Style: Apply clang-format to animation_tree.cpp
Fixes issues introduced inc633b77
andde1ff22
.
This commit is contained in:
parent
de1ff22eae
commit
be9731459a
1 changed files with 14 additions and 23 deletions
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@ -258,16 +258,14 @@ void AnimationNode::remove_input(int p_index) {
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emit_changed();
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emit_changed();
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}
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}
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void AnimationNode::_set_parent(Object *p_parent) {
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void AnimationNode::_set_parent(Object *p_parent) {
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set_parent(Object::cast_to<AnimationNode>(p_parent));
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set_parent(Object::cast_to<AnimationNode>(p_parent));
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}
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}
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void AnimationNode::set_parent(AnimationNode *p_parent) {
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void AnimationNode::set_parent(AnimationNode *p_parent) {
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parent = p_parent; //do not use ref because parent contains children
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parent = p_parent; //do not use ref because parent contains children
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if (get_script_instance()) {
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if (get_script_instance()) {
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get_script_instance()->call("_parent_set",p_parent);
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get_script_instance()->call("_parent_set", p_parent);
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}
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}
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}
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}
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@ -389,7 +387,7 @@ void AnimationNode::_bind_methods() {
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ClassDB::bind_method(D_METHOD("blend_node", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
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ClassDB::bind_method(D_METHOD("blend_node", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
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ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
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ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
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ClassDB::bind_method(D_METHOD("set_parent","parent"), &AnimationNode::_set_parent);
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ClassDB::bind_method(D_METHOD("set_parent", "parent"), &AnimationNode::_set_parent);
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ClassDB::bind_method(D_METHOD("get_parent"), &AnimationNode::get_parent);
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ClassDB::bind_method(D_METHOD("get_parent"), &AnimationNode::get_parent);
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ClassDB::bind_method(D_METHOD("get_tree"), &AnimationNode::get_tree);
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ClassDB::bind_method(D_METHOD("get_tree"), &AnimationNode::get_tree);
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@ -397,8 +395,8 @@ void AnimationNode::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters");
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters");
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BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::REAL, "time"), PropertyInfo(Variant::BOOL, "seek")));
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BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::REAL, "time"), PropertyInfo(Variant::BOOL, "seek")));
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BIND_VMETHOD(MethodInfo(Variant::STRING,"get_caption"));
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BIND_VMETHOD(MethodInfo(Variant::STRING, "get_caption"));
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BIND_VMETHOD(MethodInfo(Variant::STRING,"has_filter"));
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BIND_VMETHOD(MethodInfo(Variant::STRING, "has_filter"));
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BIND_VMETHOD(MethodInfo("_parent_set", PropertyInfo(Variant::OBJECT, "parent")));
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BIND_VMETHOD(MethodInfo("_parent_set", PropertyInfo(Variant::OBJECT, "parent")));
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ADD_SIGNAL(MethodInfo("removed_from_graph"));
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ADD_SIGNAL(MethodInfo("removed_from_graph"));
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@ -735,7 +733,6 @@ void AnimationTree::_process_graph(float p_delta) {
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{ //setup
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{ //setup
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process_pass++;
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process_pass++;
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state.valid = true;
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state.valid = true;
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@ -780,7 +777,6 @@ void AnimationTree::_process_graph(float p_delta) {
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const AnimationNode::AnimationState &as = E->get();
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const AnimationNode::AnimationState &as = E->get();
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Ref<Animation> a = as.animation;
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Ref<Animation> a = as.animation;
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float time = as.time;
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float time = as.time;
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float delta = as.delta;
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float delta = as.delta;
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@ -823,9 +819,9 @@ void AnimationTree::_process_graph(float p_delta) {
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if (track->root_motion) {
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if (track->root_motion) {
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float prev_time = time - delta;
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float prev_time = time - delta;
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if (prev_time <0) {
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if (prev_time < 0) {
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if (!a->has_loop()) {
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if (!a->has_loop()) {
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prev_time=0;
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prev_time = 0;
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} else {
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} else {
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prev_time = a->get_length() + prev_time;
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prev_time = a->get_length() + prev_time;
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}
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}
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@ -846,7 +842,7 @@ void AnimationTree::_process_graph(float p_delta) {
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t->loc += (loc[1] - loc[0]) * blend;
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t->loc += (loc[1] - loc[0]) * blend;
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t->scale += (scale[1] - scale[0]) * blend;
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t->scale += (scale[1] - scale[0]) * blend;
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Quat q = Quat().slerp(rot[0].normalized().inverse() * rot[1].normalized(),blend).normalized();
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Quat q = Quat().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized();
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t->rot = (t->rot * q).normalized();
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t->rot = (t->rot * q).normalized();
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prev_time = 0;
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prev_time = 0;
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@ -861,13 +857,11 @@ void AnimationTree::_process_graph(float p_delta) {
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t->loc += (loc[1] - loc[0]) * blend;
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t->loc += (loc[1] - loc[0]) * blend;
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t->scale += (scale[1] - scale[0]) * blend;
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t->scale += (scale[1] - scale[0]) * blend;
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Quat q = Quat().slerp(rot[0].normalized().inverse() * rot[1].normalized(),blend).normalized();
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Quat q = Quat().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized();
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t->rot = (t->rot * q).normalized();
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t->rot = (t->rot * q).normalized();
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prev_time = 0;
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prev_time = 0;
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} else {
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} else {
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Vector3 loc;
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Vector3 loc;
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Quat rot;
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Quat rot;
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@ -1144,9 +1138,9 @@ void AnimationTree::_process_graph(float p_delta) {
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root_motion_transform = xform;
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root_motion_transform = xform;
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if (t->skeleton && t->bone_idx >= 0) {
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if (t->skeleton && t->bone_idx >= 0) {
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root_motion_transform = (t->skeleton->get_bone_rest(t->bone_idx) * root_motion_transform) *t->skeleton->get_bone_rest(t->bone_idx).affine_inverse();
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root_motion_transform = (t->skeleton->get_bone_rest(t->bone_idx) * root_motion_transform) * t->skeleton->get_bone_rest(t->bone_idx).affine_inverse();
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}
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}
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} else if (t->skeleton && t->bone_idx >= 0) {
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} else if (t->skeleton && t->bone_idx >= 0) {
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t->skeleton->set_bone_pose(t->bone_idx, xform);
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t->skeleton->set_bone_pose(t->bone_idx, xform);
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@ -1257,15 +1251,14 @@ String AnimationTree::get_configuration_warning() const {
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return warning;
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return warning;
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}
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}
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void AnimationTree::set_root_motion_track(const NodePath& p_track) {
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void AnimationTree::set_root_motion_track(const NodePath &p_track) {
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root_motion_track=p_track;
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root_motion_track = p_track;
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}
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}
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NodePath AnimationTree::get_root_motion_track() const {
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NodePath AnimationTree::get_root_motion_track() const {
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return root_motion_track;
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return root_motion_track;
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}
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}
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Transform AnimationTree::get_root_motion_transform() const {
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Transform AnimationTree::get_root_motion_transform() const {
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return root_motion_transform;
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return root_motion_transform;
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}
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}
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@ -1292,10 +1285,8 @@ void AnimationTree::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player"), "set_animation_player", "get_animation_player");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player"), "set_animation_player", "get_animation_player");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode");
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ADD_GROUP("Root Motion","root_motion_");
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ADD_GROUP("Root Motion", "root_motion_");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"),"set_root_motion_track", "get_root_motion_track");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"), "set_root_motion_track", "get_root_motion_track");
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}
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}
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AnimationTree::AnimationTree() {
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AnimationTree::AnimationTree() {
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