From be8dc97be7c2c735728f282ecbbf9b97b1359a67 Mon Sep 17 00:00:00 2001 From: Michael Alexsander Silva Dias Date: Wed, 15 May 2019 11:09:44 -0300 Subject: [PATCH] Fix leftover connection to the "Open" signal in FileSystemDock Fixes #28903. --- editor/editor_node.cpp | 1 - scene/gui/line_edit.cpp | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index fed1f6b4fab..68ebaf1226d 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -5997,7 +5997,6 @@ EditorNode::EditorNode() { node_dock = memnew(NodeDock); filesystem_dock = memnew(FileSystemDock(this)); - filesystem_dock->connect("open", this, "open_request"); filesystem_dock->connect("inherit", this, "_inherit_request"); filesystem_dock->connect("instance", this, "_instance_request"); filesystem_dock->connect("display_mode_changed", this, "_save_docks"); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index b10ddfaf703..2d18a808334 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -613,7 +613,7 @@ void LineEdit::_notification(int p_what) { #endif case NOTIFICATION_RESIZED: { - window_pos = 0; //force scroll back since it's expanding to text length + window_pos = 0; set_cursor_position(get_cursor_position()); } break;