Visualscript: Add types for base type get and set.
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1 changed files with 23 additions and 9 deletions
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@ -1026,7 +1026,6 @@ void VisualScriptPropertySet::_adjust_input_index(PropertyInfo &pinfo) const {
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}
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PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const {
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if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) {
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if (p_idx == 0) {
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PropertyInfo pi;
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@ -1037,6 +1036,16 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const
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}
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}
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List<PropertyInfo> props;
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ClassDB::get_property_list(_get_base_type(), &props, true);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (E->get().name == property) {
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PropertyInfo pinfo = PropertyInfo(E->get().type, "value", PROPERTY_HINT_TYPE_STRING, E->get().hint_string);
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_adjust_input_index(pinfo);
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return pinfo;
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}
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}
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PropertyInfo pinfo = type_cache;
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pinfo.name = "value";
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_adjust_input_index(pinfo);
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@ -1047,6 +1056,13 @@ PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) cons
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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return PropertyInfo(basic_type, "out");
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} else if (call_mode == CALL_MODE_INSTANCE) {
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List<PropertyInfo> props;
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ClassDB::get_property_list(_get_base_type(), &props, true);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (E->get().name == property) {
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return PropertyInfo(E->get().type, "pass", PROPERTY_HINT_TYPE_STRING, E->get().hint_string);
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}
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}
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return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type());
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} else {
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return PropertyInfo();
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@ -1796,14 +1812,12 @@ PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const
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}
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PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const {
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if (index != StringName()) {
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Variant v;
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Variant::CallError ce;
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v = Variant::construct(type_cache, NULL, 0, ce);
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Variant i = v.get(index);
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return PropertyInfo(i.get_type(), "value." + String(index));
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List<PropertyInfo> props;
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ClassDB::get_property_list(_get_base_type(), &props, true);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (E->get().name == property) {
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return PropertyInfo(E->get().type, "value." + String(index));
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}
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}
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return PropertyInfo(type_cache, "value");
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