Merge pull request #71943 from paulloz/debugger/better-errors-printing

Better error display in debugger panel
This commit is contained in:
Rémi Verschelde 2023-01-27 10:32:38 +01:00
commit bd1df0f2e3
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GPG key ID: C3336907360768E1
4 changed files with 38 additions and 9 deletions

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@ -519,7 +519,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
String error_title;
if (oe.callstack.size() > 0) {
// If available, use the script's stack in the error title.
error_title = oe.callstack[oe.callstack.size() - 1].func + ": ";
error_title = _format_frame_text(&oe.callstack[0]) + ": ";
} else if (!oe.source_func.is_empty()) {
// Otherwise try to use the C++ source function.
error_title += oe.source_func + ": ";
@ -530,13 +530,25 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
error->set_text(1, error_title);
tooltip += " " + error_title + "\n";
// Find the language of the error's source file.
String source_language_name = "C++"; // Default value is the old hard-coded one.
const String source_file_extension = oe.source_file.get_extension();
for (int i = 0; i < ScriptServer::get_language_count(); ++i) {
ScriptLanguage *script_language = ScriptServer::get_language(i);
if (source_file_extension == script_language->get_extension()) {
source_language_name = script_language->get_name();
break;
}
}
if (!oe.error_descr.is_empty()) {
// Add item for C++ error condition.
TreeItem *cpp_cond = error_tree->create_item(error);
cpp_cond->set_text(0, "<" + TTR("C++ Error") + ">");
// TRANSLATORS: %s is the name of a language, e.g. C++.
cpp_cond->set_text(0, "<" + vformat(TTR("%s Error"), source_language_name) + ">");
cpp_cond->set_text(1, oe.error);
cpp_cond->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
tooltip += TTR("C++ Error:") + " " + oe.error + "\n";
tooltip += vformat(TTR("%s Error:"), source_language_name) + "\n";
if (source_is_project_file) {
cpp_cond->set_metadata(0, source_meta);
}
@ -547,14 +559,18 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
// Source of the error.
String source_txt = (source_is_project_file ? oe.source_file.get_file() : oe.source_file) + ":" + itos(oe.source_line);
if (!oe.source_func.is_empty()) {
source_txt += " @ " + oe.source_func + "()";
source_txt += " @ " + oe.source_func;
if (!oe.source_func.ends_with(")")) {
source_txt += "()";
}
}
TreeItem *cpp_source = error_tree->create_item(error);
cpp_source->set_text(0, "<" + (source_is_project_file ? TTR("Source") : TTR("C++ Source")) + ">");
// TRANSLATORS: %s is the name of a language, e.g. C++.
cpp_source->set_text(0, "<" + vformat(TTR("%s Source"), source_language_name) + ">");
cpp_source->set_text(1, source_txt);
cpp_source->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
tooltip += (source_is_project_file ? TTR("Source:") : TTR("C++ Source:")) + " " + source_txt + "\n";
tooltip += vformat(TTR("%s Source:"), source_language_name) + source_txt + "\n";
// Set metadata to highlight error line in scripts.
if (source_is_project_file) {
@ -581,7 +597,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
tooltip += TTR("Stack Trace:") + "\n";
}
String frame_txt = infos[i].file.get_file() + ":" + itos(infos[i].line) + " @ " + infos[i].func + "()";
String frame_txt = _format_frame_text(&infos[i]);
tooltip += frame_txt + "\n";
stack_trace->set_text(1, frame_txt);
}
@ -901,6 +917,14 @@ void ScriptEditorDebugger::_breakpoint_tree_clicked() {
}
}
String ScriptEditorDebugger::_format_frame_text(const ScriptLanguage::StackInfo *info) {
String text = info->file.get_file() + ":" + itos(info->line) + " @ " + info->func;
if (!text.ends_with(")")) {
text += "()";
}
return text;
}
void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) {
_clear_errors_list();
stop();

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@ -210,6 +210,8 @@ private:
void _breakpoint_tree_clicked();
String _format_frame_text(const ScriptLanguage::StackInfo *info);
protected:
void _notification(int p_what);
static void _bind_methods();

View file

@ -68,7 +68,7 @@ namespace Godot.NativeInterop
string file = globalFrames.Count > 0 ? globalFrames[0].File ?? "" : "";
string func = globalFrames.Count > 0 ? globalFrames[0].Func : "";
int line = globalFrames.Count > 0 ? globalFrames[0].Line : 0;
string errorMsg = "Exception";
string errorMsg = e.GetType().FullName ?? "";
using godot_string nFile = Marshaling.ConvertStringToNative(file);
using godot_string nFunc = Marshaling.ConvertStringToNative(func);

View file

@ -31,6 +31,7 @@
#include "runtime_interop.h"
#include "core/config/engine.h"
#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
#include "core/io/marshalls.h"
@ -45,6 +46,7 @@
#include "modules/mono/managed_callable.h"
#include "modules/mono/mono_gd/gd_mono_cache.h"
#include "modules/mono/signal_awaiter_utils.h"
#include "modules/mono/utils/path_utils.h"
#ifdef __cplusplus
extern "C" {
@ -84,7 +86,8 @@ void godotsharp_stack_info_vector_destroy(
void godotsharp_internal_script_debugger_send_error(const String *p_func,
const String *p_file, int32_t p_line, const String *p_err, const String *p_descr,
bool p_warning, const Vector<ScriptLanguage::StackInfo> *p_stack_info_vector) {
EngineDebugger::get_script_debugger()->send_error(*p_func, *p_file, p_line, *p_err, *p_descr,
const String file = ProjectSettings::get_singleton()->localize_path(p_file->simplify_path());
EngineDebugger::get_script_debugger()->send_error(*p_func, file, p_line, *p_err, *p_descr,
true, p_warning ? ERR_HANDLER_WARNING : ERR_HANDLER_ERROR, *p_stack_info_vector);
}