Merge pull request #84594 from reduz/default-commented-light-shader

Comment the shader template light function by default
This commit is contained in:
Rémi Verschelde 2023-12-04 23:04:50 +01:00
commit be585ac644
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@ -175,9 +175,10 @@ void fragment() {
// Called for every pixel the material is visible on.
}
void light() {
//void light() {
// Called for every pixel for every light affecting the material.
}
// Uncomment to replace the default light processing function with this one.
//}
)";
break;
case Shader::MODE_CANVAS_ITEM:
@ -190,9 +191,10 @@ void fragment() {
// Called for every pixel the material is visible on.
}
void light() {
//void light() {
// Called for every pixel for every light affecting the CanvasItem.
}
// Uncomment to replace the default light processing function with this one.
//}
)";
break;
case Shader::MODE_PARTICLES: