Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()'
(cherry picked from commit 8c8c48a7ad
)
This commit is contained in:
parent
2e152b945f
commit
bd2a2a7e40
4 changed files with 27 additions and 26 deletions
|
@ -47,20 +47,8 @@ struct Rect2 {
|
||||||
|
|
||||||
real_t get_area() const { return size.width * size.height; }
|
real_t get_area() const { return size.width * size.height; }
|
||||||
|
|
||||||
inline bool intersects(const Rect2 &p_rect) const {
|
inline bool intersects(const Rect2 &p_rect, const bool p_include_borders = false) const {
|
||||||
if (position.x >= (p_rect.position.x + p_rect.size.width))
|
if (p_include_borders) {
|
||||||
return false;
|
|
||||||
if ((position.x + size.width) <= p_rect.position.x)
|
|
||||||
return false;
|
|
||||||
if (position.y >= (p_rect.position.y + p_rect.size.height))
|
|
||||||
return false;
|
|
||||||
if ((position.y + size.height) <= p_rect.position.y)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline bool intersects_touch(const Rect2 &p_rect) const {
|
|
||||||
if (position.x > (p_rect.position.x + p_rect.size.width))
|
if (position.x > (p_rect.position.x + p_rect.size.width))
|
||||||
return false;
|
return false;
|
||||||
if ((position.x + size.width) < p_rect.position.x)
|
if ((position.x + size.width) < p_rect.position.x)
|
||||||
|
@ -69,6 +57,16 @@ struct Rect2 {
|
||||||
return false;
|
return false;
|
||||||
if ((position.y + size.height) < p_rect.position.y)
|
if ((position.y + size.height) < p_rect.position.y)
|
||||||
return false;
|
return false;
|
||||||
|
} else {
|
||||||
|
if (position.x >= (p_rect.position.x + p_rect.size.width))
|
||||||
|
return false;
|
||||||
|
if ((position.x + size.width) <= p_rect.position.x)
|
||||||
|
return false;
|
||||||
|
if (position.y >= (p_rect.position.y + p_rect.size.height))
|
||||||
|
return false;
|
||||||
|
if ((position.y + size.height) <= p_rect.position.y)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -389,7 +389,7 @@ struct _VariantCall {
|
||||||
VCALL_LOCALMEM0R(Rect2, has_no_area);
|
VCALL_LOCALMEM0R(Rect2, has_no_area);
|
||||||
VCALL_LOCALMEM1R(Rect2, has_point);
|
VCALL_LOCALMEM1R(Rect2, has_point);
|
||||||
VCALL_LOCALMEM1R(Rect2, is_equal_approx);
|
VCALL_LOCALMEM1R(Rect2, is_equal_approx);
|
||||||
VCALL_LOCALMEM1R(Rect2, intersects);
|
VCALL_LOCALMEM2R(Rect2, intersects);
|
||||||
VCALL_LOCALMEM1R(Rect2, encloses);
|
VCALL_LOCALMEM1R(Rect2, encloses);
|
||||||
VCALL_LOCALMEM1R(Rect2, clip);
|
VCALL_LOCALMEM1R(Rect2, clip);
|
||||||
VCALL_LOCALMEM1R(Rect2, merge);
|
VCALL_LOCALMEM1R(Rect2, merge);
|
||||||
|
@ -1660,7 +1660,7 @@ void register_variant_methods() {
|
||||||
ADDFUNC0R(RECT2, BOOL, Rect2, has_no_area, varray());
|
ADDFUNC0R(RECT2, BOOL, Rect2, has_no_area, varray());
|
||||||
ADDFUNC1R(RECT2, BOOL, Rect2, has_point, VECTOR2, "point", varray());
|
ADDFUNC1R(RECT2, BOOL, Rect2, has_point, VECTOR2, "point", varray());
|
||||||
ADDFUNC1R(RECT2, BOOL, Rect2, is_equal_approx, RECT2, "rect", varray());
|
ADDFUNC1R(RECT2, BOOL, Rect2, is_equal_approx, RECT2, "rect", varray());
|
||||||
ADDFUNC1R(RECT2, BOOL, Rect2, intersects, RECT2, "b", varray());
|
ADDFUNC2R(RECT2, BOOL, Rect2, intersects, RECT2, "b", BOOL, "include_borders", varray(false));
|
||||||
ADDFUNC1R(RECT2, BOOL, Rect2, encloses, RECT2, "b", varray());
|
ADDFUNC1R(RECT2, BOOL, Rect2, encloses, RECT2, "b", varray());
|
||||||
ADDFUNC1R(RECT2, RECT2, Rect2, clip, RECT2, "b", varray());
|
ADDFUNC1R(RECT2, RECT2, Rect2, clip, RECT2, "b", varray());
|
||||||
ADDFUNC1R(RECT2, RECT2, Rect2, merge, RECT2, "b", varray());
|
ADDFUNC1R(RECT2, RECT2, Rect2, merge, RECT2, "b", varray());
|
||||||
|
|
|
@ -133,8 +133,11 @@
|
||||||
</return>
|
</return>
|
||||||
<argument index="0" name="b" type="Rect2">
|
<argument index="0" name="b" type="Rect2">
|
||||||
</argument>
|
</argument>
|
||||||
|
<argument index="1" name="include_borders" type="bool" default="false">
|
||||||
|
</argument>
|
||||||
<description>
|
<description>
|
||||||
Returns [code]true[/code] if the [Rect2] overlaps with another.
|
Returns [code]true[/code] if the [Rect2] overlaps with [code]b[/code] (i.e. they have at least one point in common).
|
||||||
|
If [code]include_borders[/code] is [code]true[/code], they will also be considered overlapping if their borders touch, even without intersection.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="is_equal_approx">
|
<method name="is_equal_approx">
|
||||||
|
|
|
@ -168,7 +168,7 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
|
||||||
VisualServerRaster::redraw_request();
|
VisualServerRaster::redraw_request();
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((!ci->commands.empty() && p_clip_rect.intersects_touch(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
|
if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
|
||||||
//something to draw?
|
//something to draw?
|
||||||
ci->final_transform = xform;
|
ci->final_transform = xform;
|
||||||
ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
|
ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
|
||||||
|
|
Loading…
Reference in a new issue