Merge pull request #30319 from Calinou/editor-use-checkboxes

Use CheckBoxes in the editor instead of CheckButtons when applicable
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Rémi Verschelde 2019-07-05 09:42:25 +02:00 committed by GitHub
commit be3d6c8b33
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 18 additions and 19 deletions

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@ -5273,17 +5273,17 @@ AnimationTrackEditor::AnimationTrackEditor() {
VBoxContainer *cleanup_vb = memnew(VBoxContainer);
cleanup_dialog->add_child(cleanup_vb);
cleanup_keys = memnew(CheckButton);
cleanup_keys = memnew(CheckBox);
cleanup_keys->set_text(TTR("Remove invalid keys"));
cleanup_keys->set_pressed(true);
cleanup_vb->add_child(cleanup_keys);
cleanup_tracks = memnew(CheckButton);
cleanup_tracks = memnew(CheckBox);
cleanup_tracks->set_text(TTR("Remove unresolved and empty tracks"));
cleanup_tracks->set_pressed(true);
cleanup_vb->add_child(cleanup_tracks);
cleanup_all = memnew(CheckButton);
cleanup_all = memnew(CheckBox);
cleanup_all->set_text(TTR("Clean-up all animations"));
cleanup_vb->add_child(cleanup_all);

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@ -439,9 +439,9 @@ class AnimationTrackEditor : public VBoxContainer {
SpinBox *optimize_max_angle;
ConfirmationDialog *cleanup_dialog;
CheckButton *cleanup_keys;
CheckButton *cleanup_tracks;
CheckButton *cleanup_all;
CheckBox *cleanup_keys;
CheckBox *cleanup_tracks;
CheckBox *cleanup_all;
ConfirmationDialog *scale_dialog;
SpinBox *scale;

View file

@ -6258,7 +6258,7 @@ EditorNode::EditorNode() {
file_export_lib->set_title(TTR("Export Library"));
file_export_lib->set_mode(EditorFileDialog::MODE_SAVE_FILE);
file_export_lib->connect("file_selected", this, "_dialog_action");
file_export_lib_merge = memnew(CheckButton);
file_export_lib_merge = memnew(CheckBox);
file_export_lib_merge->set_text(TTR("Merge With Existing"));
file_export_lib_merge->set_pressed(true);
file_export_lib->get_vbox()->add_child(file_export_lib_merge);

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@ -330,7 +330,7 @@ private:
EditorFileDialog *file_export;
EditorFileDialog *file_export_lib;
EditorFileDialog *file_script;
CheckButton *file_export_lib_merge;
CheckBox *file_export_lib_merge;
LineEdit *file_export_password;
String current_path;
MenuButton *update_spinner;

View file

@ -131,7 +131,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
vbc_substitute->set_name(TTR("Substitute"));
tabc_features->add_child(vbc_substitute);
cbut_substitute = memnew(CheckButton);
cbut_substitute = memnew(CheckBox);
cbut_substitute->set_text(TTR("Substitute"));
vbc_substitute->add_child(cbut_substitute);
@ -246,7 +246,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
vbc_regex->set_custom_minimum_size(Size2(0, feature_min_height));
tabc_features->add_child(vbc_regex);
cbut_regex = memnew(CheckButton);
cbut_regex = memnew(CheckBox);
cbut_regex->set_text(TTR("Regular Expressions"));
vbc_regex->add_child(cbut_regex);
@ -258,7 +258,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
vbc_process->set_custom_minimum_size(Size2(0, feature_min_height));
tabc_features->add_child(vbc_process);
cbut_process = memnew(CheckButton);
cbut_process = memnew(CheckBox);
cbut_process->set_text(TTR("Post-Process"));
vbc_process->add_child(cbut_process);

View file

@ -32,7 +32,6 @@
#define RENAME_DIALOG_H
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
@ -75,9 +74,9 @@ class RenameDialog : public ConfirmationDialog {
TabContainer *tabc_features;
CheckButton *cbut_substitute;
CheckButton *cbut_regex;
CheckButton *cbut_process;
CheckBox *cbut_substitute;
CheckBox *cbut_regex;
CheckBox *cbut_process;
CheckBox *chk_per_level_counter;
Button *but_insert_name;

View file

@ -742,8 +742,8 @@ ScriptCreateDialog::ScriptCreateDialog() {
/* Built-in Script */
internal = memnew(CheckButton);
internal->set_h_size_flags(0);
internal = memnew(CheckBox);
internal->set_text(TTR("On"));
internal->connect("pressed", this, "_built_in_pressed");
internal_label = memnew(Label(TTR("Built-in Script")));
internal_label->set_align(Label::ALIGN_RIGHT);

View file

@ -33,7 +33,7 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_settings.h"
#include "scene/gui/check_button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/line_edit.h"
@ -57,7 +57,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
LineEdit *file_path;
Button *path_button;
EditorFileDialog *file_browse;
CheckButton *internal;
CheckBox *internal;
Label *internal_label;
VBoxContainer *path_vb;
AcceptDialog *alert;