TileMapEditor::_bucket_fill Check autotile coordinates only if autotile is selected

(cherry picked from commit a1b903066e)
This commit is contained in:
kleonc 2021-05-03 14:49:52 +02:00 committed by Rémi Verschelde
parent 1fc0fb7a5e
commit bf63878141
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@ -662,11 +662,15 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
}
// Check if the tile variation is the same
Vector2 prev_position = node->get_cell_autotile_coord(p_start.x, p_start.y);
if (ids.size() == 1 && ids[0] == prev_id) {
int current = manual_palette->get_current();
Vector2 position = manual_palette->get_item_metadata(current);
if (prev_position == position) {
if (current == -1) {
// Same ID, no variation selected, nothing to change
return PoolVector<Vector2>();
}
Vector2 prev_autotile_coord = node->get_cell_autotile_coord(p_start.x, p_start.y);
Vector2 autotile_coord = manual_palette->get_item_metadata(current);
if (autotile_coord == prev_autotile_coord) {
// Same ID and variation, nothing to change
return PoolVector<Vector2>();
}