Fixes editor crash on closing

Fixes editor crash when the gizmo is destroyed and the `SceneTree` is already freed.

(cherry picked from commit 79f55fcded)
This commit is contained in:
AndreaCatania 2021-03-31 11:53:32 +02:00 committed by Rémi Verschelde
parent 5fdb8b02e3
commit bd5663e2cf
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@ -4470,7 +4470,12 @@ void _update_all_gizmos(Node *p_node) {
void SpatialEditor::update_all_gizmos(Node *p_node) {
if (!p_node) {
if (SceneTree::get_singleton()) {
p_node = SceneTree::get_singleton()->get_root();
} else {
// No scene tree, so nothing to update.
return;
}
}
_update_all_gizmos(p_node);
}