diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 0dd1dc7c129..a3464ccfc25 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -410,115 +410,6 @@ ScriptLanguage::ScriptNameCasing CSharpLanguage::preferred_file_name_casing() co } #ifdef TOOLS_ENABLED -struct VariantCsName { - Variant::Type variant_type; - const String cs_type; -}; - -static String variant_type_to_managed_name(const String &p_var_type_name) { - if (p_var_type_name.is_empty()) { - return "Variant"; - } - - if (ClassDB::class_exists(p_var_type_name)) { - return pascal_to_pascal_case(p_var_type_name); - } - - if (p_var_type_name == Variant::get_type_name(Variant::OBJECT)) { - return "GodotObject"; - } - - if (p_var_type_name == Variant::get_type_name(Variant::INT)) { - return "long"; - } - - if (p_var_type_name == Variant::get_type_name(Variant::FLOAT)) { - return "double"; - } - - if (p_var_type_name == Variant::get_type_name(Variant::STRING)) { - return "string"; // I prefer this one >:[ - } - - if (p_var_type_name == Variant::get_type_name(Variant::DICTIONARY)) { - return "Collections.Dictionary"; - } - - if (p_var_type_name.begins_with(Variant::get_type_name(Variant::ARRAY) + "[")) { - String element_type = p_var_type_name.trim_prefix(Variant::get_type_name(Variant::ARRAY) + "[").trim_suffix("]"); - return "Collections.Array<" + variant_type_to_managed_name(element_type) + ">"; - } - - if (p_var_type_name == Variant::get_type_name(Variant::ARRAY)) { - return "Collections.Array"; - } - - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_BYTE_ARRAY)) { - return "byte[]"; - } - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_INT32_ARRAY)) { - return "int[]"; - } - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_INT64_ARRAY)) { - return "long[]"; - } - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_FLOAT32_ARRAY)) { - return "float[]"; - } - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_FLOAT64_ARRAY)) { - return "double[]"; - } - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_STRING_ARRAY)) { - return "string[]"; - } - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_VECTOR2_ARRAY)) { - return "Vector2[]"; - } - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_VECTOR3_ARRAY)) { - return "Vector3[]"; - } - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_COLOR_ARRAY)) { - return "Color[]"; - } - - if (p_var_type_name == Variant::get_type_name(Variant::SIGNAL)) { - return "Signal"; - } - - const VariantCsName var_types[] = { - { Variant::BOOL, "bool" }, - { Variant::INT, "long" }, - { Variant::VECTOR2, "Vector2" }, - { Variant::VECTOR2I, "Vector2I" }, - { Variant::RECT2, "Rect2" }, - { Variant::RECT2I, "Rect2I" }, - { Variant::VECTOR3, "Vector3" }, - { Variant::VECTOR3I, "Vector3I" }, - { Variant::TRANSFORM2D, "Transform2D" }, - { Variant::VECTOR4, "Vector4" }, - { Variant::VECTOR4I, "Vector4I" }, - { Variant::PLANE, "Plane" }, - { Variant::QUATERNION, "Quaternion" }, - { Variant::AABB, "Aabb" }, - { Variant::BASIS, "Basis" }, - { Variant::TRANSFORM3D, "Transform3D" }, - { Variant::PROJECTION, "Projection" }, - { Variant::COLOR, "Color" }, - { Variant::STRING_NAME, "StringName" }, - { Variant::NODE_PATH, "NodePath" }, - { Variant::RID, "Rid" }, - { Variant::CALLABLE, "Callable" }, - }; - - for (unsigned int i = 0; i < sizeof(var_types) / sizeof(VariantCsName); i++) { - if (p_var_type_name == Variant::get_type_name(var_types[i].variant_type)) { - return var_types[i].cs_type; - } - } - - return "Variant"; -} - String CSharpLanguage::make_function(const String &, const String &p_name, const PackedStringArray &p_args) const { // The make_function() API does not work for C# scripts. // It will always append the generated function at the very end of the script. In C#, it will break compilation by diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs index 57611d5f4c6..d3720dcb727 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs @@ -209,7 +209,7 @@ namespace GodotTools.Export List outputPaths = new(); - bool embedBuildResults = (bool)GetOption("dotnet/embed_build_outputs") || platform == OS.Platforms.Android; + bool embedBuildResults = ((bool)GetOption("dotnet/embed_build_outputs") || platform == OS.Platforms.Android) && platform != OS.Platforms.MacOS; foreach (PublishConfig config in targets) { diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 1b46a619ca3..0cb087db570 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -77,7 +77,9 @@ class GDMono { void _try_load_project_assembly(); #endif +#ifdef DEBUG_METHODS_ENABLED uint64_t api_core_hash = 0; +#endif #ifdef TOOLS_ENABLED uint64_t api_editor_hash = 0; #endif diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 0a766614f2c..aa513746379 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -1939,6 +1939,12 @@ bool EditorExportPlatformAndroid::get_export_option_visibility(const EditorExpor // The APK templates are ignored if Gradle build is enabled. return advanced_options_enabled && !bool(p_preset->get("gradle_build/use_gradle_build")); } + + // Hide .NET embedding option (always enabled). + if (p_option == "dotnet/embed_build_outputs") { + return false; + } + return true; } diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp index dff4f844c7f..dba1820ca75 100644 --- a/platform/ios/export/export_plugin.cpp +++ b/platform/ios/export/export_plugin.cpp @@ -135,6 +135,11 @@ void EditorExportPlatformIOS::_notification(int p_what) { } bool EditorExportPlatformIOS::get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const { + // Hide unsupported .NET embedding option. + if (p_option == "dotnet/embed_build_outputs") { + return false; + } + return true; } diff --git a/platform/linuxbsd/export/export_plugin.cpp b/platform/linuxbsd/export/export_plugin.cpp index 773b124c6af..936adddda35 100644 --- a/platform/linuxbsd/export/export_plugin.cpp +++ b/platform/linuxbsd/export/export_plugin.cpp @@ -146,12 +146,19 @@ List EditorExportPlatformLinuxBSD::get_binary_extensions(const Refget("ssh_remote_deploy/enabled"); - if (!ssh && p_option != "ssh_remote_deploy/enabled" && p_option.begins_with("ssh_remote_deploy/")) { - return false; - } + if (p_preset == nullptr) { + return true; + } + + bool advanced_options_enabled = p_preset->are_advanced_options_enabled(); + + // Hide SSH options. + bool ssh = p_preset->get("ssh_remote_deploy/enabled"); + if (!ssh && p_option != "ssh_remote_deploy/enabled" && p_option.begins_with("ssh_remote_deploy/")) { + return false; + } + if (p_option == "dotnet/embed_build_outputs") { + return advanced_options_enabled; } return true; } diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp index 05ae4a74c9c..e19a1e416ca 100644 --- a/platform/macos/export/export_plugin.cpp +++ b/platform/macos/export/export_plugin.cpp @@ -333,6 +333,12 @@ bool EditorExportPlatformMacOS::get_export_option_visibility(const EditorExportP return false; } } + + // Hide unsupported .NET embedding option. + if (p_option == "dotnet/embed_build_outputs") { + return false; + } + return true; } diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp index fe2a930cc84..a3c86611a47 100644 --- a/platform/windows/export/export_plugin.cpp +++ b/platform/windows/export/export_plugin.cpp @@ -367,11 +367,17 @@ String EditorExportPlatformWindows::get_export_option_warning(const EditorExport } bool EditorExportPlatformWindows::get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const { + if (p_preset == nullptr) { + return true; + } + // This option is not supported by "osslsigncode", used on non-Windows host. if (!OS::get_singleton()->has_feature("windows") && p_option == "codesign/identity_type") { return false; } + bool advanced_options_enabled = p_preset->are_advanced_options_enabled(); + // Hide codesign. bool codesign = p_preset->get("codesign/enable"); if (!codesign && p_option != "codesign/enable" && p_option.begins_with("codesign/")) { @@ -390,6 +396,9 @@ bool EditorExportPlatformWindows::get_export_option_visibility(const EditorExpor return false; } + if (p_option == "dotnet/embed_build_outputs") { + return advanced_options_enabled; + } return true; }