Merge pull request #47378 from aaronfranke/use-input-enums
Use key enum instead of plain integers for input code
This commit is contained in:
commit
c00303ff55
43 changed files with 173 additions and 102 deletions
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@ -104,9 +104,6 @@ static Vector<_CoreConstant> _global_constants;
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#endif
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VARIANT_ENUM_CAST(Key);
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VARIANT_ENUM_CAST(KeyModifierMask);
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void register_global_constants() {
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BIND_CORE_ENUM_CONSTANT(SIDE_LEFT);
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BIND_CORE_ENUM_CONSTANT(SIDE_TOP);
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@ -221,7 +221,7 @@ Input::SpeedTrack::SpeedTrack() {
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reset();
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}
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bool Input::is_key_pressed(int p_keycode) const {
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bool Input::is_key_pressed(Key p_keycode) const {
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_THREAD_SAFE_METHOD_
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return keys_pressed.has(p_keycode);
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}
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@ -33,6 +33,7 @@
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#include "core/input/input_event.h"
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#include "core/object/object.h"
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#include "core/os/keyboard.h"
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#include "core/os/thread_safe.h"
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class Input : public Object {
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@ -244,7 +245,7 @@ public:
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static Input *get_singleton();
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bool is_key_pressed(int p_keycode) const;
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bool is_key_pressed(Key p_keycode) const;
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bool is_mouse_button_pressed(MouseButton p_button) const;
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bool is_joy_button_pressed(int p_device, JoyButton p_button) const;
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bool is_action_pressed(const StringName &p_action, bool p_exact = false) const;
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@ -307,21 +307,21 @@ bool InputEventKey::is_pressed() const {
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return pressed;
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}
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void InputEventKey::set_keycode(uint32_t p_keycode) {
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void InputEventKey::set_keycode(Key p_keycode) {
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keycode = p_keycode;
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emit_changed();
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}
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uint32_t InputEventKey::get_keycode() const {
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Key InputEventKey::get_keycode() const {
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return keycode;
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}
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void InputEventKey::set_physical_keycode(uint32_t p_keycode) {
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void InputEventKey::set_physical_keycode(Key p_keycode) {
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physical_keycode = p_keycode;
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emit_changed();
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}
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uint32_t InputEventKey::get_physical_keycode() const {
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Key InputEventKey::get_physical_keycode() const {
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return physical_keycode;
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}
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@ -387,7 +387,7 @@ String InputEventKey::to_string() {
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return vformat("InputEventKey: keycode=%s, mods=%s, physical=%s, pressed=%s, echo=%s", kc, mods, physical, p, e);
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}
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Ref<InputEventKey> InputEventKey::create_reference(uint32_t p_keycode) {
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Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
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Ref<InputEventKey> ie;
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ie.instantiate();
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ie->set_keycode(p_keycode & KEY_CODE_MASK);
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@ -34,6 +34,7 @@
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#include "core/input/input_enums.h"
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#include "core/io/resource.h"
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#include "core/math/transform_2d.h"
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#include "core/os/keyboard.h"
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#include "core/string/ustring.h"
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#include "core/typedefs.h"
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@ -163,8 +164,8 @@ class InputEventKey : public InputEventWithModifiers {
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bool pressed = false; /// otherwise release
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uint32_t keycode = 0; ///< check keyboard.h , KeyCode enum, without modifier masks
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uint32_t physical_keycode = 0;
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Key keycode = KEY_NONE; // Key enum, without modifier masks.
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Key physical_keycode = KEY_NONE;
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uint32_t unicode = 0; ///unicode
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bool echo = false; /// true if this is an echo key
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@ -176,11 +177,11 @@ public:
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void set_pressed(bool p_pressed);
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virtual bool is_pressed() const override;
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void set_keycode(uint32_t p_keycode);
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uint32_t get_keycode() const;
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void set_keycode(Key p_keycode);
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Key get_keycode() const;
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void set_physical_keycode(uint32_t p_keycode);
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uint32_t get_physical_keycode() const;
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void set_physical_keycode(Key p_keycode);
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Key get_physical_keycode() const;
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void set_unicode(uint32_t p_unicode);
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uint32_t get_unicode() const;
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@ -199,7 +200,7 @@ public:
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virtual String as_text() const override;
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virtual String to_string() override;
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static Ref<InputEventKey> create_reference(uint32_t p_keycode_with_modifier_masks);
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static Ref<InputEventKey> create_reference(Key p_keycode_with_modifier_masks);
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InputEventKey() {}
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};
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@ -46,6 +46,7 @@ enum {
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};
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enum Key {
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KEY_NONE = 0,
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/* CURSOR/FUNCTION/BROWSER/MULTIMEDIA/MISC KEYS */
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KEY_ESCAPE = SPKEY | 0x01,
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KEY_TAB = SPKEY | 0x02,
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@ -314,6 +315,52 @@ enum KeyModifierMask {
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// bit 31 can't be used because variant uses regular 32 bits int as datatype
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};
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// To avoid having unnecessary operators, only define the ones that are needed.
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inline Key operator-(uint32_t a, Key b) {
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return (Key)(a - (uint32_t)b);
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}
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inline Key &operator-=(Key &a, int b) {
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return (Key &)((int &)a -= b);
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}
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inline Key operator+(Key a, Key b) {
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return (Key)((int)a - (int)b);
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}
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inline Key &operator|=(Key &a, Key b) {
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return (Key &)((int &)a |= (int)b);
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}
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inline Key &operator|=(Key &a, KeyModifierMask b) {
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return (Key &)((int &)a |= (int)b);
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}
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inline Key operator|(Key a, KeyModifierMask b) {
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return (Key)((int)a | (int)b);
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}
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inline Key operator&(Key a, KeyModifierMask b) {
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return (Key)((int)a & (int)b);
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}
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inline Key operator+(KeyModifierMask a, Key b) {
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return (Key)((int)a + (int)b);
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}
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inline Key operator|(KeyModifierMask a, Key b) {
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return (Key)((int)a | (int)b);
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}
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inline KeyModifierMask operator+(KeyModifierMask a, KeyModifierMask b) {
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return (KeyModifierMask)((int)a + (int)b);
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}
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inline KeyModifierMask operator|(KeyModifierMask a, KeyModifierMask b) {
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return (KeyModifierMask)((int)a | (int)b);
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}
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String keycode_get_string(uint32_t p_code);
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bool keycode_has_unicode(uint32_t p_keycode);
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int find_keycode(const String &p_code);
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@ -33,6 +33,7 @@
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#include "core/input/input_enums.h"
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#include "core/object/object.h"
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#include "core/os/keyboard.h"
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#include "core/templates/list.h"
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#include "core/templates/simple_type.h"
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#include "core/typedefs.h"
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@ -96,6 +97,8 @@ VARIANT_ENUM_CAST(HatDir);
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VARIANT_ENUM_CAST(HatMask);
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VARIANT_ENUM_CAST(JoyAxis);
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VARIANT_ENUM_CAST(JoyButton);
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VARIANT_ENUM_CAST(Key);
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VARIANT_ENUM_CAST(KeyModifierMask);
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VARIANT_ENUM_CAST(MIDIMessage);
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VARIANT_ENUM_CAST(MouseButton);
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VARIANT_ENUM_CAST(Orientation);
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@ -217,7 +217,7 @@
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</method>
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<method name="is_key_pressed" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="keycode" type="int" />
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<argument index="0" name="keycode" type="int" enum="Key" />
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<description>
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Returns [code]true[/code] if you are pressing the key in the current keyboard layout. You can pass a [enum Key] constant.
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</description>
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@ -29,11 +29,11 @@
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<member name="echo" type="bool" setter="set_echo" getter="is_echo" default="false">
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If [code]true[/code], the key was already pressed before this event. It means the user is holding the key down.
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</member>
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<member name="keycode" type="int" setter="set_keycode" getter="get_keycode" default="0">
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<member name="keycode" type="int" setter="set_keycode" getter="get_keycode" enum="Key" default="0">
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The key keycode, which corresponds to one of the [enum Key] constants. Represent key in the current keyboard layout.
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To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey].
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</member>
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<member name="physical_keycode" type="int" setter="set_physical_keycode" getter="get_physical_keycode" default="0">
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<member name="physical_keycode" type="int" setter="set_physical_keycode" getter="get_physical_keycode" enum="Key" default="0">
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Key physical keycode, which corresponds to one of the [enum Key] constants. Represent the physical location of a key on the 101/102-key US QWERTY keyboard.
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To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey].
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</member>
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@ -249,10 +249,10 @@ void InputEventConfigurationDialog::_listen_window_input(const Ref<InputEvent> &
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// Maintain physical keycode option state
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if (physical_key_checkbox->is_pressed()) {
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k->set_physical_keycode(k->get_keycode());
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k->set_keycode(0);
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k->set_keycode(KEY_NONE);
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} else {
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k->set_keycode(k->get_physical_keycode());
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k->set_physical_keycode(0);
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k->set_keycode((Key)k->get_physical_keycode());
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k->set_physical_keycode(KEY_NONE);
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}
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}
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@ -435,10 +435,10 @@ void InputEventConfigurationDialog::_physical_keycode_toggled(bool p_checked) {
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if (p_checked) {
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k->set_physical_keycode(k->get_keycode());
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k->set_keycode(0);
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k->set_keycode(KEY_NONE);
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} else {
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k->set_keycode(k->get_physical_keycode());
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k->set_physical_keycode(0);
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k->set_keycode((Key)k->get_physical_keycode());
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k->set_physical_keycode(KEY_NONE);
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}
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_set_event(k);
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@ -452,20 +452,20 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
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return;
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}
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int input_type = selected->get_parent()->get_meta("__type");
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InputEventConfigurationDialog::InputType input_type = (InputEventConfigurationDialog::InputType)(int)selected->get_parent()->get_meta("__type");
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switch (input_type) {
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case InputEventConfigurationDialog::INPUT_KEY: {
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int kc = selected->get_meta("__keycode");
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Key keycode = (Key)(int)selected->get_meta("__keycode");
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Ref<InputEventKey> k;
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k.instantiate();
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if (physical_key_checkbox->is_pressed()) {
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k->set_physical_keycode(kc);
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k->set_keycode(0);
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k->set_physical_keycode(keycode);
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k->set_keycode(KEY_NONE);
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} else {
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k->set_physical_keycode(0);
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k->set_keycode(kc);
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k->set_physical_keycode(KEY_NONE);
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k->set_keycode(keycode);
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}
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// Maintain modifier state from checkboxes
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@ -479,10 +479,10 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
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_set_event(k);
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} break;
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case InputEventConfigurationDialog::INPUT_MOUSE_BUTTON: {
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int idx = selected->get_meta("__index");
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MouseButton idx = (MouseButton)(int)selected->get_meta("__index");
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Ref<InputEventMouseButton> mb;
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mb.instantiate();
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mb->set_button_index((MouseButton)idx);
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mb->set_button_index(idx);
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// Maintain modifier state from checkboxes
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mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
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mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
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@ -494,22 +494,20 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
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_set_event(mb);
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} break;
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case InputEventConfigurationDialog::INPUT_JOY_BUTTON: {
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int idx = selected->get_meta("__index");
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Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference((JoyButton)idx);
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JoyButton idx = (JoyButton)(int)selected->get_meta("__index");
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Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference(idx);
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_set_event(jb);
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} break;
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case InputEventConfigurationDialog::INPUT_JOY_MOTION: {
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int axis = selected->get_meta("__axis");
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JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis");
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int value = selected->get_meta("__value");
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Ref<InputEventJoypadMotion> jm;
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jm.instantiate();
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jm->set_axis((JoyAxis)axis);
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jm->set_axis(axis);
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jm->set_axis_value(value);
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_set_event(jm);
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} break;
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default:
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break;
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}
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}
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@ -5759,6 +5759,8 @@ void AnimationTrackEditor::_pick_track_filter_input(const Ref<InputEvent> &p_ie)
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pick_track->get_scene_tree()->get_scene_tree()->call("_gui_input", k);
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pick_track->get_filter_line_edit()->accept_event();
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} break;
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default:
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break;
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}
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}
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}
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@ -359,6 +359,8 @@ void CreateDialog::_sbox_input(const Ref<InputEvent> &p_ie) {
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search_options->call("_gui_input", k);
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search_box->accept_event();
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} break;
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default:
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break;
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}
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}
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}
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@ -153,6 +153,8 @@ void EditorCommandPalette::_sbox_input(const Ref<InputEvent> &p_ie) {
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case KEY_PAGEDOWN: {
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search_options->call("_gui_input", k);
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} break;
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default:
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break;
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}
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}
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}
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@ -289,7 +291,7 @@ EditorCommandPalette::EditorCommandPalette() {
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set_hide_on_ok(false);
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}
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Ref<Shortcut> ED_SHORTCUT_AND_COMMAND(const String &p_path, const String &p_name, uint32_t p_keycode, String p_command_name) {
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Ref<Shortcut> ED_SHORTCUT_AND_COMMAND(const String &p_path, const String &p_name, Key p_keycode, String p_command_name) {
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if (p_command_name.is_empty()) {
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p_command_name = p_name;
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}
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@ -90,6 +90,6 @@ public:
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static EditorCommandPalette *get_singleton();
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};
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Ref<Shortcut> ED_SHORTCUT_AND_COMMAND(const String &p_path, const String &p_name, uint32_t p_keycode = 0, String p_command = "");
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Ref<Shortcut> ED_SHORTCUT_AND_COMMAND(const String &p_path, const String &p_name, Key p_keycode = KEY_NONE, String p_command = "");
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#endif //EDITOR_COMMAND_PALETTE_H
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@ -74,6 +74,8 @@ void EditorHelpSearch::_search_box_gui_input(const Ref<InputEvent> &p_event) {
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results_tree->call("_gui_input", key);
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search_box->accept_event();
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} break;
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default:
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break;
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}
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}
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}
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@ -58,6 +58,8 @@ void EditorLayoutsDialog::_line_gui_input(const Ref<InputEvent> &p_event) {
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hide();
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set_input_as_handled();
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} break;
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default:
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break;
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}
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}
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}
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@ -6301,7 +6301,7 @@ EditorNode::EditorNode() {
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p = project_menu->get_popup();
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p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/project_settings", TTR("Project Settings..."), 0, TTR("Project Settings")), RUN_SETTINGS);
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p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/project_settings", TTR("Project Settings..."), KEY_NONE, TTR("Project Settings")), RUN_SETTINGS);
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p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
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vcs_actions_menu = VersionControlEditorPlugin::get_singleton()->get_version_control_actions_panel();
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@ -6314,7 +6314,7 @@ EditorNode::EditorNode() {
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vcs_actions_menu->add_item(TTR("Shut Down Version Control"), RUN_VCS_SHUT_DOWN);
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p->add_separator();
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p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), 0, TTR("Export")), FILE_EXPORT_PROJECT);
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p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), KEY_NONE, TTR("Export")), FILE_EXPORT_PROJECT);
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p->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE);
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p->add_item(TTR("Open Project Data Folder"), RUN_PROJECT_DATA_FOLDER);
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@ -1519,7 +1519,7 @@ Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path) {
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return sc;
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}
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||||
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||||
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) {
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Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode) {
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#ifdef OSX_ENABLED
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// Use Cmd+Backspace as a general replacement for Delete shortcuts on macOS
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if (p_keycode == KEY_DELETE) {
|
||||
|
|
|
@ -200,7 +200,7 @@ Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default, bool p_re
|
|||
Variant _EDITOR_GET(const String &p_setting);
|
||||
|
||||
#define ED_IS_SHORTCUT(p_name, p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name, p_ev))
|
||||
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
|
||||
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode = KEY_NONE);
|
||||
Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path);
|
||||
|
||||
#endif // EDITOR_SETTINGS_H
|
||||
|
|
|
@ -1246,6 +1246,8 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
|
|||
}
|
||||
accept_event();
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2457,7 +2457,7 @@ static bool is_shortcut_pressed(const String &p_path) {
|
|||
return false;
|
||||
}
|
||||
const Input &input = *Input::get_singleton();
|
||||
int keycode = k->get_keycode();
|
||||
Key keycode = k->get_keycode();
|
||||
return input.is_key_pressed(keycode);
|
||||
}
|
||||
|
||||
|
|
|
@ -1925,12 +1925,12 @@ void ScriptTextEditor::register_editor() {
|
|||
// Leave these at zero, same can be accomplished with tab/shift-tab, including selection.
|
||||
// The next/previous in history shortcut in this case makes a lot more sense.
|
||||
|
||||
ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), 0);
|
||||
ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), 0);
|
||||
ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), KEY_NONE);
|
||||
ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), KEY_NONE);
|
||||
ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KEY_MASK_CMD | KEY_K);
|
||||
ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KEY_MASK_ALT | KEY_F);
|
||||
ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), 0);
|
||||
ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), 0);
|
||||
ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), KEY_NONE);
|
||||
ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), KEY_NONE);
|
||||
#ifdef OSX_ENABLED
|
||||
ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C);
|
||||
#else
|
||||
|
@ -1965,7 +1965,7 @@ void ScriptTextEditor::register_editor() {
|
|||
ED_SHORTCUT("script_text_editor/toggle_bookmark", TTR("Toggle Bookmark"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_B);
|
||||
ED_SHORTCUT("script_text_editor/goto_next_bookmark", TTR("Go to Next Bookmark"), KEY_MASK_CMD | KEY_B);
|
||||
ED_SHORTCUT("script_text_editor/goto_previous_bookmark", TTR("Go to Previous Bookmark"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
|
||||
ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), 0);
|
||||
ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), KEY_NONE);
|
||||
|
||||
#ifdef OSX_ENABLED
|
||||
ED_SHORTCUT("script_text_editor/goto_function", TTR("Go to Function..."), KEY_MASK_CTRL | KEY_MASK_CMD | KEY_J);
|
||||
|
|
|
@ -330,7 +330,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
|
|||
for (const Rect2 &E : autoslice_cache) {
|
||||
if (E.has_point(point)) {
|
||||
rect = E;
|
||||
if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
|
||||
if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(Key(KEY_SHIFT | KEY_ALT)))) {
|
||||
Rect2 r;
|
||||
if (node_sprite) {
|
||||
r = node_sprite->get_region_rect();
|
||||
|
|
|
@ -1721,6 +1721,8 @@ void ThemeItemEditorDialog::_edit_theme_item_gui_input(const Ref<InputEvent> &p_
|
|||
edit_theme_item_dialog->hide();
|
||||
edit_theme_item_dialog->set_input_as_handled();
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -67,6 +67,8 @@ void PropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
|
|||
current->select(0);
|
||||
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -190,6 +190,8 @@ void EditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
|
|||
current->set_as_cursor(0);
|
||||
}
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -74,6 +74,8 @@ void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
|
|||
current->select(0);
|
||||
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -538,8 +538,8 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int
|
|||
meta_mem = p_pressed;
|
||||
}
|
||||
|
||||
ev->set_keycode(keycode);
|
||||
ev->set_physical_keycode(phy_keycode);
|
||||
ev->set_keycode((Key)keycode);
|
||||
ev->set_physical_keycode((Key)phy_keycode);
|
||||
ev->set_unicode(val);
|
||||
ev->set_pressed(p_pressed);
|
||||
|
||||
|
|
|
@ -105,7 +105,7 @@ public:
|
|||
|
||||
// MARK: Keyboard
|
||||
|
||||
void key(uint32_t p_key, bool p_pressed);
|
||||
void key(Key p_key, bool p_pressed);
|
||||
|
||||
// MARK: Motion
|
||||
|
||||
|
|
|
@ -254,7 +254,7 @@ void DisplayServerIPhone::touches_cancelled(int p_idx) {
|
|||
|
||||
// MARK: Keyboard
|
||||
|
||||
void DisplayServerIPhone::key(uint32_t p_key, bool p_pressed) {
|
||||
void DisplayServerIPhone::key(Key p_key, bool p_pressed) {
|
||||
Ref<InputEventKey> ev;
|
||||
ev.instantiate();
|
||||
ev->set_echo(false);
|
||||
|
|
|
@ -138,8 +138,8 @@
|
|||
break;
|
||||
}
|
||||
|
||||
DisplayServerIPhone::get_singleton()->key(character, true);
|
||||
DisplayServerIPhone::get_singleton()->key(character, false);
|
||||
DisplayServerIPhone::get_singleton()->key((Key)character, true);
|
||||
DisplayServerIPhone::get_singleton()->key((Key)character, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -172,7 +172,7 @@ EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const Emscript
|
|||
Ref<InputEventKey> ev = setup_key_event(p_event);
|
||||
ev->set_pressed(false);
|
||||
Input::get_singleton()->parse_input_event(ev);
|
||||
return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != 0;
|
||||
return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != (Key)0;
|
||||
}
|
||||
|
||||
// Mouse
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
#include "core/os/keyboard.h"
|
||||
|
||||
// See https://w3c.github.io/uievents-code/#code-value-tables
|
||||
int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], bool p_physical) {
|
||||
Key dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], bool p_physical) {
|
||||
#define DOM2GODOT(p_str, p_godot_code) \
|
||||
if (memcmp((const void *)p_str, (void *)p_code, strlen(p_str) + 1) == 0) { \
|
||||
return KEY_##p_godot_code; \
|
||||
|
@ -79,7 +79,7 @@ int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], b
|
|||
if (b0 > 0x60 && b0 < 0x7B) { // Lowercase ASCII.
|
||||
b0 -= 32;
|
||||
}
|
||||
return b0;
|
||||
return (Key)b0;
|
||||
}
|
||||
|
||||
#define _U_2BYTES_MASK 0xE0
|
||||
|
@ -88,11 +88,11 @@ int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], b
|
|||
if (b2 == 0 && (b0 & _U_2BYTES_MASK) == _U_2BYTES) { // 2-bytes utf8, only known latin.
|
||||
uint32_t key = ((b0 & ~_U_2BYTES_MASK) << 6) | (b1 & 0x3F);
|
||||
if (key >= 0xA0 && key <= 0xDF) {
|
||||
return key;
|
||||
return (Key)key;
|
||||
}
|
||||
if (key >= 0xE0 && key <= 0xFF) { // Lowercase known latin.
|
||||
key -= 0x20;
|
||||
return key;
|
||||
return (Key)key;
|
||||
}
|
||||
}
|
||||
#undef _U_2BYTES_MASK
|
||||
|
|
|
@ -2207,7 +2207,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
|
|||
|
||||
if (status == XLookupChars) {
|
||||
bool keypress = xkeyevent->type == KeyPress;
|
||||
unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode);
|
||||
Key keycode = KeyMappingX11::get_keycode(keysym_keycode);
|
||||
unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode);
|
||||
|
||||
if (keycode >= 'a' && keycode <= 'z') {
|
||||
|
@ -2224,7 +2224,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
|
|||
}
|
||||
|
||||
if (keycode == 0) {
|
||||
keycode = physical_keycode;
|
||||
keycode = (Key)physical_keycode;
|
||||
}
|
||||
|
||||
_get_key_modifier_state(xkeyevent->state, k);
|
||||
|
@ -2236,7 +2236,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
|
|||
|
||||
k->set_keycode(keycode);
|
||||
|
||||
k->set_physical_keycode(physical_keycode);
|
||||
k->set_physical_keycode((Key)physical_keycode);
|
||||
|
||||
k->set_echo(false);
|
||||
|
||||
|
@ -2271,7 +2271,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
|
|||
// KeyMappingX11 just translated the X11 keysym to a PIGUI
|
||||
// keysym, so it works in all platforms the same.
|
||||
|
||||
unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode);
|
||||
Key keycode = KeyMappingX11::get_keycode(keysym_keycode);
|
||||
unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode);
|
||||
|
||||
/* Phase 3, obtain a unicode character from the keysym */
|
||||
|
@ -2292,12 +2292,12 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
|
|||
|
||||
bool keypress = xkeyevent->type == KeyPress;
|
||||
|
||||
if (physical_keycode == 0 && keycode == 0 && unicode == 0) {
|
||||
if (physical_keycode == 0 && keycode == KEY_NONE && unicode == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (keycode == 0) {
|
||||
keycode = physical_keycode;
|
||||
if (keycode == KEY_NONE) {
|
||||
keycode = (Key)physical_keycode;
|
||||
}
|
||||
|
||||
/* Phase 5, determine modifier mask */
|
||||
|
@ -2360,11 +2360,11 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
|
|||
k->set_pressed(keypress);
|
||||
|
||||
if (keycode >= 'a' && keycode <= 'z') {
|
||||
keycode -= 'a' - 'A';
|
||||
keycode -= int('a' - 'A');
|
||||
}
|
||||
|
||||
k->set_keycode(keycode);
|
||||
k->set_physical_keycode(physical_keycode);
|
||||
k->set_physical_keycode((Key)physical_keycode);
|
||||
k->set_unicode(unicode);
|
||||
k->set_echo(p_echo);
|
||||
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
|
||||
struct _XTranslatePair {
|
||||
KeySym keysym;
|
||||
unsigned int keycode;
|
||||
Key keycode;
|
||||
};
|
||||
|
||||
static _XTranslatePair _xkeysym_to_keycode[] = {
|
||||
|
@ -176,7 +176,7 @@ static _XTranslatePair _xkeysym_to_keycode[] = {
|
|||
{ XF86XK_LaunchC, KEY_LAUNCHE },
|
||||
{ XF86XK_LaunchD, KEY_LAUNCHF },
|
||||
|
||||
{ 0, 0 }
|
||||
{ 0, KEY_NONE }
|
||||
};
|
||||
|
||||
struct _TranslatePair {
|
||||
|
@ -309,11 +309,11 @@ unsigned int KeyMappingX11::get_scancode(unsigned int p_code) {
|
|||
return keycode;
|
||||
}
|
||||
|
||||
unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) {
|
||||
Key KeyMappingX11::get_keycode(KeySym p_keysym) {
|
||||
// kinda bruteforce.. could optimize.
|
||||
|
||||
if (p_keysym < 0x100) { // Latin 1, maps 1-1
|
||||
return p_keysym;
|
||||
return (Key)p_keysym;
|
||||
}
|
||||
|
||||
// look for special key
|
||||
|
@ -323,14 +323,14 @@ unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) {
|
|||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
return KEY_NONE;
|
||||
}
|
||||
|
||||
KeySym KeyMappingX11::get_keysym(unsigned int p_code) {
|
||||
KeySym KeyMappingX11::get_keysym(Key p_code) {
|
||||
// kinda bruteforce.. could optimize.
|
||||
|
||||
if (p_code < 0x100) { // Latin 1, maps 1-1
|
||||
return p_code;
|
||||
return (KeySym)p_code;
|
||||
}
|
||||
|
||||
// look for special key
|
||||
|
@ -340,7 +340,7 @@ KeySym KeyMappingX11::get_keysym(unsigned int p_code) {
|
|||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
return (KeySym)KEY_NONE;
|
||||
}
|
||||
|
||||
/***** UNICODE CONVERSION ******/
|
||||
|
|
|
@ -44,9 +44,9 @@ class KeyMappingX11 {
|
|||
KeyMappingX11() {}
|
||||
|
||||
public:
|
||||
static unsigned int get_keycode(KeySym p_keysym);
|
||||
static Key get_keycode(KeySym p_keysym);
|
||||
static unsigned int get_scancode(unsigned int p_code);
|
||||
static KeySym get_keysym(unsigned int p_code);
|
||||
static KeySym get_keysym(Key p_code);
|
||||
static unsigned int get_unicode_from_keysym(KeySym p_keysym);
|
||||
static KeySym get_keysym_from_unicode(unsigned int p_unicode);
|
||||
};
|
||||
|
|
|
@ -85,7 +85,7 @@ public:
|
|||
bool pressed = false;
|
||||
bool echo = false;
|
||||
bool raw = false;
|
||||
uint32_t keycode = 0;
|
||||
Key keycode = KEY_NONE;
|
||||
uint32_t physical_keycode = 0;
|
||||
uint32_t unicode = 0;
|
||||
};
|
||||
|
|
|
@ -585,7 +585,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||
ke.pressed = true;
|
||||
ke.echo = false;
|
||||
ke.raw = false; // IME input event
|
||||
ke.keycode = 0;
|
||||
ke.keycode = KEY_NONE;
|
||||
ke.physical_keycode = 0;
|
||||
ke.unicode = codepoint;
|
||||
|
||||
|
@ -928,9 +928,9 @@ static bool isNumpadKey(unsigned int key) {
|
|||
|
||||
// Translates a OS X keycode to a Godot keycode
|
||||
//
|
||||
static int translateKey(unsigned int key) {
|
||||
static Key translateKey(unsigned int key) {
|
||||
// Keyboard symbol translation table
|
||||
static const unsigned int table[128] = {
|
||||
static const Key table[128] = {
|
||||
/* 00 */ KEY_A,
|
||||
/* 01 */ KEY_S,
|
||||
/* 02 */ KEY_D,
|
||||
|
@ -1070,7 +1070,7 @@ static int translateKey(unsigned int key) {
|
|||
|
||||
struct _KeyCodeMap {
|
||||
UniChar kchar;
|
||||
int kcode;
|
||||
Key kcode;
|
||||
};
|
||||
|
||||
static const _KeyCodeMap _keycodes[55] = {
|
||||
|
@ -1131,7 +1131,7 @@ static const _KeyCodeMap _keycodes[55] = {
|
|||
{ '/', KEY_SLASH }
|
||||
};
|
||||
|
||||
static int remapKey(unsigned int key, unsigned int state) {
|
||||
static Key remapKey(unsigned int key, unsigned int state) {
|
||||
if (isNumpadKey(key)) {
|
||||
return translateKey(key);
|
||||
}
|
||||
|
@ -3271,7 +3271,7 @@ void DisplayServerOSX::_process_key_events() {
|
|||
k->set_pressed(ke.pressed);
|
||||
k->set_echo(ke.echo);
|
||||
k->set_keycode(ke.keycode);
|
||||
k->set_physical_keycode(ke.physical_keycode);
|
||||
k->set_physical_keycode((Key)ke.physical_keycode);
|
||||
k->set_unicode(ke.unicode);
|
||||
|
||||
_push_input(k);
|
||||
|
@ -3284,8 +3284,8 @@ void DisplayServerOSX::_process_key_events() {
|
|||
_get_key_modifier_state(ke.osx_state, k);
|
||||
k->set_pressed(ke.pressed);
|
||||
k->set_echo(ke.echo);
|
||||
k->set_keycode(0);
|
||||
k->set_physical_keycode(0);
|
||||
k->set_keycode(KEY_NONE);
|
||||
k->set_physical_keycode(KEY_NONE);
|
||||
k->set_unicode(ke.unicode);
|
||||
|
||||
_push_input(k);
|
||||
|
@ -3298,7 +3298,7 @@ void DisplayServerOSX::_process_key_events() {
|
|||
k->set_pressed(ke.pressed);
|
||||
k->set_echo(ke.echo);
|
||||
k->set_keycode(ke.keycode);
|
||||
k->set_physical_keycode(ke.physical_keycode);
|
||||
k->set_physical_keycode((Key)ke.physical_keycode);
|
||||
|
||||
if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) {
|
||||
k->set_unicode(key_event_buffer[i + 1].unicode);
|
||||
|
|
|
@ -566,7 +566,7 @@ void OS_UWP::process_key_events() {
|
|||
key_event->set_ctrl_pressed(kev.control);
|
||||
key_event->set_echo(kev.echo);
|
||||
key_event->set_keycode(kev.keycode);
|
||||
key_event->set_physical_keycode(kev.physical_keycode);
|
||||
key_event->set_physical_keycode((Key)kev.physical_keycode);
|
||||
key_event->set_unicode(kev.unicode);
|
||||
key_event->set_pressed(kev.pressed);
|
||||
|
||||
|
|
|
@ -58,7 +58,7 @@ public:
|
|||
bool alt = false, shift = false, control = false;
|
||||
MessageType type = KEY_EVENT_MESSAGE;
|
||||
bool pressed = false;
|
||||
unsigned int keycode = 0;
|
||||
Key keycode = KEY_NONE;
|
||||
unsigned int physical_keycode = 0;
|
||||
unsigned int unicode = 0;
|
||||
bool echo = false;
|
||||
|
|
|
@ -2855,8 +2855,8 @@ void DisplayServerWindows::_process_key_events() {
|
|||
k->set_ctrl_pressed(ke.control);
|
||||
k->set_meta_pressed(ke.meta);
|
||||
k->set_pressed(true);
|
||||
k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam));
|
||||
k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)));
|
||||
k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam));
|
||||
k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))));
|
||||
k->set_unicode(unicode);
|
||||
if (k->get_unicode() && gr_mem) {
|
||||
k->set_alt_pressed(false);
|
||||
|
@ -2888,10 +2888,10 @@ void DisplayServerWindows::_process_key_events() {
|
|||
// Special case for Numpad Enter key
|
||||
k->set_keycode(KEY_KP_ENTER);
|
||||
} else {
|
||||
k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam));
|
||||
k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam));
|
||||
}
|
||||
|
||||
k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)));
|
||||
k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))));
|
||||
|
||||
if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) {
|
||||
char32_t unicode = key_event_buffer[i + 1].wParam;
|
||||
|
|
|
@ -365,6 +365,8 @@ unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended
|
|||
case KEY_CAPSLOCK: {
|
||||
keycode = KEY_KP_ADD;
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
switch (keycode) {
|
||||
|
@ -404,6 +406,8 @@ unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended
|
|||
case KEY_PRINT: {
|
||||
keycode = KEY_KP_MULTIPLY;
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1274,13 +1274,13 @@ int PopupMenu::get_item_count() const {
|
|||
}
|
||||
|
||||
bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only) {
|
||||
uint32_t code = 0;
|
||||
Key code = KEY_NONE;
|
||||
Ref<InputEventKey> k = p_event;
|
||||
|
||||
if (k.is_valid()) {
|
||||
code = k->get_keycode();
|
||||
if (code == 0) {
|
||||
code = k->get_unicode();
|
||||
if (code == KEY_NONE) {
|
||||
code = (Key)k->get_unicode();
|
||||
}
|
||||
if (k->is_ctrl_pressed()) {
|
||||
code |= KEY_MASK_CTRL;
|
||||
|
|
Loading…
Reference in a new issue