Fix AnimationPlaybackTrack seeking behavior overall
Co-authored-by: jsjtxietian <jsjtxietian@outlook.com> Co-authored-by: Miguel0312 <miguel.vpereira14@gmail.com> Co-authored-by: BruceLiCong <citb_li@163.com>
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fe01776f05
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c1741fe98e
1 changed files with 6 additions and 6 deletions
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@ -1596,7 +1596,7 @@ void AnimationMixer::_blend_process(double p_delta, bool p_update_only) {
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}
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} break;
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case Animation::TYPE_ANIMATION: {
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if (p_update_only || Math::is_zero_approx(blend)) {
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if (Math::is_zero_approx(blend)) {
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continue;
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}
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TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track);
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@ -1623,10 +1623,10 @@ void AnimationMixer::_blend_process(double p_delta, bool p_update_only) {
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double at_anim_pos = 0.0;
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switch (anim->get_loop_mode()) {
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case Animation::LOOP_NONE: {
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at_anim_pos = MAX((double)anim->get_length(), time - pos); //seek to end
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at_anim_pos = MIN((double)anim->get_length(), time - pos); // Seek to end.
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} break;
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case Animation::LOOP_LINEAR: {
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at_anim_pos = Math::fposmod(time - pos, (double)anim->get_length()); //seek to loop
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at_anim_pos = Math::fposmod(time - pos, (double)anim->get_length()); // Seek to loop.
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} break;
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case Animation::LOOP_PINGPONG: {
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at_anim_pos = Math::pingpong(time - pos, (double)a->get_length());
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@ -1634,14 +1634,14 @@ void AnimationMixer::_blend_process(double p_delta, bool p_update_only) {
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default:
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break;
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}
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if (player2->is_playing() || seeked) {
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player2->seek(at_anim_pos);
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if (player2->is_playing()) {
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player2->seek(at_anim_pos, false, p_update_only);
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player2->play(anim_name);
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t->playing = true;
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playing_caches.insert(t);
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} else {
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player2->set_assigned_animation(anim_name);
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player2->seek(at_anim_pos, true);
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player2->seek(at_anim_pos, true, p_update_only);
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}
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} else {
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// Find stuff to play.
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