Make "Pick Color"'s result less precise, keep only 3 decimals

This commit is contained in:
jsjtxietian 2024-03-18 12:51:32 +08:00
parent d00734053f
commit be0dc52718

View file

@ -2122,10 +2122,11 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
void ScriptTextEditor::_color_changed(const Color &p_color) {
String new_args;
const int decimals = 3;
if (p_color.a == 1.0f) {
new_args = String("(" + rtos(p_color.r) + ", " + rtos(p_color.g) + ", " + rtos(p_color.b) + ")");
new_args = String("(" + String::num(p_color.r, decimals) + ", " + String::num(p_color.g, decimals) + ", " + String::num(p_color.b, decimals) + ")");
} else {
new_args = String("(" + rtos(p_color.r) + ", " + rtos(p_color.g) + ", " + rtos(p_color.b) + ", " + rtos(p_color.a) + ")");
new_args = String("(" + String::num(p_color.r, decimals) + ", " + String::num(p_color.g, decimals) + ", " + String::num(p_color.b, decimals) + ", " + String::num(p_color.a, decimals) + ")");
}
String line = code_editor->get_text_editor()->get_line(color_position.x);