From c11edbdcb3cde456b5aee865b094e86678273d55 Mon Sep 17 00:00:00 2001
From: Ryan Roden-Corrent <ryan@rcorre.net>
Date: Sat, 19 Sep 2020 18:44:49 -0400
Subject: [PATCH] Fix hints on PhysicsMaterial bounce/friction.

These values are only meaningful in the range 0 to 1.
Make sure the editor enforces reasonable values.
Fixes #42202.

(cherry picked from commit 6c18baee9c28f1771e8859541f399cb892894ae8)
---
 scene/resources/physics_material.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp
index 0db115ecc0d..e33947f56aa 100644
--- a/scene/resources/physics_material.cpp
+++ b/scene/resources/physics_material.cpp
@@ -44,9 +44,9 @@ void PhysicsMaterial::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent);
 	ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent);
 
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough");
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent");
 }