Optimize theme usage in editor log
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parent
e9e9e92e48
commit
be0de927c7
2 changed files with 21 additions and 5 deletions
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@ -93,6 +93,12 @@ void EditorLog::_update_theme() {
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collapse_button->set_icon(get_theme_icon(SNAME("CombineLines"), SNAME("EditorIcons")));
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show_search_button->set_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
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search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
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theme_cache.error_color = get_theme_color(SNAME("error_color"), SNAME("Editor"));
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theme_cache.error_icon = get_theme_icon(SNAME("Error"), SNAME("EditorIcons"));
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theme_cache.warning_color = get_theme_color(SNAME("warning_color"), SNAME("Editor"));
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theme_cache.warning_icon = get_theme_icon(SNAME("Warning"), SNAME("EditorIcons"));
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theme_cache.message_color = get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.6);
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}
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void EditorLog::_notification(int p_what) {
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@ -264,22 +270,22 @@ void EditorLog::_add_log_line(LogMessage &p_message, bool p_replace_previous) {
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case MSG_TYPE_STD_RICH: {
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} break;
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case MSG_TYPE_ERROR: {
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log->push_color(get_theme_color(SNAME("error_color"), SNAME("Editor")));
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Ref<Texture2D> icon = get_theme_icon(SNAME("Error"), SNAME("EditorIcons"));
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log->push_color(theme_cache.error_color);
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Ref<Texture2D> icon = theme_cache.error_icon;
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log->add_image(icon);
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log->add_text(" ");
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tool_button->set_icon(icon);
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} break;
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case MSG_TYPE_WARNING: {
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log->push_color(get_theme_color(SNAME("warning_color"), SNAME("Editor")));
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Ref<Texture2D> icon = get_theme_icon(SNAME("Warning"), SNAME("EditorIcons"));
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log->push_color(theme_cache.warning_color);
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Ref<Texture2D> icon = theme_cache.warning_icon;
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log->add_image(icon);
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log->add_text(" ");
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tool_button->set_icon(icon);
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} break;
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case MSG_TYPE_EDITOR: {
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// Distinguish editor messages from messages printed by the project
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log->push_color(get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.6));
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log->push_color(theme_cache.message_color);
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} break;
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}
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@ -67,6 +67,16 @@ private:
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}
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};
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struct {
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Color error_color;
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Ref<Texture2D> error_icon;
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Color warning_color;
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Ref<Texture2D> warning_icon;
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Color message_color;
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} theme_cache;
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// Encapsulates all data and functionality regarding filters.
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struct LogFilter {
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private:
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