Visualscript: Add types for base type get and set.

This commit is contained in:
K. S. Ernest (iFIre) Lee 2019-05-25 15:29:21 -07:00
parent 1644c3bb86
commit bdf54a7f9e

View file

@ -1026,7 +1026,6 @@ void VisualScriptPropertySet::_adjust_input_index(PropertyInfo &pinfo) const {
}
PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const {
if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) {
if (p_idx == 0) {
PropertyInfo pi;
@ -1037,6 +1036,16 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const
}
}
List<PropertyInfo> props;
ClassDB::get_property_list(_get_base_type(), &props, true);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
if (E->get().name == property) {
PropertyInfo pinfo = PropertyInfo(E->get().type, "value", PROPERTY_HINT_TYPE_STRING, E->get().hint_string);
_adjust_input_index(pinfo);
return pinfo;
}
}
PropertyInfo pinfo = type_cache;
pinfo.name = "value";
_adjust_input_index(pinfo);
@ -1047,6 +1056,13 @@ PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) cons
if (call_mode == CALL_MODE_BASIC_TYPE) {
return PropertyInfo(basic_type, "out");
} else if (call_mode == CALL_MODE_INSTANCE) {
List<PropertyInfo> props;
ClassDB::get_property_list(_get_base_type(), &props, true);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
if (E->get().name == property) {
return PropertyInfo(E->get().type, "pass", PROPERTY_HINT_TYPE_STRING, E->get().hint_string);
}
}
return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type());
} else {
return PropertyInfo();
@ -1796,14 +1812,12 @@ PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const
}
PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const {
if (index != StringName()) {
Variant v;
Variant::CallError ce;
v = Variant::construct(type_cache, NULL, 0, ce);
Variant i = v.get(index);
return PropertyInfo(i.get_type(), "value." + String(index));
List<PropertyInfo> props;
ClassDB::get_property_list(_get_base_type(), &props, true);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
if (E->get().name == property) {
return PropertyInfo(E->get().type, "value." + String(index));
}
}
return PropertyInfo(type_cache, "value");