Merge pull request #29109 from RandomShaper/fix_onion_skinning
Fix onion skinning
This commit is contained in:
commit
c088386c5b
4 changed files with 29 additions and 2 deletions
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@ -1431,6 +1431,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
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new_state["show_rulers"] = false;
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new_state["show_guides"] = false;
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new_state["show_helpers"] = false;
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new_state["show_zoom_control"] = false;
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// TODO: Save/restore only affected entries
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CanvasItemEditor::get_singleton()->set_state(new_state);
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}
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@ -1483,7 +1484,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
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if (valid) {
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player->seek(pos, true);
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get_tree()->flush_transform_notifications(); // Needed for transforms of Spatials
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values_backup.update_skeletons(); // Needed for Skeletons
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values_backup.update_skeletons(); // Needed for Skeletons (2D & 3D)
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VS::get_singleton()->viewport_set_active(onion.captures[cidx], true);
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VS::get_singleton()->viewport_set_parent_viewport(root_vp, onion.captures[cidx]);
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@ -4009,6 +4009,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
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show_rulers = !show_rulers;
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int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
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view_menu->get_popup()->set_item_checked(idx, show_rulers);
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_update_scrollbars();
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viewport->update();
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} break;
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case SHOW_GUIDES: {
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@ -4531,6 +4532,7 @@ Dictionary CanvasItemEditor::get_state() const {
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state["show_rulers"] = show_rulers;
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state["show_guides"] = show_guides;
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state["show_helpers"] = show_helpers;
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state["show_zoom_control"] = zoom_hb->is_visible();
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state["show_edit_locks"] = show_edit_locks;
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state["snap_rotation"] = snap_rotation;
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state["snap_relative"] = snap_relative;
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@ -4541,6 +4543,7 @@ Dictionary CanvasItemEditor::get_state() const {
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void CanvasItemEditor::set_state(const Dictionary &p_state) {
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bool update_scrollbars = false;
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Dictionary state = p_state;
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if (state.has("zoom")) {
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zoom = p_state["zoom"];
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@ -4549,7 +4552,7 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
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if (state.has("ofs")) {
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view_offset = p_state["ofs"];
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previous_update_view_offset = view_offset;
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_update_scrollbars();
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update_scrollbars = true;
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}
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if (state.has("grid_offset")) {
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@ -4637,6 +4640,7 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
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show_rulers = state["show_rulers"];
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int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
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view_menu->get_popup()->set_item_checked(idx, show_rulers);
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update_scrollbars = true;
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}
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if (state.has("show_guides")) {
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@ -4657,6 +4661,11 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
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view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
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}
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if (state.has("show_zoom_control")) {
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// This one is not user-controllable, but instrumentable
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zoom_hb->set_visible(state["show_zoom_control"]);
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}
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if (state.has("snap_rotation")) {
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snap_rotation = state["snap_rotation"];
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int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
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@ -4681,6 +4690,9 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
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skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones);
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}
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if (update_scrollbars) {
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_update_scrollbars();
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}
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viewport->update();
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}
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@ -39,6 +39,9 @@ class Bone2D : public Node2D {
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GDCLASS(Bone2D, Node2D)
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friend class Skeleton2D;
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#ifdef TOOLS_ENABLED
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friend class AnimatedValuesBackup;
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#endif
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Bone2D *parent_bone;
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Skeleton2D *skeleton;
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@ -71,6 +74,9 @@ class Skeleton2D : public Node2D {
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GDCLASS(Skeleton2D, Node2D);
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friend class Bone2D;
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#ifdef TOOLS_ENABLED
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friend class AnimatedValuesBackup;
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#endif
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struct Bone {
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bool operator<(const Bone &p_bone) const {
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@ -37,12 +37,20 @@
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#ifdef TOOLS_ENABLED
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#include "editor/editor_settings.h"
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#include "scene/2d/skeleton_2d.h"
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void AnimatedValuesBackup::update_skeletons() {
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for (int i = 0; i < entries.size(); i++) {
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if (entries[i].bone_idx != -1) {
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// 3D bone
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Object::cast_to<Skeleton>(entries[i].object)->notification(Skeleton::NOTIFICATION_UPDATE_SKELETON);
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} else {
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Bone2D *bone = Object::cast_to<Bone2D>(entries[i].object);
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if (bone && bone->skeleton) {
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// 2D bone
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bone->skeleton->_update_transform();
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}
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}
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}
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}
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