [code]item[/code].
[b]Note:[/b] You can't move to the root or move the root.
</description>
</method>
<method name="remove_child">

View file

@ -122,9 +122,9 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
// Update selected item in input list for keys, joybuttons and joyaxis only (since the mouse cannot be "listened" for).
if (k.is_valid() || joyb.is_valid() || joym.is_valid()) {
TreeItem *category = input_list_tree->get_root()->get_children();
TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
TreeItem *input_item = category->get_children();
TreeItem *input_item = category->get_first_child();
// has_type this should be always true, unless the tree structure has been misconfigured.
bool has_type = input_item->get_parent()->has_meta("__type");

View file

@ -5216,7 +5216,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
track_clipboard.clear();
TreeItem *root = track_copy_select->get_root();
if (root) {
TreeItem *it = root->get_children();
TreeItem *it = root->get_first_child();
while (it) {
Dictionary md = it->get_metadata(0);
int idx = md["track_idx"];
@ -5602,7 +5602,7 @@ void AnimationTrackEditor::_show_imported_anim_warning() {
}
void AnimationTrackEditor::_select_all_tracks_for_copy() {
TreeItem *track = track_copy_select->get_root()->get_children();
TreeItem *track = track_copy_select->get_root()->get_first_child();
if (!track) {
return;
}
@ -5616,7 +5616,7 @@ void AnimationTrackEditor::_select_all_tracks_for_copy() {
track = track->get_next();
}
track = track_copy_select->get_root()->get_children();
track = track_copy_select->get_root()->get_first_child();
while (track) {
track->set_checked(0, !all_selected);
track = track->get_next();
@ -5681,7 +5681,7 @@ void AnimationTrackEditor::_pick_track_select_recursive(TreeItem *p_item, const
p_select_candidates.push_back(node);
}
TreeItem *c = p_item->get_children();
TreeItem *c = p_item->get_first_child();
while (c) {
_pick_track_select_recursive(c, p_filter, p_select_candidates);

View file

@ -655,7 +655,7 @@ void ConnectionsDock::_disconnect_all() {
return;
}
TreeItem *child = item->get_children();
TreeItem *child = item->get_first_child();
String signalName = item->get_metadata(0).operator Dictionary()["name"];
undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signalName));

View file

@ -220,7 +220,7 @@ void ScriptEditorDebugger::_file_selected(const String &p_file) {
file->store_csv_line(headers);
if (vmem_tree->get_root()) {
TreeItem *ti = vmem_tree->get_root()->get_children();
TreeItem *ti = vmem_tree->get_root()->get_first_child();
while (ti) {
Vector<String> values;
values.resize(vmem_tree->get_columns());
@ -1319,7 +1319,7 @@ bool ScriptEditorDebugger::is_skip_breakpoints() {
void ScriptEditorDebugger::_error_activated() {
TreeItem *selected = error_tree->get_selected();
TreeItem *ci = selected->get_children();
TreeItem *ci = selected->get_first_child();
if (ci) {
selected->set_collapsed(!selected->is_collapsed());
}
@ -1341,7 +1341,7 @@ void ScriptEditorDebugger::_expand_errors_list() {
return;
}
TreeItem *item = root->get_children();
TreeItem *item = root->get_first_child();
while (item) {
item->set_collapsed(false);
item = item->get_next();
@ -1354,7 +1354,7 @@ void ScriptEditorDebugger::_collapse_errors_list() {
return;
}
TreeItem *item = root->get_children();
TreeItem *item = root->get_first_child();
while (item) {
item->set_collapsed(true);
item = item->get_next();
@ -1403,7 +1403,7 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
int rpad_len = text.length();
text = type + text + ti->get_text(1) + "\n";
TreeItem *ci = ti->get_children();
TreeItem *ci = ti->get_first_child();
while (ci) {
text += " " + ci->get_text(0).rpad(rpad_len) + ci->get_text(1) + "\n";
ci = ci->get_next();
@ -1419,7 +1419,7 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
}
// We only need the first child here (C++ source stack trace).
TreeItem *ci = ti->get_children();
TreeItem *ci = ti->get_first_child();
// Parse back the `file:line @ method()` string.
const Vector<String> file_line_number = ci->get_text(1).split("@")[0].strip_edges().split(":");
ERR_FAIL_COND_MSG(file_line_number.size() < 2, "Incorrect C++ source stack trace file:line format (please report).");

View file

@ -725,8 +725,8 @@ void OrphanResourcesDialog::_find_to_delete(TreeItem *p_item, List<String> &path
paths.push_back(p_item->get_metadata(0));
}
if (p_item->get_children()) {
_find_to_delete(p_item->get_children(), paths);
if (p_item->get_first_child()) {
_find_to_delete(p_item->get_first_child(), paths);
}
p_item = p_item->get_next();

View file

@ -45,8 +45,8 @@ void EditorAssetInstaller::_update_subitems(TreeItem *p_item, bool p_check, bool
p_item->set_checked(0, false);
}
if (p_item->get_children()) {
_update_subitems(p_item->get_children(), p_check);
if (p_item->get_first_child()) {
_update_subitems(p_item->get_first_child(), p_check);
}
if (!p_first && p_item->get_next()) {
@ -60,7 +60,7 @@ void EditorAssetInstaller::_uncheck_parent(TreeItem *p_item) {
}
bool any_checked = false;
TreeItem *item = p_item->get_children();
TreeItem *item = p_item->get_first_child();
while (item) {
if (item->is_checked(0)) {
any_checked = true;

View file

@ -135,7 +135,7 @@ void SectionedInspector::_section_selected() {
}
selected_category = sections->get_selected()->get_metadata(0);
filter->set_section(selected_category, sections->get_selected()->get_children() == nullptr);
filter->set_section(selected_category, sections->get_selected()->get_first_child() == nullptr);
inspector->set_property_prefix(selected_category + "/");
}
@ -187,8 +187,8 @@ void SectionedInspector::edit(Object *p_object) {
TreeItem *first_item = sections->get_root();
if (first_item) {
while (first_item->get_children()) {
first_item = first_item->get_children();
while (first_item->get_first_child()) {
first_item = first_item->get_first_child();
}
first_item->select(0);

View file

@ -180,12 +180,12 @@ Vector<String> FileSystemDock::_compute_uncollapsed_paths() {
Vector<String> uncollapsed_paths;
TreeItem *root = tree->get_root();
if (root) {
TreeItem *favorites_item = root->get_children();
TreeItem *favorites_item = root->get_first_child();
if (!favorites_item->is_collapsed()) {
uncollapsed_paths.push_back(favorites_item->get_metadata(0));
}
TreeItem *resTree = root->get_children()->get_next();
TreeItem *resTree = root->get_first_child()->get_next();
if (resTree) {
Vector<TreeItem *> needs_check;
needs_check.push_back(resTree);
@ -193,7 +193,7 @@ Vector<String> FileSystemDock::_compute_uncollapsed_paths() {
while (needs_check.size()) {
if (!needs_check[0]->is_collapsed()) {
uncollapsed_paths.push_back(needs_check[0]->get_metadata(0));
TreeItem *child = needs_check[0]->get_children();
TreeItem *child = needs_check[0]->get_first_child();
while (child) {
needs_check.push_back(child);
child = child->get_next();
@ -464,7 +464,7 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s
return;
}
TreeItem *favorites_item = tree->get_root()->get_children();
TreeItem *favorites_item = tree->get_root()->get_first_child();
if (selected->get_parent() == favorites_item && !String(selected->get_metadata(0)).ends_with("/")) {
// Go to the favorites if we click in the favorites and the path has changed.
path = "Favorites";
@ -1644,7 +1644,7 @@ Vector<String> FileSystemDock::_tree_get_selected(bool remove_self_inclusion) {
// Build a list of selected items with the active one at the first position.
Vector<String> selected_strings;
TreeItem *favorites_item = tree->get_root()->get_children();
TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *active_selected = tree->get_selected();
if (active_selected && active_selected != favorites_item) {
selected_strings.push_back(active_selected->get_metadata(0));
@ -1700,7 +1700,7 @@ void FileSystemDock::_tree_rmb_option(int p_option) {
while (needs_check.size()) {
needs_check[0]->set_collapsed(is_collapsed);
TreeItem *child = needs_check[0]->get_children();
TreeItem *child = needs_check[0]->get_first_child();
while (child) {
needs_check.push_back(child);
child = child->get_next();
@ -2062,13 +2062,13 @@ Variant FileSystemDock::get_drag_data_fw(const Point2 &p_point, Control *p_from)
// Check if the first selected is in favorite.
TreeItem *selected = tree->get_next_selected(tree->get_root());
while (selected) {
TreeItem *favorites_item = tree->get_root()->get_children();
TreeItem *favorites_item = tree->get_root()->get_first_child();
if (selected == favorites_item) {
// The "Favorites" item is not draggable.
return Variant();
}
bool is_favorite = selected->get_parent() != nullptr && tree->get_root()->get_children() == selected->get_parent();
bool is_favorite = selected->get_parent() != nullptr && tree->get_root()->get_first_child() == selected->get_parent();
all_favorites &= is_favorite;
all_not_favorites &= !is_favorite;
selected = tree->get_next_selected(selected);
@ -2114,7 +2114,7 @@ bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
}
int drop_section = tree->get_drop_section_at_position(p_point);
TreeItem *favorites_item = tree->get_root()->get_children();
TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *resources_item = favorites_item->get_next();
@ -2190,7 +2190,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
int drop_position;
Vector<String> files = drag_data["files"];
TreeItem *favorites_item = tree->get_root()->get_children();
TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *resources_item = favorites_item->get_next();
if (ti == favorites_item) {
@ -2328,10 +2328,10 @@ void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favori
int section = tree->get_drop_section_at_position(p_point);
if (ti) {
// Check the favorites first.
if (ti == tree->get_root()->get_children() && section >= 0) {
if (ti == tree->get_root()->get_first_child() && section >= 0) {
target_favorites = true;
return;
} else if (ti->get_parent() == tree->get_root()->get_children()) {
} else if (ti->get_parent() == tree->get_root()->get_first_child()) {
target_favorites = true;
return;
} else {
@ -2347,7 +2347,7 @@ void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favori
return;
}
} else {
if (ti->get_parent() != tree->get_root()->get_children()) {
if (ti->get_parent() != tree->get_root()->get_first_child()) {
// Not in the favorite section.
if (fpath != "res://") {
// We drop between two files

View file

@ -838,7 +838,7 @@ void FindInFilesPanel::_on_replace_all_clicked() {
String fpath = file_item->get_metadata(0);
Vector<Result> locations;
for (TreeItem *item = file_item->get_children(); item; item = item->get_next()) {
for (TreeItem *item = file_item->get_first_child(); item; item = item->get_next()) {
if (!item->is_checked(0)) {
continue;
}

View file

@ -52,7 +52,7 @@ void GroupDialog::_group_selected() {
selected_group = groups->get_selected()->get_text(0);
_load_nodes(scene_tree->get_edited_scene_root());
group_empty->set_visible(!remove_node_root->get_children());
group_empty->set_visible(!remove_node_root->get_first_child());
}
void GroupDialog::_load_nodes(Node *p_current) {
@ -217,7 +217,7 @@ void GroupDialog::_group_renamed() {
}
const String name = renamed_group->get_text(0).strip_edges();
for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
for (TreeItem *E = groups_root->get_first_child(); E; E = E->get_next()) {
if (E != renamed_group && E->get_text(0) == name) {
renamed_group->set_text(0, selected_group);
error->set_text(TTR("Group name already exists."));
@ -274,7 +274,7 @@ void GroupDialog::_rename_group_item(const String &p_old_name, const String &p_n
selected_group = p_new_name;
for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
for (TreeItem *E = groups_root->get_first_child(); E; E = E->get_next()) {
if (E->get_text(0) == p_old_name) {
E->set_text(0, p_new_name);
return;
@ -351,7 +351,7 @@ void GroupDialog::_delete_group_item(const String &p_name) {
selected_group = "";
}
for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
for (TreeItem *E = groups_root->get_first_child(); E; E = E->get_next()) {
if (E->get_text(0) == p_name) {
groups_root->remove_child(E);
return;

View file

@ -339,13 +339,13 @@ void ScriptEditorQuickOpen::_update_search() {
if ((search_box->get_text() == "" || file.findn(search_box->get_text()) != -1)) {
TreeItem *ti = search_options->create_item(root);
ti->set_text(0, file);
if (root->get_children() == ti) {
if (root->get_first_child() == ti) {
ti->select(0);
}
}
}
get_ok_button()->set_disabled(root->get_children() == nullptr);
get_ok_button()->set_disabled(root->get_first_child() == nullptr);
}
void ScriptEditorQuickOpen::_confirmed() {

View file

@ -321,7 +321,7 @@ void ThemeItemImportTree::_toggle_type_items(bool p_collapse) {
return;
}
TreeItem *type_node = root->get_children();
TreeItem *type_node = root->get_first_child();
while (type_node) {
type_node->set_collapsed(p_collapse);
type_node = type_node->get_next();
@ -491,7 +491,7 @@ void ThemeItemImportTree::_tree_item_edited() {
}
void ThemeItemImportTree::_select_all_subitems(TreeItem *p_root_item, bool p_select_with_data) {
TreeItem *child_item = p_root_item->get_children();
TreeItem *child_item = p_root_item->get_first_child();
while (child_item) {
child_item->set_checked(IMPORT_ITEM, true);
if (p_select_with_data) {
@ -505,7 +505,7 @@ void ThemeItemImportTree::_select_all_subitems(TreeItem *p_root_item, bool p_sel
}
void ThemeItemImportTree::_deselect_all_subitems(TreeItem *p_root_item, bool p_deselect_completely) {
TreeItem *child_item = p_root_item->get_children();
TreeItem *child_item = p_root_item->get_first_child();
while (child_item) {
child_item->set_checked(IMPORT_ITEM_DATA, false);
if (p_deselect_completely) {
@ -527,7 +527,7 @@ void ThemeItemImportTree::_update_parent_items(TreeItem *p_root_item) {
bool any_checked = false;
bool any_checked_with_data = false;
TreeItem *child_item = parent_item->get_children();
TreeItem *child_item = parent_item->get_first_child();
while (child_item) {
if (child_item->is_checked(IMPORT_ITEM)) {
any_checked = true;

View file

@ -2587,7 +2587,7 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent>
}
if (need_tree_item_switch) {
for (tree_item = terrains_tree->get_root()->get_children(); tree_item; tree_item = tree_item->get_next_visible()) {
for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) {
Dictionary metadata_dict = tree_item->get_metadata(0);
if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
int terrain_set = metadata_dict["terrain_set"];

View file

@ -180,7 +180,7 @@ void VersionControlEditorPlugin::_stage_selected() {
staged_files_count = 0;
TreeItem *root = stage_files->get_root();
if (root) {
TreeItem *file_entry = root->get_children();
TreeItem *file_entry = root->get_first_child();
while (file_entry) {
if (file_entry->is_checked(0)) {
EditorVCSInterface::get_singleton()->stage_file(file_entry->get_metadata(0));
@ -207,7 +207,7 @@ void VersionControlEditorPlugin::_stage_all() {
staged_files_count = 0;
TreeItem *root = stage_files->get_root();
if (root) {
TreeItem *file_entry = root->get_children();
TreeItem *file_entry = root->get_first_child();
while (file_entry) {
EditorVCSInterface::get_singleton()->stage_file(file_entry->get_metadata(0));
file_entry->set_icon_modulate(0, EditorNode::get_singleton()->get_gui_base()->get_theme_color("success_color", "Editor"));

View file

@ -2762,10 +2762,10 @@ void VisualShaderEditor::_notification(int p_what) {
// collapse tree by default
TreeItem *category = members->get_root()->get_children();
TreeItem *category = members->get_root()->get_first_child();
while (category) {
category->set_collapsed(true);
TreeItem *sub_category = category->get_children();
TreeItem *sub_category = category->get_first_child();
while (sub_category) {
sub_category->set_collapsed(true);
sub_category = sub_category->get_next();
@ -3210,14 +3210,14 @@ void VisualShaderEditor::_member_cancel() {
}
void VisualShaderEditor::_tools_menu_option(int p_idx) {
TreeItem *category = members->get_root()->get_children();
TreeItem *category = members->get_root()->get_first_child();
switch (p_idx) {
case EXPAND_ALL:
while (category) {
category->set_collapsed(false);
TreeItem *sub_category = category->get_children();
TreeItem *sub_category = category->get_first_child();
while (sub_category) {
sub_category->set_collapsed(false);
sub_category = sub_category->get_next();
@ -3231,7 +3231,7 @@ void VisualShaderEditor::_tools_menu_option(int p_idx) {
while (category) {
category->set_collapsed(true);
TreeItem *sub_category = category->get_children();
TreeItem *sub_category = category->get_first_child();
while (sub_category) {
sub_category->set_collapsed(true);
sub_category = sub_category->get_next();

View file

@ -795,7 +795,7 @@ void ProjectExportDialog::_tree_changed() {
}
void ProjectExportDialog::_check_dir_recursive(TreeItem *p_dir, bool p_checked) {
for (TreeItem *child = p_dir->get_children(); child; child = child->get_next()) {
for (TreeItem *child = p_dir->get_first_child(); child; child = child->get_next()) {
String path = child->get_metadata(0);
child->set_checked(0, p_checked);
@ -818,7 +818,7 @@ void ProjectExportDialog::_refresh_parent_checks(TreeItem *p_item) {
}
bool checked = true;
for (TreeItem *child = parent->get_children(); child; child = child->get_next()) {
for (TreeItem *child = parent->get_first_child(); child; child = child->get_next()) {
checked = checked && child->is_checked(0);
if (!checked) {
break;

View file

@ -52,7 +52,7 @@ void PropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
search_box->accept_event();
TreeItem *root = search_options->get_root();
if (!root->get_children()) {
if (!root->get_first_child()) {
break;
}
@ -150,7 +150,7 @@ void PropertySelector::_update_search() {
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
if (E->get().usage == PROPERTY_USAGE_CATEGORY) {
if (category && category->get_children() == nullptr) {
if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
category = search_options->create_item(root);
@ -192,7 +192,7 @@ void PropertySelector::_update_search() {
item->set_selectable(0, true);
}
if (category && category->get_children() == nullptr) {
if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
} else {
@ -225,7 +225,7 @@ void PropertySelector::_update_search() {
for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
if (E->get().name.begins_with("*")) {
if (category && category->get_children() == nullptr) {
if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
category = search_options->create_item(root);
@ -316,12 +316,12 @@ void PropertySelector::_update_search() {
}
}
if (category && category->get_children() == nullptr) {
if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
}
get_ok_button()->set_disabled(root->get_children() == nullptr);
get_ok_button()->set_disabled(root->get_first_child() == nullptr);
}
void PropertySelector::_confirmed() {

View file

@ -102,7 +102,7 @@ void EditorQuickOpen::_update_search() {
ti->set_icon(0, *icons.lookup_ptr(entries[i].path.get_extension()));
}
TreeItem *to_select = root->get_children();
TreeItem *to_select = root->get_first_child();
to_select->select(0);
to_select->set_as_cursor(0);
search_options->scroll_to_item(to_select);
@ -170,7 +170,7 @@ void EditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
if (allow_multi_select) {
TreeItem *root = search_options->get_root();
if (!root->get_children()) {
if (!root->get_first_child()) {
break;
}

View file

@ -1833,7 +1833,7 @@ bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const {
TreeItem *item = needs_check.back()->get();
needs_check.pop_back();
TreeItem *child = item->get_children();
TreeItem *child = item->get_first_child();
is_branch_collapsed = item->is_collapsed() && child;
if (is_branch_collapsed) {
@ -1857,7 +1857,7 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed)
item->set_collapsed(p_collapsed);
TreeItem *child = item->get_children();
TreeItem *child = item->get_first_child();
while (child) {
to_collapse.push_back(child);
child = child->get_next();

View file

@ -699,7 +699,7 @@ TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) {
return p_node;
}
TreeItem *children = p_node->get_children();
TreeItem *children = p_node->get_first_child();
while (children) {
TreeItem *n = _find(children, p_path);
if (n) {
@ -883,7 +883,7 @@ void SceneTreeEditor::_update_selection(TreeItem *item) {
item->deselect(0);
}
TreeItem *c = item->get_children();
TreeItem *c = item->get_first_child();
while (c) {
_update_selection(c);

View file

@ -235,8 +235,8 @@ void EditorSettingsDialog::_update_shortcuts() {
// Before clearing the tree, take note of which categories are collapsed so that this state can be maintained when the tree is repopulated.
Map<String, bool> collapsed;
if (shortcuts->get_root() && shortcuts->get_root()->get_children()) {
for (TreeItem *item = shortcuts->get_root()->get_children(); item; item = item->get_next()) {
if (shortcuts->get_root() && shortcuts->get_root()->get_first_child()) {
for (TreeItem *item = shortcuts->get_root()->get_first_child(); item; item = item->get_next()) {
collapsed[item->get_text(0)] = item->is_collapsed();
}
}
@ -380,7 +380,7 @@ void EditorSettingsDialog::_update_shortcuts() {
// remove sections with no shortcuts
for (Map<String, TreeItem *>::Element *E = sections.front(); E; E = E->next()) {
TreeItem *section = E->get();
if (section->get_children() == nullptr) {
if (section->get_first_child() == nullptr) {
root->remove_child(section);
}
}

View file

@ -1168,7 +1168,7 @@ void VisualScriptEditor::_member_selected() {
selected = ti->get_metadata(0);
if (ti->get_parent() == members->get_root()->get_children()) {
if (ti->get_parent() == members->get_root()->get_first_child()) {
#ifdef OSX_ENABLED
bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_META);
#else
@ -1214,7 +1214,7 @@ void VisualScriptEditor::_member_edited() {
TreeItem *root = members->get_root();
if (ti->get_parent() == root->get_children()) {
if (ti->get_parent() == root->get_first_child()) {
selected = new_name;
int node_id = script->get_function_node_id(name);
@ -1255,7 +1255,7 @@ void VisualScriptEditor::_member_edited() {
return; // Or crash because it will become invalid.
}
if (ti->get_parent() == root->get_children()->get_next()) {
if (ti->get_parent() == root->get_first_child()->get_next()) {
selected = new_name;
undo_redo->create_action(TTR("Rename Variable"));
undo_redo->add_do_method(script.ptr(), "rename_variable", name, new_name);
@ -1271,7 +1271,7 @@ void VisualScriptEditor::_member_edited() {
return; // Or crash because it will become invalid.
}
if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
if (ti->get_parent() == root->get_first_child()->get_next()->get_next()) {
selected = new_name;
undo_redo->create_action(TTR("Rename Signal"));
undo_redo->add_do_method(script.ptr(), "rename_custom_signal", name, new_name);
@ -1405,7 +1405,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
if (ti->get_parent() == root) {
//main buttons
if (ti == root->get_children()) {
if (ti == root->get_first_child()) {
// Add function, this one uses menu.
if (p_button == 1) {
@ -1442,7 +1442,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
return; // Or crash because it will become invalid.
}
if (ti == root->get_children()->get_next()) {
if (ti == root->get_first_child()->get_next()) {
// Add variable.
String name = _validate_name("new_variable");
selected = name;
@ -1458,7 +1458,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
return; // Or crash because it will become invalid.
}
if (ti == root->get_children()->get_next()->get_next()) {
if (ti == root->get_first_child()->get_next()->get_next()) {
// Add variable.
String name = _validate_name("new_signal");
selected = name;
@ -1473,7 +1473,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->commit_action();
return; // Or crash because it will become invalid.
}
} else if (ti->get_parent() == root->get_children()) {
} else if (ti->get_parent() == root->get_first_child()) {
selected = ti->get_text(0);
function_name_edit->set_position(Input::get_singleton()->get_mouse_position() - Vector2(60, -10));
function_name_edit->popup();
@ -1841,13 +1841,13 @@ void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) {
TreeItem *ti = members->get_selected();
if (ti) {
TreeItem *root = members->get_root();
if (ti->get_parent() == root->get_children()) {
if (ti->get_parent() == root->get_first_child()) {
member_type = MEMBER_FUNCTION;
}
if (ti->get_parent() == root->get_children()->get_next()) {
if (ti->get_parent() == root->get_first_child()->get_next()) {
member_type = MEMBER_VARIABLE;
}
if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
if (ti->get_parent() == root->get_first_child()->get_next()->get_next()) {
member_type = MEMBER_SIGNAL;
}
member_name = ti->get_text(0);
@ -1864,7 +1864,7 @@ void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> btn = p_event;
if (btn.is_valid() && btn->is_double_click()) {
TreeItem *ti = members->get_selected();
if (ti && ti->get_parent() == members->get_root()->get_children()) { // to check if it's a function
if (ti && ti->get_parent() == members->get_root()->get_first_child()) { // to check if it's a function
_center_on_node(script->get_function_node_id(ti->get_metadata(0)));
}
}
@ -1946,13 +1946,13 @@ Variant VisualScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
Dictionary dd;
TreeItem *root = members->get_root();
if (it->get_parent() == root->get_children()) {
if (it->get_parent() == root->get_first_child()) {
dd["type"] = "visual_script_function_drag";
dd["function"] = type;
} else if (it->get_parent() == root->get_children()->get_next()) {
} else if (it->get_parent() == root->get_first_child()->get_next()) {
dd["type"] = "visual_script_variable_drag";
dd["variable"] = type;
} else if (it->get_parent() == root->get_children()->get_next()->get_next()) {
} else if (it->get_parent() == root->get_first_child()->get_next()->get_next()) {
dd["type"] = "visual_script_signal_drag";
dd["signal"] = type;
@ -4115,7 +4115,7 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
Ref<Texture2D> edit_icon = Control::get_theme_icon("Edit", "EditorIcons");
if (ti->get_parent() == root->get_children()) {
if (ti->get_parent() == root->get_first_child()) {
member_type = MEMBER_FUNCTION;
member_name = ti->get_text(0);
member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);
@ -4125,7 +4125,7 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
return;
}
if (ti->get_parent() == root->get_children()->get_next()) {
if (ti->get_parent() == root->get_first_child()->get_next()) {
member_type = MEMBER_VARIABLE;
member_name = ti->get_text(0);
member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);
@ -4135,7 +4135,7 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
return;
}
if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
if (ti->get_parent() == root->get_first_child()->get_next()->get_next()) {
member_type = MEMBER_SIGNAL;
member_name = ti->get_text(0);
member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);

View file

@ -59,7 +59,7 @@ void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
search_box->accept_event();
TreeItem *root = search_options->get_root();
if (!root->get_children()) {
if (!root->get_first_child()) {
break;
}
@ -265,7 +265,7 @@ void VisualScriptPropertySelector::_update_search() {
item->set_metadata(2, connecting);
}
if (category && category->get_children() == nullptr) {
if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
}
@ -310,7 +310,7 @@ void VisualScriptPropertySelector::_update_search() {
found = true;
}
get_ok_button()->set_disabled(root->get_children() == nullptr);
get_ok_button()->set_disabled(root->get_first_child() == nullptr);
}
void VisualScriptPropertySelector::create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text) {

View file

@ -589,8 +589,8 @@ void FileDialog::update_file_list() {
files.pop_front();
}
if (tree->get_root() && tree->get_root()->get_children() && tree->get_selected() == nullptr) {
tree->get_root()->get_children()->select(0);
if (tree->get_root() && tree->get_root()->get_first_child() && tree->get_selected() == nullptr) {
tree->get_root()->get_first_child()->select(0);
}
}

View file

@ -47,36 +47,6 @@
#include <limits.h>
void TreeItem::move_to_top() {
if (!parent || parent->children == this) {
return; //already on top
}
TreeItem *prev = get_prev();
prev->next = next;
next = parent->children;
parent->children = this;
}
void TreeItem::move_to_bottom() {
if (!parent || !next) {
return;
}
TreeItem *prev = get_prev();
TreeItem *last = next;
while (last->next) {
last = last->next;
}
if (prev) {
prev->next = next;
} else {
parent->children = next;
}
last->next = this;
next = nullptr;
}
Size2 TreeItem::Cell::get_icon_size() const {
if (icon.is_null()) {
return Size2();
@ -118,6 +88,54 @@ void TreeItem::_cell_deselected(int p_cell) {
tree->item_deselected(p_cell, this);
}
void TreeItem::_change_tree(Tree *p_tree) {
if (p_tree == tree) {
return;
}
TreeItem *c = first_child;
while (c) {
c->_change_tree(p_tree);
c = c->next;
}
if (tree && tree->root == this) {
tree->root = nullptr;
}
if (tree && tree->popup_edited_item == this) {
tree->popup_edited_item = nullptr;
tree->pressing_for_editor = false;
}
if (tree && tree->cache.hover_item == this) {
tree->cache.hover_item = nullptr;
}
if (tree && tree->selected_item == this) {
tree->selected_item = nullptr;
}
if (tree && tree->drop_mode_over == this) {
tree->drop_mode_over = nullptr;
}
if (tree && tree->single_select_defer == this) {
tree->single_select_defer = nullptr;
}
if (tree && tree->edited_item == this) {
tree->edited_item = nullptr;
tree->pressing_for_editor = false;
}
tree = p_tree;
if (tree) {
cells.resize(tree->columns.size());
}
}
/* cell mode */
void TreeItem::set_cell_mode(int p_column, TreeCellMode p_mode) {
ERR_FAIL_INDEX(p_column, cells.size());
@ -427,19 +445,73 @@ int TreeItem::get_custom_minimum_height() const {
return custom_min_height;
}
/* Item manipulation */
TreeItem *TreeItem::create_child(int p_idx) {
TreeItem *ti = memnew(TreeItem(tree));
if (tree) {
ti->cells.resize(tree->columns.size());
}
TreeItem *l_prev = nullptr;
TreeItem *c = first_child;
int idx = 0;
while (c) {
if (idx++ == p_idx) {
c->prev = ti;
ti->next = c;
break;
}
l_prev = c;
c = c->next;
}
if (l_prev) {
l_prev->next = ti;
ti->prev = l_prev;
if (!children_cache.is_empty()) {
if (ti->next) {
children_cache.insert(p_idx, ti);
} else {
children_cache.append(ti);
}
}
} else {
first_child = ti;
if (!children_cache.is_empty()) {
children_cache.insert(0, ti);
}
}
ti->parent = this;
return ti;
}
Tree *TreeItem::get_tree() {
return tree;
}
TreeItem *TreeItem::get_next() {
return next;
}
TreeItem *TreeItem::get_prev() {
if (!parent || parent->children == this) {
return nullptr;
if (prev) {
return prev;
}
TreeItem *prev = parent->children;
while (prev && prev->next != this) {
prev = prev->next;
if (!parent || parent->first_child == this) {
return nullptr;
}
// This is an edge case
TreeItem *l_prev = parent->first_child;
while (l_prev && l_prev->next != this) {
l_prev = l_prev->next;
}
prev = l_prev;
return prev;
}
@ -448,8 +520,8 @@ TreeItem *TreeItem::get_parent() {
return parent;
}
TreeItem *TreeItem::get_children() {
return children;
TreeItem *TreeItem::get_first_child() {
return first_child;
}
TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
@ -475,10 +547,10 @@ TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
}
} else {
current = prev;
while (!current->collapsed && current->children) {
while (!current->collapsed && current->first_child) {
//go to the very end
current = current->children;
current = current->first_child;
while (current->next) {
current = current->next;
}
@ -491,8 +563,8 @@ TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
TreeItem *TreeItem::get_next_visible(bool p_wrap) {
TreeItem *current = this;
if (!current->collapsed && current->children) {
current = current->children;
if (!current->collapsed && current->first_child) {
current = current->first_child;
} else if (current->next) {
current = current->next;
@ -515,24 +587,136 @@ TreeItem *TreeItem::get_next_visible(bool p_wrap) {
return current;
}
void TreeItem::remove_child(TreeItem *p_item) {
ERR_FAIL_NULL(p_item);
TreeItem **c = &children;
TreeItem *TreeItem::get_child(int p_idx) {
_create_children_cache();
ERR_FAIL_INDEX_V(p_idx, children_cache.size(), nullptr);
return children_cache.get(p_idx);
}
while (*c) {
if ((*c) == p_item) {
TreeItem *aux = *c;
int TreeItem::get_child_count() {
_create_children_cache();
return children_cache.size();
}
*c = (*c)->next;
aux->parent = nullptr;
return;
}
c = &(*c)->next;
Array TreeItem::get_children() {
int size = get_child_count();
Array arr;
arr.resize(size);
for (int i = 0; i < size; i++) {
arr[i] = children_cache[i];
}
ERR_FAIL();
return arr;
}
int TreeItem::get_index() {
int idx = 0;
TreeItem *c = this;
while (c) {
c = c->get_prev();
idx++;
}
return idx - 1;
}
void TreeItem::move_before(TreeItem *p_item) {
ERR_FAIL_NULL(p_item);
ERR_FAIL_COND(is_root);
ERR_FAIL_COND(!p_item->parent);
if (p_item == this) {
return;
}
TreeItem *p = p_item->parent;
while (p) {
ERR_FAIL_COND_MSG(p == this, "Can't move to a descendant");
p = p->parent;
}
Tree *old_tree = tree;
_unlink_from_tree();
_change_tree(p_item->tree);
parent = p_item->parent;
TreeItem *item_prev = p_item->get_prev();
if (item_prev) {
item_prev->next = this;
parent->children_cache.clear();
} else {
parent->first_child = this;
parent->children_cache.insert(0, this);
}
prev = item_prev;
next = p_item;
p_item->prev = this;
if (old_tree && old_tree != tree) {
old_tree->update();
}
if (tree) {
tree->update();
}
}
void TreeItem::move_after(TreeItem *p_item) {
ERR_FAIL_NULL(p_item);
ERR_FAIL_COND(is_root);
ERR_FAIL_COND(!p_item->parent);
if (p_item == this) {
return;
}
TreeItem *p = p_item->parent;
while (p) {
ERR_FAIL_COND_MSG(p == this, "Can't move to a descendant");
p = p->parent;
}
Tree *old_tree = tree;
_unlink_from_tree();
_change_tree(p_item->tree);
if (p_item->next) {
p_item->next->prev = this;
}
parent = p_item->parent;
prev = p_item;
next = p_item->next;
p_item->next = this;
if (next) {
parent->children_cache.clear();
} else {
parent->children_cache.append(this);
}
if (old_tree && old_tree != tree) {
old_tree->update();
}
if (tree) {
tree->update();
}
}
void TreeItem::remove_child(TreeItem *p_item) {
ERR_FAIL_NULL(p_item);
ERR_FAIL_COND(p_item->parent != this);
p_item->_unlink_from_tree();
p_item->prev = nullptr;
p_item->next = nullptr;
p_item->parent = nullptr;
if (tree) {
tree->update();
}
}
void TreeItem::set_selectable(int p_column, bool p_selectable) {
@ -785,7 +969,7 @@ void recursive_call_aux(TreeItem *p_item, const StringName &p_method, const Vari
return;
}
p_item->call(p_method, p_args, p_argcount, r_error);
TreeItem *c = p_item->get_children();
TreeItem *c = p_item->get_first_child();
while (c) {
recursive_call_aux(c, p_method, p_args, p_argcount, r_error);
c = c->get_next();
@ -855,16 +1039,6 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_minimum_height", "height"), &TreeItem::set_custom_minimum_height);
ClassDB::bind_method(D_METHOD("get_custom_minimum_height"), &TreeItem::get_custom_minimum_height);
ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next);
ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev);
ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent);
ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children);
ClassDB::bind_method(D_METHOD("get_next_visible", "wrap"), &TreeItem::get_next_visible, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_prev_visible", "wrap"), &TreeItem::get_prev_visible, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
ClassDB::bind_method(D_METHOD("set_selectable", "column", "selectable"), &TreeItem::set_selectable);
ClassDB::bind_method(D_METHOD("is_selectable", "column"), &TreeItem::is_selectable);
@ -895,19 +1069,38 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_button_disabled", "column", "button_idx", "disabled"), &TreeItem::set_button_disabled);
ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_idx"), &TreeItem::is_button_disabled);
ClassDB::bind_method(D_METHOD("set_expand_right", "column", "enable"), &TreeItem::set_expand_right);
ClassDB::bind_method(D_METHOD("get_expand_right", "column"), &TreeItem::get_expand_right);
ClassDB::bind_method(D_METHOD("set_tooltip", "column", "tooltip"), &TreeItem::set_tooltip);
ClassDB::bind_method(D_METHOD("get_tooltip", "column"), &TreeItem::get_tooltip);
ClassDB::bind_method(D_METHOD("set_text_align", "column", "text_align"), &TreeItem::set_text_align);
ClassDB::bind_method(D_METHOD("get_text_align", "column"), &TreeItem::get_text_align);
ClassDB::bind_method(D_METHOD("move_to_top"), &TreeItem::move_to_top);
ClassDB::bind_method(D_METHOD("move_to_bottom"), &TreeItem::move_to_bottom);
ClassDB::bind_method(D_METHOD("set_expand_right", "column", "enable"), &TreeItem::set_expand_right);
ClassDB::bind_method(D_METHOD("get_expand_right", "column"), &TreeItem::get_expand_right);
ClassDB::bind_method(D_METHOD("set_disable_folding", "disable"), &TreeItem::set_disable_folding);
ClassDB::bind_method(D_METHOD("is_folding_disabled"), &TreeItem::is_folding_disabled);
ClassDB::bind_method(D_METHOD("create_child", "idx"), &TreeItem::create_child, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_tree"), &TreeItem::get_tree);
ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next);
ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev);
ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent);
ClassDB::bind_method(D_METHOD("get_first_child"), &TreeItem::get_first_child);
ClassDB::bind_method(D_METHOD("get_next_visible", "wrap"), &TreeItem::get_next_visible, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_prev_visible", "wrap"), &TreeItem::get_prev_visible, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_child", "idx"), &TreeItem::get_child);
ClassDB::bind_method(D_METHOD("get_child_count"), &TreeItem::get_child_count);
ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children);
ClassDB::bind_method(D_METHOD("get_index"), &TreeItem::get_index);
ClassDB::bind_method(D_METHOD("move_before", "item"), &TreeItem::_move_before);
ClassDB::bind_method(D_METHOD("move_after", "item"), &TreeItem::_move_after);
ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
{
MethodInfo mi;
mi.name = "call_recursive";
@ -932,7 +1125,7 @@ void TreeItem::_bind_methods() {
}
void TreeItem::clear_children() {
TreeItem *c = children;
TreeItem *c = first_child;
while (c) {
TreeItem *aux = c;
c = c->get_next();
@ -940,56 +1133,18 @@ void TreeItem::clear_children() {
memdelete(aux);
}
children = nullptr;
first_child = nullptr;
};
TreeItem::TreeItem(Tree *p_tree) {
tree = p_tree;
collapsed = false;
disable_folding = false;
custom_min_height = 0;
parent = nullptr; // parent item
next = nullptr; // next in list
children = nullptr; //child items
}
TreeItem::~TreeItem() {
_unlink_from_tree();
prev = nullptr;
clear_children();
if (parent) {
parent->remove_child(this);
}
if (tree && tree->root == this) {
tree->root = nullptr;
}
if (tree && tree->popup_edited_item == this) {
tree->popup_edited_item = nullptr;
tree->pressing_for_editor = false;
}
if (tree && tree->cache.hover_item == this) {
tree->cache.hover_item = nullptr;
}
if (tree && tree->selected_item == this) {
tree->selected_item = nullptr;
}
if (tree && tree->drop_mode_over == this) {
tree->drop_mode_over = nullptr;
}
if (tree && tree->single_select_defer == this) {
tree->single_select_defer = nullptr;
}
if (tree && tree->edited_item == this) {
tree->edited_item = nullptr;
tree->pressing_for_editor = false;
}
_change_tree(nullptr);
}
/**********************************************/
@ -1116,7 +1271,7 @@ int Tree::get_item_height(TreeItem *p_item) const {
if (!p_item->collapsed) { /* if not collapsed, check the children */
TreeItem *c = p_item->children;
TreeItem *c = p_item->first_child;
while (c) {
height += get_item_height(c);
@ -1263,7 +1418,7 @@ void Tree::update_item_cache(TreeItem *p_item) {
update_item_cell(p_item, i);
}
TreeItem *c = p_item->children;
TreeItem *c = p_item->first_child;
while (c) {
update_item_cache(c);
c = c->next;
@ -1430,7 +1585,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (drop_mode_flags && drop_mode_over == p_item) {
Rect2 r = cell_rect;
bool has_parent = p_item->get_children() != nullptr;
bool has_parent = p_item->get_first_child() != nullptr;
if (rtl) {
r.position.x = get_size().width - r.position.x - r.size.x;
}
@ -1626,7 +1781,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
}
}
if (!p_item->disable_folding && !hide_folding && p_item->children) { //has children, draw the guide box
if (!p_item->disable_folding && !hide_folding && p_item->first_child) { //has children, draw the guide box
Ref<Texture2D> arrow;
@ -1656,7 +1811,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (!p_item->collapsed) { /* if not collapsed, check the children */
TreeItem *c = p_item->children;
TreeItem *c = p_item->first_child;
int prev_ofs = children_pos.y - cache.offset.y + p_draw_ofs.y;
@ -1666,7 +1821,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
int parent_ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs;
if (c->get_children() != nullptr) {
if (c->get_first_child() != nullptr) {
root_pos -= Point2i(cache.arrow->get_width(), 0);
}
@ -1723,8 +1878,8 @@ int Tree::_count_selected_items(TreeItem *p_from) const {
}
}
if (p_from->get_children()) {
count += _count_selected_items(p_from->get_children());
if (p_from->get_first_child()) {
count += _count_selected_items(p_from->get_first_child());
}
if (p_from->get_next()) {
@ -1812,7 +1967,7 @@ void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_c
*r_in_range = false;
}
TreeItem *c = p_current->children;
TreeItem *c = p_current->first_child;
while (c) {
select_single_item(p_selected, c, p_col, p_prev, r_in_range, p_current->is_collapsed() || p_force_deselect);
@ -1839,7 +1994,6 @@ void Tree::_range_click_timeout() {
click_handled = false;
Ref<InputEventMouseButton> mb;
mb.instance();
;
propagate_mouse_activated = false; // done from outside, so signal handler can't clear the tree in the middle of emit (which is a common case)
blocked++;
@ -1879,7 +2033,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
}
if (!p_item->disable_folding && !hide_folding && (p_pos.x >= x_ofs && p_pos.x < (x_ofs + cache.item_margin))) {
if (p_item->children) {
if (p_item->first_child) {
p_item->set_collapsed(!p_item->is_collapsed());
}
@ -1926,7 +2080,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
x -= cache.hseparation;
}
if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_children()) {
if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_first_child()) {
p_item->set_collapsed(!p_item->is_collapsed());
return -1; //collapse/uncollapse because nothing can be done with item
}
@ -2164,7 +2318,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
if (!p_item->collapsed) { /* if not collapsed, check the children */
TreeItem *c = p_item->children;
TreeItem *c = p_item->first_child;
while (c) {
int child_h = propagate_mouse_event(new_pos, x_ofs, y_ofs, p_double_click, c, p_button, p_mod);
@ -2270,7 +2424,7 @@ void Tree::popup_select(int p_option) {
void Tree::_go_left() {
if (selected_col == 0) {
if (selected_item->get_children() != nullptr && !selected_item->is_collapsed()) {
if (selected_item->get_first_child() != nullptr && !selected_item->is_collapsed()) {
selected_item->set_collapsed(true);
} else {
if (columns.size() == 1) { // goto parent with one column
@ -2298,7 +2452,7 @@ void Tree::_go_left() {
void Tree::_go_right() {
if (selected_col == (columns.size() - 1)) {
if (selected_item->get_children() != nullptr && selected_item->is_collapsed()) {
if (selected_item->get_first_child() != nullptr && selected_item->is_collapsed()) {
selected_item->set_collapsed(false);
} else if (selected_item->get_next_visible()) {
selected_col = 0;
@ -2417,7 +2571,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
if (k.is_valid() && k->is_alt_pressed()) {
selected_item->set_collapsed(false);
TreeItem *next = selected_item->get_children();
TreeItem *next = selected_item->get_first_child();
while (next && next != selected_item->next) {
next->set_collapsed(false);
next = next->get_next_visible();
@ -2436,7 +2590,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (k.is_valid() && k->is_alt_pressed()) {
selected_item->set_collapsed(true);
TreeItem *next = selected_item->get_children();
TreeItem *next = selected_item->get_first_child();
while (next && next != selected_item->next) {
next->set_collapsed(true);
next = next->get_next_visible();
@ -2834,7 +2988,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
break;
}
}
if (!root || (!root->get_children() && hide_root)) {
if (!root || (!root->get_first_child() && hide_root)) {
if (b->get_button_index() == MOUSE_BUTTON_RIGHT && allow_rmb_select) {
emit_signal("empty_tree_rmb_selected", get_local_mouse_position());
}
@ -3269,38 +3423,15 @@ TreeItem *Tree::create_item(TreeItem *p_parent, int p_idx) {
TreeItem *ti = nullptr;
if (p_parent) {
// Append or insert a new item to the given parent.
ti = memnew(TreeItem(this));
ERR_FAIL_COND_V(!ti, nullptr);
ti->cells.resize(columns.size());
TreeItem *prev = nullptr;
TreeItem *c = p_parent->children;
int idx = 0;
while (c) {
if (idx++ == p_idx) {
ti->next = c;
break;
}
prev = c;
c = c->next;
}
if (prev) {
prev->next = ti;
} else {
p_parent->children = ti;
}
ti->parent = p_parent;
ERR_FAIL_COND_V_MSG(p_parent->tree != this, nullptr, "A different tree owns the given parent");
ti = p_parent->create_child(p_idx);
} else {
if (!root) {
// No root exists, make the given item the new root.
ti = memnew(TreeItem(this));
ERR_FAIL_COND_V(!ti, nullptr);
ti->cells.resize(columns.size());
ti->is_root = true;
root = ti;
} else {
// Root exists, append or insert to root.
@ -3321,8 +3452,8 @@ TreeItem *Tree::get_last_item() {
while (last) {
if (last->next) {
last = last->next;
} else if (last->children) {
last = last->children;
} else if (last->first_child) {
last = last->first_child;
} else {
break;
}
@ -3491,8 +3622,8 @@ TreeItem *Tree::get_next_selected(TreeItem *p_item) {
if (!p_item) {
p_item = root;
} else {
if (p_item->children) {
p_item = p_item->children;
if (p_item->first_child) {
p_item = p_item->first_child;
} else if (p_item->next) {
p_item = p_item->next;
@ -3561,7 +3692,7 @@ int Tree::get_column_width(int p_column) const {
void Tree::propagate_set_columns(TreeItem *p_item) {
p_item->cells.resize(columns.size());
TreeItem *c = p_item->get_children();
TreeItem *c = p_item->get_first_child();
while (c) {
propagate_set_columns(c);
c = c->next;
@ -3611,8 +3742,8 @@ int Tree::get_item_offset(TreeItem *p_item) const {
ofs += cache.vseparation;
}
if (it->children && !it->collapsed) {
it = it->children;
if (it->first_child && !it->collapsed) {
it = it->first_child;
} else if (it->next) {
it = it->next;
@ -3935,7 +4066,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_
return nullptr; // do not try children, it's collapsed
}
TreeItem *n = p_item->get_children();
TreeItem *n = p_item->get_first_child();
while (n) {
int ch;
TreeItem *r = _find_item_at_pos(n, pos, r_column, ch, section);

View file

@ -122,14 +122,18 @@ private:
Vector<Cell> cells;
bool collapsed; // won't show children
bool disable_folding;
int custom_min_height;
bool collapsed = false; // won't show children
bool disable_folding = false;
int custom_min_height = 0;
TreeItem *parent; // parent item
TreeItem *next; // next in list
TreeItem *children; //child items
Tree *tree; //tree (for reference)
TreeItem *parent = nullptr; // parent item
TreeItem *prev = nullptr; // previous in list
TreeItem *next = nullptr; // next in list
TreeItem *first_child = nullptr;
Vector<TreeItem *> children_cache;
bool is_root = false; // for tree root
Tree *tree; // tree (for reference)
TreeItem(Tree *p_tree);
@ -138,9 +142,40 @@ private:
void _cell_selected(int p_cell);
void _cell_deselected(int p_cell);
void _change_tree(Tree *p_tree);
_FORCE_INLINE_ void _create_children_cache() {
if (children_cache.is_empty()) {
TreeItem *c = first_child;
while (c) {
children_cache.append(c);
c = c->next;
}
}
}
_FORCE_INLINE_ void _unlink_from_tree() {
TreeItem *p = get_prev();
if (p) {
p->next = next;
}
if (next) {
next->prev = p;
}
if (parent) {
if (!parent->children_cache.is_empty()) {
parent->children_cache.remove(get_index());
}
if (parent->first_child == this) {
parent->first_child = next;
}
}
}
protected:
static void _bind_methods();
//bind helpers
// Bind helpers
Dictionary _get_range_config(int p_column) {
Dictionary d;
double min = 0.0, max = 0.0, step = 0.0;
@ -156,6 +191,13 @@ protected:
remove_child(Object::cast_to<TreeItem>(p_child));
}
void _move_before(Object *p_item) {
move_before(Object::cast_to<TreeItem>(p_item));
}
void _move_after(Object *p_item) {
move_after(Object::cast_to<TreeItem>(p_item));
}
Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
public:
@ -234,16 +276,6 @@ public:
void set_custom_minimum_height(int p_height);
int get_custom_minimum_height() const;
TreeItem *get_prev();
TreeItem *get_next();
TreeItem *get_parent();
TreeItem *get_children();
TreeItem *get_prev_visible(bool p_wrap = false);
TreeItem *get_next_visible(bool p_wrap = false);
void remove_child(TreeItem *p_item);
void set_selectable(int p_column, bool p_selectable);
bool is_selectable(int p_column) const;
@ -269,22 +301,43 @@ public:
void set_tooltip(int p_column, const String &p_tooltip);
String get_tooltip(int p_column) const;
void clear_children();
void set_text_align(int p_column, TextAlign p_align);
TextAlign get_text_align(int p_column) const;
void set_expand_right(int p_column, bool p_enable);
bool get_expand_right(int p_column) const;
void move_to_top();
void move_to_bottom();
void set_disable_folding(bool p_disable);
bool is_folding_disabled() const;
/* Item manipulation */
TreeItem *create_child(int p_idx = -1);
Tree *get_tree();
TreeItem *get_prev();
TreeItem *get_next();
TreeItem *get_parent();
TreeItem *get_first_child();
TreeItem *get_prev_visible(bool p_wrap = false);
TreeItem *get_next_visible(bool p_wrap = false);
TreeItem *get_child(int p_idx);
int get_child_count();
Array get_children();
int get_index();
void move_before(TreeItem *p_item);
void move_after(TreeItem *p_item);
void remove_child(TreeItem *p_item);
void call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
void clear_children();
~TreeItem();
};